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    Eladrin, Tieflings, and Dragonborns

    Given the First World ties of Golarion, a race kinda/sorta like the Eladrin (a more fey version of the elf) seems like a natural fit to the setting. Dragonborn, not quite so much, although you could use the settings backstory itself to come up with a more thematically suited 'dragon-person'...
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    Druids in Space?

    I could see invidual 'space druids' coming in various flavors. One order could come from a particular world, and be concerned about an impending or prophesied apocalypse coming to their world. While others stay to face it, a small group are given seeds and specific animal 'seeds' (magically...
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    Eberron conversion

    The site is down right now, but there are several fan-conversions of the Changelings, Warforged, etc. up on their forums. The only Artificer conversion that I know of is a completely different class by that name, from the 3rd party Tome of Secrets (IIRC), which, I have heard, is kinda messed...
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    Can you suggest a RPG system.

    Echoing recommendations for; GURPS (I find 3rd edition best for me, but coming in cold, 4th edition will probably be better for a new person). True 20. Mutants & Masterminds 2e. (Various supplements suggest ways to make it work in fantasy, etc. but they are completely unecessary. You can...
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    Halfling Domain Powers

    The only 3.5 Halfling racial trait that didn't get carried over was the bonus to slings and thrown weapons, so you could base an ability off of that, giving the halfling domain the ability to use full BAB with thrown weapon or sling attacks at 4th or 6th level (and / or to load a sling as a free...
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    Sacred Servant and Planar Ally Suggestions

    If the GM is amenable, pick through the Bestiaries for various extraplanar evil critters, and good them up. A 'hell hound' from the upper planes could use the same stats, but have the good subtype instead of the evil subtype, and understand celestial instead of infernal, but otherwise not...
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    Pathfinder 1E Pathfinder PC Races list

    Pathfinder Chronicles Campaign Setting Gillmen (p 19, aquatic humans) Qadira: Gateway to the East Suli* (p 28, janni-descended humans) Classic Monsters Revisited (no new races, but race variants) Arctic Goblins & Subterranean Goblins (p 20) Black, Blue, Green, Red & White Kobolds (p 32)...
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    Simulated-combat spells

    Astral Projection has been used in the past to justify creating duplicates of people and their gear, which, if they die, just dissipate, while the original individual on their home plane is unharmed. A spell that created a temporary astral space, similar to that generated by a rope trick spell...
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    I've given myself an overwhelming project: Advice?

    Ditching the primary spellcasters (Cleric, Druid, Sorcerer, Wizard), and leaving the Bard, Paladin, Ranger and NPC spellcasters (Adept, Magewright (from the Eberron Campaign Setting), Gleaner, if used) could be one way of trimming down the high-magic default assumption of D&D. 'Clerics' could...
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    Looking for an abandoned island

    Poveglia could be usable. It's a relatively tiny island, but has a fair number of structures on it, from the photos.
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    Favorite Change in any D&D edition

    The change to different priests having different access to Spheres of spells, in 2nd edition, and the many different modularized 'specialty priests' that soon followed. That was pretty cool, and while I vastly prefer 3rd edition rules to 2nd edition rules, I kinda miss priests that had a bigger...
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    Beholder Conversion

    If it already hasn't been mentioned, the Beholder as a critter sorely lacks a means of replenishing it's own hit points. I'd want to modify it's Inflict Wounds blasting eye to give it back the hit points inflicted through this attack, functioning more like a Vampiric Touch ray attack, than an...
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    Campaign Settings you like

    While it's not my favorite, Eberron is probably the best pure D&D setting, in that it was explicitly designed to be a D&D setting, affected by thousands of years of dragons and magic and whatnot, unlike Greyhawk and the Realms, etc. which are kind of neat faux European nation-states that manage...
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    Campaign Settings you like

    My number one D&D setting is; the Scarred Lands followed by; Al-Qadim Kara-Tur Golarion Greyhawk the implied Freeport setting I also am quite fond of the Trinity setting, which is wide enough to allow for all sorts of sci-fi gaming, and the version of the World of Darkness that had Sons of...
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    Tropes that need to die

    Or one that uses animate dead, to prevent the dead from rising as something worse than skeletons/zombies, in an area where 'spontaneous' arisings as wights, ghouls, etc. is a possibility (say, areas that are infused with negative energy, or accursed, or in Ravenloft). A subterranean chamber...
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    Pathfinder 1E Golarion Pronunciation of Drow

    That may have been my fault. I met him once, and he showed me a bit of typewritten manuscript (in a comic shop in Milford, IIRC, of all places) and my *brilliant* advice was that TSR might not approve of him using Lolth. Seeing that same scene years later in a best-selling book that I'd...
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    Campaign problem: Too many characters to transport.

    Al-Qadim introduced the idea of a Djinn being able to form a non-damaging version of their whirlwind power that could transport a group over great distances, very rapidly. You could have some sub-caste of Djinn or Air Elemental able to perform this function (perhaps in place of some other...
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    How do you fit monks into Occidental campaigns?

    Reflavor the monk to be some sort of savage warrior who eschews the use of weapons and armor, believing that they have made man soft and weak and dependent upon tools. Emulating the abilities of the wild animals, until he can punch an oxen into unconsciousness and strike with the swiftness of an...
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    Ninja of Five Ninja Houses, in Kaidan

    The class skill bonus is an extra +3 to the skill, not an extra 3 ranks of the skill, so the 5th level character who spent five skill points on Stealth would be considered to have 5 'ranks' in Stealth, despite having a +8 modifier (before counting in Dex bonus, Size bonus, racial bonuses, Skill...
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    Ninja of Five Ninja Houses, in Kaidan

    Note that the Monk 4 / Ranger 1 (or Mnk 4 / Ftr 1, Mnk 4 / Sor 1 or Mnk 4 / Rog 1) could have 5 ranks of Stealth and 5 ranks of Disguise, as the Pathfinder rules for cross-class skills are different. Unlike 3.x, 8 ranks of Stealth will require this PrC to only be available on taking one's 9th...
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