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    Agents of the Inquisition, Warhammer40K (recruiting)

    It tends to do that unfortunately.
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    SG1: An Old Friend (Wik Judging)

    Lorth watches the enemies carefully, watching to see if they make sudden movements.
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    SG1: An Old Friend (Wik Judging)

    Lorth thinks what Mathew says makes perfect sense. The only way to deal with people is through the blunt truth. Fancy words mean nothing. Hehehehe, gotta love the charisma penalty. At least Lorth isn't talking.
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    Alvar Thorne & Associates, Part 1 - orsal judging

    Ruud shrugs and responds in Draconic, "I don't know. He seems to be okay, but we keep running into animals that don't like us. It's not that we are seeking the animals out to kill. They keep dropping in our laps."
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    SG1: An Old Friend (Wik Judging)

    Lorth keeps quiet. He watches the obvious warriors in the room for any sudden movements or hostile actions.
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    Alvar Thorne & Associates, Part 1 - orsal judging

    Ruud has nothing that will help with the bear so he just stays where he is at, now scanning the tree tops as well, hoping the snake doesn't decide to come back.
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    Alvar Thorne & Associates, Part 1 - orsal judging

    Ruud watches where the snake went and replies, "I'm okay. When it decided I wasn't going to make a good meal, it left."
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    Alvar Thorne & Associates, Part 1 - orsal judging

    Ruud's action for Round 2 stays total defense.
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    SG1: An Old Friend (Wik Judging)

    Lorth lets Genithar do the talking but his hand keeps a firm grip on his sling.
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    SG1: An Old Friend (Wik Judging)

    Lorth waits for everyone to be ready, then readies and loads his sling. He'll go first as usual.
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    Raiders of Aundair : The Dead Men Walk Again (prologue)

    Aaranth snorts a small laugh, "Sounds no different than the time we were to raid a Karrnathi safe house, that turned out to appear to be a Brelish cheese warehouse, but was in reality a Cyran arms cache."
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    Raiders of Aundair : The Dead Men Walk Again (prologue)

    Aaranth looks at the man, "You need caravan guards?
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    Alvar Thorne & Associates, Part 1 - orsal judging

    Ruud yelps as the snake strikes at him and concentrates on not being the snake's next meal. Total Defense
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    Raiders of Aundair : The Dead Men Walk Again (prologue)

    Aaranth takes note of the look Willems give the lord. He doesn't appear too impressed by the spy's response, however. Spot Check (1d20+2=16)
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    Raiders of Aundair : The Dead Men Walk Again (prologue)

    Aaranth sits near his brother and smiles at Jael's confusion over the food. Ghaunder is not alone in his distrust of Wilems, although Aaranth has less tact. There was a reason his brother took the leadership role and not him. After the serving staff leaves he catches the fat man's eye, "We...
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    Alvar Thorne & Associates, Part 1 - orsal judging

    Since no one seems to have noticed, Ruud yells out, "Snake!"
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    SG1: An Old Friend (Wik Judging)

    Lorth looks around at his injured companions with concern. He was relatively fine, but the others appeared to have little left in them. "We are not fit for another fight like this. We need to finish this soon."
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    Alvar Thorne & Associates, Part 1 - orsal judging

    Ruud, HP 6, AC now 18 Ruud casts Shield If doing so would provoke an AOO, he casts it defensively. Concentration Check = 21
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    WH40K (M&M): Agents of the Inquisition

    Addicuss gets right to work. What has looked up until now as some cable belt unfurls itself as a mechandendrite covered in various slots, bits of metal, tools and wiring. With a whirring sound, the mechadendrite selects the appropriate interface tool and plugs into the medicae's computer...
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