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  1. malkav666

    Fifth edition should be base-twelve

    Is this just a ploy to finally use all of those 12 sided dice that have been collecting dust in your dice holding apparatus all these years? ;) Well it wont work! The die will need to have an A and a B on them. On a serious note as a side job, I teach network infrastructure and security for one...
  2. malkav666

    Has this forum given you the urge to play previous editions?

    Actually the guy that owns the local hobby shop gave me a call a few months ago and some guy game in with a gamers estate and said he had a bunch of old D&D box sets and I could come and get what i wanted for 5 bucks a throw before he put them on the used shelves (My gaming groups spend a lot of...
  3. malkav666

    No WTF? Moments

    As an aside there is real science behind rocks producing acid. Any rocks with sulphides in them coming into contact with oxygen or water have the potential to create acid (depending on the levels of carbonates and and silicates (which are bases) vs. the amount of sulphides). Perchloric acid...
  4. malkav666

    Best of the humourous art over the years

    3rd edition iconic fighter (redgar I think). I always found it humorous that he was dying or getting beat on in pretty much every single book. One of the first things my group would do upon getting a new splat was to find the Redgar death/beat down art. I felt bad for the guy by the end of 3.x...
  5. malkav666

    Balance and Uniformity (an essay)

    This is a pretty neat idea. But let me ask you this. Would this fatigue mechanism interact with other types of characters or just vancian wizards? Does the fighter suffer fatigue as well for fighting all day? What if you have a 4e style wizard in the group with at-will powers? how would this...
  6. malkav666

    Balance and Uniformity (an essay)

    I am not sure we are on the same page. I would like to say that even though 4e is not my system of preference. I don't think it is a bad game and I certainly wasn't trying to trash it. The combat with a couple of minor adjustments is wonderful. My group about every 6 weeks plays a homebrew...
  7. malkav666

    Balance and Uniformity (an essay)

    Thats kind of what I was driving at. The lack of distinctiveness is by definition, uniformity. When you look at specialist casters in 2e they are very similar to one another but they were still very different from the other classes. A necromancer is played very differently from a fighter and...
  8. malkav666

    Balance and Uniformity (an essay)

    Yeah I mentioned that I thought they had addressed some of that in more recent splats. I apologize that I have not read them, and thusly could not include them when writing the post. If you don't mind me asking, how are these classes different from the classes presented in the 4e PHB 1 and 2...
  9. malkav666

    Balance and Uniformity (an essay)

    Balance and Uniformity (Sorry its long, Thanks in advance for those of you that take the time to read it) I have been thinking a lot about game design over the last few weeks and I have come to some interesting observations. A lot of the strongest 4e supporters that I personally speak to about...
  10. malkav666

    Save or Die, would it bother you as a player if

    For me its matter of what kind of story I want to tell. I want the bad guys to be really bad. Not every thing the group comes up against should be SOD/S. But there is a place for it in fantasy of all types. There is nothing scary about enemies who can maybe inconvenience you really badly for 6...
  11. malkav666

    Should swapping weapons cost actions? Is it worth tracking what is in your hands?

    I think that drawing and switching weapons should cost you time. It heightens the advantage of achieving surprise. Ideally your toons shouldn't be swapping weapons a great deal during combat anyways. It also makes choosing whether to open up with ranged weapons first and then switch melee to or...
  12. malkav666

    D&D 5E Your First Reaction to the 5E Announcement

    TBH, I was kind of indifferent. I want to like D&D but I really feel like they kind of lost the pulse with 4e. In discussing 5e on the internet and in person with fellow hobbyists over the past week I have moved tentatively into the "looking at the release favorably, but trying not to get...
  13. malkav666

    Woops...messed up the poll...

    moved to new thread
  14. malkav666

    No candy for fun; and bring back the absolute

    Why may I ask would you think that would be cool? I am not trying to be mean at all, but honestly asking what is cool about that? Because for me when I have groaning and grumbling players at the table I tend to think something is going wrong, or that they are not having fun. love, malkav
  15. malkav666

    Save or Die, would it bother you as a player if

    I don't view those things as stalling myself. For my games the adventure site which may contain the mentioned challenges is just a part of the story. It just happens to be the part of the story settled with violence. In most cases by being careful or doing research the group can avoid the...
  16. malkav666

    Is the D&D brand name really that important?

    I imagine the D&D brand is very important to those who own it and make money from that ownership. Its not really that important to me personally. The word D&D is what my group uses to describe our Saturday meetup. We could be playing Warhammer 40k and it would still be D&D day. Kind of like...
  17. malkav666

    D&D 5E Martial, Magic or Mundane? What can X do in 5e

    Hmmm I am not sure some dude walking up and going toe to toe with a dragon and matching it blow for blow is mundane. Fighters in 3e have the best BaB get a ton of feats and this really sets them away from the pack on the battlefield. In PF they got even more tools int he form of extra armor...
  18. malkav666

    In Defense Of: +X items

    I don't really have a problem with +x items. I think the problem I have with magic in general is the assumption in both 3e and 4e that you have it, and the high availability of it in both systems. It has not been a huge problem for my group as we don't play 4e (so there are no wish lists) and...
  19. malkav666

    Save or Die, would it bother you as a player if

    Thats a tough one. I think though that in the end there will not be several different ruleset approaches on monsters. It doesn't make sense. I think the monster will present a unified threat that no matter where your dials are turned that it would mean the same thing across the board for...
  20. malkav666

    Legends & Lore 16 Jan 2012

    Yeah its just a concern for me. I don't think it is a deal breaker for my group in specific. But just a generalized concern. My group just games in general and sometimes we play some pretty out there games but manage to have a good time. One of my players once brought a game about "magic girls"...
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