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    Words of Magic - Maestro's Polyphony & Fouetté en Tournant

    Adaigo is a little too good, IMO, for a spell usable at will, and I'd prefer that it have a line like Daze at the end. It's not as good as Daze, so I'd make the increment smaller, just to prevent it being used every single round. 'Once a creature has been affected by this spell, it cannot be...
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    D&D 4E 4E Transfer Enchantment to Pathfinder?

    In earlier editions we allowed either Limited Wish to swap an enchantment from one item to another, or Polymorph Any Object to change a magical weapon or armor item into another weapon or armor item, so long as none of it's enchantments were dependent on a particular type of weapon (turning a +3...
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    The role of Evil (AKA killible things)

    I prefer to divide alignment restrictions by the level of other-worldliness of the critter. Orcs aren't really any stranger flesh than humans or halflings or dwarves, so there isn't any real need to make them evil to the bone. My goblinoids, on the other hand, came many ages ago from a...
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    Help with a summoner build

    Oh wow, that's *so* much better than what's I saw printed in the APG! Edit: Ah, found it. It's under the Eidolon, not the Summoner! I was using the rules under the Summoner, and didn't see that there were different rules a few pages later! My bad.
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    Help with a summoner build

    Since the eidolon is an NPC, you'll only be getting 1/2 it's HD in hit points (5.5 ish), so Toughness will be essential for that first level (and handy for the rest of them). I prefer the quadruped, to be able to take advantage of pounce, and eventually assume a draconic form with wings and...
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    How important are fantasy races to you?

    I like pumping up the importance of the 'demihuman' races, so that there are entire countries full of dwarves, elves, etc. (unlike quite a few settings, that have 50 human countries and then some elves in the woods, and some dwarves in the mountains, and the gnomes and halflings living under...
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    Pathfinder 1E Madness in Pathfinder

    The Freeport Companion for Pathfinder (from Green Ronin) does something similar to what you are proposing for it's Insanity system. Each encounter with something mind-shattering (aberrations, certain spell effects, some undead, particularly gruesome scenes) gives you some insanity points, and...
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    [Malhavic Press] Compatibility?

    I toyed around with converting the races, back in the day, but some of the additional bonuses (+1 natural armor for the mojh, spell like abilities for the verrik and loresong, 'powerful build' for the giants) led me to attempt to cut back the stat bonuses, and I just basically messed the whole...
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    Researching Alchemical Items

    I try to keep alchemicals well below spell effects (particularly *good* spell effects) in potency. If I want an alchemical slippery-slime that acts like the grease spell, I'd limit it to a single 5 ft. square per application, and have it last a minute, tops. But I'd also much reduce the cost...
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    Aberrant: The Night of Long Knives

    I vaguely remember that Scriptures death, to fuel the decision by Mal to eventually set a bunch of fools on fire and leave the planet, being kind of a tacit assumption. On the other hand, Scripture's powers seemed to be evolving him into a pure information state anyway, so it's possible that...
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    Other "paladins"?

    I teased myself with the idea of deconstructing the Paladin along the lines of Green Ronin's Holy Warrior from The Book of the Righteous, but, wow, that seemed pretty daunting once I waded into it and started flowcharting it out, and I wasn't really interested enough in that sort of thing to...
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    DM's Suport Group: Most Cliche Player Behaviors Ever

    The player who plays the Paladin, cavalier, knight, ventrue, high-status character and uses that to lord it over the other PCs. I've seen this *almost* as many times as I've seen a paladin in the game, with almost inevitable PVP ensuing when someone casts a spell on a foe the paladin is fighting...
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    Has anyone played a Summoner for more than a couple of sessions?

    Yeah, my bad. Five hit points, not four. Still not a great load of hit points for a melee combatant. The Druid's Companion gets 2 HD at 1st level, so it's not as painful that they aren't PCs and don't benefit from any 'max hp at 1st level' rules. (And the ability to wear leather barding (no...
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    Has anyone played a Summoner for more than a couple of sessions?

    I've played on in a Kingmaker PBP for a few levels now (over the course of several months, PBP play being a bit slower than average). The Eidolon, being an NPC, only gets 1/2 it's HD worth of hit points. At first level, he'll have four hit points, plus whatever he gets for his Con bonus. If...
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    Magical Tropes and Rules you Enjoy

    This is beginning to feel a little bit GURPS-y, with the notion that not anyone who fits the minimum requirements of casting stat 10+ can be a spellcaster, and skill rolls / failure chances for spells, and individual spells requiring specialized training and not just showing up in a lump and...
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    Magical Tropes and Rules you Enjoy

    I like the notion of making a die roll / caster level check / spellcraft skill check to cast a spell, with the failures having the potential of fatigue-like penalties or even, for really bad failures, nonlethal or lethal damage as the magic unravels in your hands and bites you in the butt (or...
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    Forgotten Realm conversion

    Sample converted domains; Drow Granted Powers: You gain increased proficiency with the magical abilities most often associated with your people. When invoking any Drow spell-like ability, the effect manifests at +1 caster level. Fangs of the Night (Su): Starting at 1st level, you can use a...
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    Forgotten Realm conversion

    Probably the most work you'd really have any need to do would be to decide which domains from those available in PF you want to assign the various Realms dieties. (Many FR specific domains, like Elf, Drow, Spiders, Moon, etc. aren't available.) Any domains that you can't live without, you can...
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    Alchemist variant-Alchemical Spcialist

    I like the idea, but the various Diplomancer / Truenaming threads on ther messageboards highlight how easy it is to jack skill rolls to unreasonable levels. It might be better to nip that in the bud and just base the extra dice of effect on ranks of alchemy skill. It removes the chance for an...
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    Alchemist variant-Alchemical Spcialist

    Love the idea of an alchemist who is built off of craft (alchemy) and isn't just a spellcaster with some bombs and mutagens. The Alchemist (and the Summoner), IMO, suffered from trying to do too many things at once, and ending up doing none of them particularly well. Some sort of class...
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