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    D&D General Languages suck in D&D.

    In most D&D game worlds Humans are by far the most populous species and cover pretty much the whole world with only small pockets for other races. So Common as the Human racial language is a pretty standard default assumption. If you want to travel anywhere on the surface world you pretty much...
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    D&D General Good Lingering Injury table?

    As mentioned you have to figure out what you want the player experience to be when they get an injury. But here's a quick summary of my houserules for when we want to play with injuries. Injuries have 3 severity levels determined by a d20 roll Superficial (17-20) which is usually a small...
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    D&D General Languages suck in D&D.

    It's worth mentioning that PCs all knowing common + at least one other language is an Adventurer thing and not necessarily a world building thing where everyone everywhere knows common. I don't have the new MM, but in the 14 version lots of creatures don't know Common. Gnolls only know Gnoll...
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    D&D General Languages suck in D&D.

    Which is perfectly fair, but one of the few gameplay mechanics that uses language is spells that require the target to understand you such as Command or Suggestion. But that becomes totally irrelevant when everybody speaks common, and is a sort of indirect power boost for those spells which kind...
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    D&D 5E Ranger: House rule to fix Hunter's Mark

    Haven't tried it or even really worked out the exact details but I've thought of making HM a delivery system for other Ranger spells. Something along the lines of when you hit a creature you've HMed as a BA you can cast a Ranger spell that normally requires an action centered on that target and...
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    D&D General If we were re-designing the Tiny Hut-esc 'instant shelter' spells what would we change?

    The way the rules are right now I'm not sure the spells all that problematic simply because getting a SR/LR are pretty easy anyways. So if you want to play a game where resting is harder (Which is a style I do like) then you almost need to start with some sort of quality of resting mechanics...
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    D&D (2024) Help me make a cool Worg villain.

    Honestly it's going to be tough to make anything fight a group of PCs multiple times and survive without contrivance which is more annoying then fun. While still at low levels a pack of regular wolves would make sense as the most immediate allies and can be a fun ambush. Have the wolves focus...
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    D&D 5E Mage Hand and Trap Avoidance

    Put a 10lb plate on the lid of the chest if the you don't like mage hand, but that probably just means using a 10ft pole to knock the chest over. And it's not like make a Thieves' Tools check to disarm the trap is by itself any more engaging. At the end of the day the goal of these type of...
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    D&D 5E Mage Hand and Trap Avoidance

    I get that this was a pre-made adventure so it is what it is, but sounds very much like the trap itself wasn't meant to be a danger given that it was telegraphed as it was. And I suppose you could've had the chest be locked and had the attempt to pick the lock risk triggering the trap if you...
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    D&D 5E Mage Hand and Trap Avoidance

    The simplest solution is to make traps require more then 10lbs of force to trigger. Stepping on a tile that triggers the trap for instance can easily require more then 10lbs of force to activate. Also any magic trap could in theory be programmed to not trigger off things like mage hand/unseen...
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    D&D (2024) Pirates - more detailed firearms rules

    Which isn't too bad depending on what they will be facing. Several hirelings standing around loading guns for a PC sounds great until a single fireball wipes them all out, or a flock? of harpies target them. You'll need to talk to your players about how you want to handle crew, in many ways the...
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    D&D (2024) D&D Marilith Is Far More Bestial In 2025

    The main goal of the MM art isn't to set "default" lore, it's about DM inspiration. It's obviously subjective but when the art speaks to you, you want to include that monster in your games and it inspires creativity. Personally I find the Marilith art pretty meh, but as an example the male Hag...
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    D&D (2024) Pirates - more detailed firearms rules

    One option to make them unique is to have them use Dex saves instead of attack rolls. This already kind of helps deal with armour/shield though since they don't help at all. You do have to imagine Dex saves less as a creature dodging and more as a general quickness/shiftiness that makes high dex...
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    D&D (2024) D&D Marilith Is Far More Bestial In 2025

    Shouldn't that mean you can't assume that it is male?
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    D&D (2024) D&D Marilith Is Far More Bestial In 2025

    The 2e MM entry is "Medusa, Maedar" and starts by saying "Maedar are male counterparts to medusae" so why wouldn't we include them.
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    D&D (2024) D&D Marilith Is Far More Bestial In 2025

    It was in the MM, and as others have shown there are male versions of everything you listed in the current MM.
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    D&D (2024) D&D Marilith Is Far More Bestial In 2025

    Medusa have had male counterpart called a Maedar at least as far back as 2e, and I'm pretty sure it was announced that male Hags would be something we will see as well.
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    D&D (2024) Anyone else hoping the BG chapter of the Forgotten Realms Adventurers Guide Has Rules For Surfaces BG3 Style?

    Yeah a lot of it can and already is just improv. I've had AoE cold damage turn water into ice which created an ice hazard that you could fall on long before BG3 or even DOS did that stuff. Setting oil/grease on fire has been a staple as far back as I can remember, though ironically in this new...
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    D&D (2024) D&D Marilith Is Far More Bestial In 2025

    It's not universal but a common part of a Tiefling's lore is that one of your ancestors DID, so demons and devils being F-able is at least somewhat important lore wise.
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    D&D 5E What could 5E do to make wealth worthwhile?

    A bit of a weird idea but how about tying XP to gold spent as part of Lifestyle Expenses with maybe a factor of say 10 XP per gold spent. So in order to actually actualize the XP you have to spend money and the more pampered the lifestyle the faster it is to get that XP. So to actualize 1000XP...
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