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  1. W

    Dragonborn & Tieflings: What is their place in your world?

    They're not likely to play a major role in the background of a setting I create, but will probably exist. Tiefling will be pretty much the Tieflings of 3e - fiend descended, rare but not totally unknown. Certainly no Tiefling empires, though I guess a few Tiefling emperors might have existed...
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    No 4th ed D&D computer game...why? :(

    Doubt it, Bioware seem to have made the switch to using their own IP. In particular, they seemed pretty fed up with WotC's vetting procedure. Of course if their's sufficient money to be made, they might change their mind - particularly since they're now owned by EA. Obsidian (KotOR II, NWN2)...
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    Whining on the boards and rule zero

    Firstly, not everyone is in a position to use rule zero, unless I've missed the "Players are banned" sign Also, if you're seeing a bunch of things needing to be house ruled in the stuff WotC is releasing to try and get you to buy the game, then there is a reasonable question as to whether the...
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    Excerpt: Weapons (MERGE)

    (Fails will save vs bad taste) Well, the Nazis disapproved of dual wielding. As the song goes Hitler has only got one sword....
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    Excerpt: Weapons (MERGE)

    The main thing they seem to be doing with dual wielding is ensuring that it won't work with (non-ranger) powers. This makes in a lot easier to balance - all they have to do is make sure that the dual wieding powers are as good as other powers of a similar level and they're fine, with no worries...
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    Excerpt: Racial Benefits

    good pathfinding abilities, I guess. The elf helps stop blundering humans from walking into trees, which tends to slow you down a bit.
  7. W

    How many classes can use ranged weapons effectively?

    If Robin Hood types and (Wood) Elf rogues can only sneak attack with bows, that would be pretty lame.
  8. W

    Dragonborn - will you ban them?

    They're not likely to play a major role in any setting I create, but this is a fantasy game - if someone wants to play a dragonborn, it shouldn't be too much of a problem to have a remote tribe, or an experimenting wizard appear in the world so that it's possible.
  9. W

    Raise Dead: A nice big bone to the simulationists

    I don't disagree with any of this necessarily. Raise Dead only working on powerful people could work for me given the right fluff - for example, you could say that it simply gives you a thread to find your way back, but you've still got to fight your way out of the shadowfell, which wouldn't be...
  10. W

    Paragon Path names revealed by Jonathan Tweet!

    You like the ranger :confused: To me, that's easily the worse. I mean, if I'm becoming a Battle Archer now, what on earth have I been for the last 10 levels, when I've been shooting arrows at things during battle? Battle Archer sounds like a description of an NPC grunt soldier to me. Astral...
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    Raise Dead: A nice big bone to the simulationists

    Sure there's a difference. They're stronger, wiser and/or braver, and they spend their time doing heroic things, which, if you don't end up dead, bring more XP than having a normal career - even a normal military career. Just like in real life, some people are better at stuff than other...
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    Raise Dead: A nice big bone to the simulationists

    Unless Mr Baker is grievously misrepresenting the position, I don't like 4E's handling of Raise Dead. Of course, I didn't like 3.5e's handling much either. [tolkien pedant]If they've been fighting as long as the 87 year old Aragorn, or half as long as 139 year old Gimli. or a 10th as long as...
  13. W

    Warlocks not warlockey anymore

    In 4e, WotC has clearly taken a decision to make all classes work in a similar way, with all classes working on the same basic per day/per encounter/per day set up,. This does seem to take away some of the individuality of classes compared to 3e, which even in core had 3 distinct systems and...
  14. W

    Warlord Player's job is to tell other players what to do??

    They have come right out and told it what the class is for - to be the party leader. Any other interpretation can be supported only by desperate semantic contortions. They have argued that this is made more acceptable to other players because their commands are carried out using extra actions...
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    Warlord Player's job is to tell other players what to do??

    At the bottom of the first paragraph "The warlord can hold his own in melee and will frequently save the day thanks to outright combat mojo, but every warlord is more effective as a commander than as a lone hero. " What the Warlord is commander of is not specified, but in a normal game it...
  16. W

    Warlord Player's job is to tell other players what to do??

    'The warlord doesn't have unlimited license to boss other players around' can easily be rephrased as: "The Warlord has license to boss other players around. Just not an unlimited one" A Boss at work doesn't have an unlimited license to boss people around, but he certainly has enough to be...
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    Gritty gone?

    I expect the martial classes to be the main obstacle to achieving "gritty", at least for me. Magic, it's hard to judge objectively. We have nothing real to compare it to, so we can only look at it in the context of the world provided. A DM can still cast a low level caster as a brave but not...
  18. W

    Warlock's Curse, Fey Pact and a Bag o'Rats...

    Taking such a definition of enmity would cause more problems than it's worth, it seems to me. That wandering monster that's attacking you - it's just looking for something to eat. Sure, you'd rather it didn't do this, but do either of you really consider each other enemies, or is it just...
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    Warlock's Curse, Fey Pact and a Bag o'Rats...

    From my PoV I'm plotting to kill it and send it's soul to be a plaything of my inhuman master. Admittedly it's not personal, but it still seems difficult to characterise as anything but enmity. I doubt this will be a problem for long. We'll adjust to the new reality presented in the new...
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    D&D 4E 4E NPC Classes - has there been any info?

    I suspect they'll just give out skill points by fiat to those who need them, rather than giving non combatants levels in expert or commoner types - those never worked out very well anyway, since the bundled hp and BAB didn't make masses of sense. There is a need for non-heroic combatants, since...
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