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  1. Kurotowa

    D&D (2024) Avenger of The Silver Flame build

    Most of the build is technically possible. Not the bit about combining a melee cantrip with TWF, as has been pointed out, but the rest is a legal build. That doesn't make it a good idea. Like, I love off-brand and niche builds. But that's why I love unusual subclasses or creative feature...
  2. Kurotowa

    D&D (2024) Avenger of The Silver Flame build

    Alright, let me rephrase. The build you proposed is making a great many choices for flavor at the direct expense of power. Going double daggers instead of having a Vex main hand weapon. Going with no armor for aesthetic reasons, when the usual goal of a Paladin/Warlock multiclass is to take...
  3. Kurotowa

    D&D (2024) Avenger of The Silver Flame build

    Okay, so you very obviously have a clear character image in mind. That character image is also clearly not based on D&D mechanics, and thus fits them very poorly. So my advice, if you're dead set on bringing this character idea to life, is to talk to the DM about a custom tailored homebrew...
  4. Kurotowa

    Project Sigil 90% Of D&D’s Project Sigil Team Laid Off

    Indeed. While I feel for the people that are out of a job, nothing in this sequence of events feels unreasonable. Wizards took a chance on a new business venture. Well and good, it'd be bad if they didn't try to innovate or leverage their market leader status. That business venture seems to have...
  5. Kurotowa

    D&D (2024) Is a heavy armored monk feasible?

    This would be where I turned first. With the Unarmed Fighting Style in the PHB, fisticuffs is no longer exclusively the domain of the Monk. Sure, you have to double check your choice of subclass to make sure there aren't any weapon exclusive features. But a Battle Master Fighter or Glory Paladin...
  6. Kurotowa

    D&D General What Should Magic Be Able To Do, From a Gameplay Design Standpoint?

    I'm firmly of the school of "Limits breed creativity". Having constraints on your tools or resources forces you to get inventive to accomplish your goals. And being inventive is more fun and satisfying than just hitting your simple obvious "I Win" button. Therefore, I agree with others that...
  7. Kurotowa

    D&D (2024) Sigil Review Thread (+)

    Yeah, too many folks have been through "Beta" phases that were disguised Early Access. This is a "the software is buggy and not feature-complete" actual Beta.
  8. Kurotowa

    D&D (2024) Sigil Review Thread (+)

    Every time the topic of Mac support comes up, I'm reminded of this short from Thor, the Pirate Software guy. tl;dr is that making a Mac version is not cheap, not easy, and it was .02% of his game sales. So they dropped it because it was losing money. So like, I feel for Mac users. My brother is...
  9. Kurotowa

    D&D (2024) Removing Concentration

    Looking over the potions, I notice a few things. It's a heavily curated list, rather than a blanket invitation to stuff any spell you want into a bottle. The effects are limited; no upcasting, and often weaker than the equivalent spell. And finally there's the rarity, which scales the time and...
  10. Kurotowa

    D&D General Teased Lorwyn-Shadowmoor Supplement Crosses Magic: the Gathering and D&D

    So here's a question to speculate on. Even though we got revised goblinoid PC stats for Bugbears, Hobgoblins, and Goblins just a few years ago in Monsters of the Multiverse, there's a decent chance we get re-revised ones more in line with the updated mechanics and lore. And goblins are central...
  11. Kurotowa

    D&D Launches New Eberron-Themed Playtest With Dragonmarked Feats

    Just for the record, Ravenloft was second and Strixhaven third. The first was Mythic Odyssey of Theros with its Supernatural Gifts. They usually gets forgotten because Theros didn't make a huge impact and the Supernatural Gifts were way less interesting and flavorful than Ravenloft's Dark Gifts...
  12. Kurotowa

    D&D Launches New Eberron-Themed Playtest With Dragonmarked Feats

    I have to wonder if we're going to get yet another iteration on the goblinoid trio of PC species stats, or if they'll just reprint the MotM versions as "good enough". Certainly they were already on the fey path at that point with some of the traits. But the Revised MM takes it further, and I'm...
  13. Kurotowa

    D&D Launches New Eberron-Themed Playtest With Dragonmarked Feats

    It requires attunement, and how many PCs have enough Artisan Tool proficiencies that they need multiple available? If all you have is the one from your Background, spending an attunement slot on an item that doesn't even provide a bonus is pointless. This is a minor novelty that provides a...
  14. Kurotowa

    D&D Launches New Eberron-Themed Playtest With Dragonmarked Feats

    Everything is possible with DM allowance. What the books do with these sort of restrictions is set a baseline expectation for the group, from which the DM can deviate as they please. Which is important, especially with groups that aren't long standing ones with years or decades of shared experience.
  15. Kurotowa

    D&D Launches New Eberron-Themed Playtest With Dragonmarked Feats

    I mean, if you look at the mechanical details Replicate Magic Item is 90% the same as Infusions. They changed the name to make it clearer what it does and made some tweaks around the edges. In substance it's still basically the same thing.
  16. Kurotowa

    D&D Launches New Eberron-Themed Playtest With Dragonmarked Feats

    There's no change log for that because it was changed with the previous Artificer UA, back in mid-December. That and the many other changes were all detailed back then. This release only notes the differences since the last one.
  17. Kurotowa

    D&D (2024) Removing Concentration

    That's an excellent point. Usually when this comes up, people focus on the overpowered spell combos it opens up. Very rarely do they talk about how playing around Concentration, both avoiding damage and investing in ways to make the save more reliably, is an important part of the caster...
  18. Kurotowa

    D&D Launches New Eberron-Themed Playtest With Dragonmarked Feats

    Just to clarify, because it took me a couple of reads to get it right. The base Dragonmark feat's "Spells of the Mark" adds those spells to your class spell list if you have Spellcasting or Pact Magic. You still have to select them as Prepared Spells from your normal allotment to be able to cast...
  19. Kurotowa

    D&D Launches New Eberron-Themed Playtest With Dragonmarked Feats

    The Cartographer confuses me. I'm not sure what it's supposed to do. It's got mobility, but no additional weapon skills to use with it. Only if it's supposed to be using cantrips, it's got no extra damage bumps like Alchemist and Artillerist. Instead it mostly seems to be about group buffs...
  20. Kurotowa

    D&D Launches New Eberron-Themed Playtest With Dragonmarked Feats

    A few tweaks to the base class, to go with the new subclass. Wands and weapons made with Replicate Magic Item now work as a Spellcasting Focus, which partially fixes the issues with Battle Smith. Still doesn't help if you find a powerful magic weapon you want to use instead of your weak...
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