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  1. thorgrit

    Roll it back just one second!

    For case 1, I'd make sure anyone rolling multiple attacks specifies which color dice is which ahead of time. I encourage damage to be rolled at the same time, preferably with the damage dice matching the color of the d20. So I'd resolve if the declared first attack finished off the monster, he...
  2. thorgrit

    1 shot, 4 session game with 20th level characters. What would you play?

    At least for flavor I'd try to go for half-orc tempest cleric. Booming thunder, crackling lightning, and the cold embrace of the sea await those who would seek to take what I defend. I would stand for glory, and die an honorable hero's death. My only wish would be a shanty sung about how many it...
  3. thorgrit

    DDAL [DDAL PHB + 1 and summoning]

    From the Player's Pack DDAL FAQ 7.1: Additionally, from the Player's Guide 7.0, it looks like the PHB+1 rule is mainly intended to apply to race and class options, since the Monster Manual is not listed as a valid choice for an additional resource, yet druids and summoners are still able to...
  4. thorgrit

    PHB +1

    For sake of completion: The Adventurer's League Resources page http://dnd.wizards.com/articles/events/adventurers-league-resources is out of date on its links to the latest Player's Guide, but it does link to the Adventurer's League Organizers Page http://dndadventurersleague.org/ which itself...
  5. thorgrit

    D&D 5E Monk rules question

    I have nothing to add on the yes/no front, but if you wanted to allow it but in a less clunky way, allow the hand crossbow to be modified or specially built to be more rugged and have a heavy flat side that could be used as an (improvised?) club? That way it could count as a melee weapon. Or is...
  6. thorgrit

    D&D 5E Help With Disruptive Players(?)

    It sounds like, fundamentally, the type of game they want to play in, and the type of game you want to run, are two different things. Neither is inherently bad, just incompatible. It might be worthwhile to bring this up, and if a compromise can't be reached, that's okay and nobody's fault. I'm...
  7. thorgrit

    D&D 5E WotC asks "If you could create one D&D subclass, what would it be and what would it do?

    I'd like to see a simple magic-user class, for people who want the fantasy feel of a wizard/etc but kinda get analysis paralysis when looking at lists of spells. Yeah I know sorcerer and warlock are pick-your-spells-once, but there's still that once. Maybe something with the mechanics similar to...
  8. thorgrit

    D&D 5E How long til you modified 5e?

    I started rules tweaking immediately upon seeing the first public playtest rules. Some minor things that I felt past editions did better to my preferences. Fast forward to game publishing, and Elemental Evil player's guide coming out (with the bird people who can fly at level 1), my house rules...
  9. thorgrit

    D&D 5E Help with 7 players

    I'd say not to let any one PC have the spotlight for too long, unless necessary for the story. After describing a scene, go around the table and collect (but don't resolve!) all the players' actions. Then resolve them in groups. Cliffhanger some actions. It probably won't speed up play, but it...
  10. thorgrit

    D&D 5E Advice wanted on Player Vs Player Situation

    Short advice: don't pvp Longer advice: Tell Derek, or better yet the whole group, about Harry's desired character arc. Let them come up with ways to highlight the conflict, let it come to a head, and resolve it in mutually agreed upon ways. You should only let one PC ambush another with intent...
  11. thorgrit

    Who You Gonna Call? Looking At West End Games' Ghostbusters RPG

    The way I understand it, there's only one Ghost Die, which is rolled along with the rest of the regular non-ghost dice. So you're always at a 1 in 6 chance of rolling a ghost, no matter how many other dice there are.
  12. thorgrit

    D&D 5E Character sheet: Ability score or modifier in the big box?

    I myself prefer to put the modifier big so I can refer to it more easily. In 3e/4e any odd stats didn't really matter so much. The only times I remember them being relevant was for prerequisites (needed a dex 13 or int 13 for some feats, etc.) and the +1 you get to the score every 4 levels...
  13. thorgrit

    D&D 5E Wildshape check: am I doing it right?

    To the OP: the way it's worded, it looks like you use the beast's base score, plus the druid's proficiency bonus if any OR the beast's proficiency bonus if any. So if you wild shaped into a beast with a 15 con (+2), and the druid already had proficiency in con saving throws, then you add in the...
  14. thorgrit

    D&D 5E Wildshape check: am I doing it right?

    Without debating further, game designer Jeremy Crawford said yes, a dragonborn druid can use their breath while wild shaped: https://www.sageadvice.eu/2016/12/29/could-a-dragonborn-druid-use-breath-weapon-while-wildshaped-into-like-a-wolf/ "The dragonborn's Breath Weapon trait requires...
  15. thorgrit

    D&D 5E Converting Monsters - which addition is easier to convert from?

    It's worth noting that, if you're going for a big setpiece encounter on a grid with a heavy tactical skirmish feel, it might be worth your time to look up the 4e version of some of the more complicated monsters. Without getting into the "bad" of 4e, I want to mention just this one sliver of 4e...
  16. thorgrit

    D&D 5E Group Rule Deal-Breakers

    The idea that, if they have house rules or alterations to the game, they're actually willing to write them down and present them in a document prior to a new player joining is something I give major kudos for. I often find out about weird house rules or alterations in the middle of play, when it...
  17. thorgrit

    D&D 5E Fast Initiative ideas?

    I can't say it does anything for speed, but having a reliable player track and call out initiative (as well as who's next) can ease the cognitive load on the DM a bit. Something I'd like to try is something like the Savage Worlds initiative system, dealing out playing cards face up in front of...
  18. thorgrit

    D&D 5E Racial Weapons

    I can think of some knobs to turn for modifying weapons. First, rather than disadvantage, I'd suggest just using the normal proficiency rules - if a character is using a weapon they're not proficient with, they just don't add their proficiency bonus to the attack roll. Treat a racial weapon as...
  19. thorgrit

    D&D 5E OrcPub is Closing Down

    A more updated official announcement on the Facebook page (account linked to from the orcpub website) https://www.facebook.com/orcpub/posts/1976489582608259
  20. thorgrit

    D&D 5E Regarding the Mage Hand cantrip spell...

    Out of curiosity, I looked up Carrying Capacity to see what an equivalent Strength score would be for a creature that could only lift 10 pounds... This would put it at less than a strength score of 1. So if you wanted to measure it that way, you could have it roll at d20 -4 or -5. (That's just...
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