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  1. M

    Please critique this house-rule

    cavalier973: Cool, glad you liked it! I take it I caught your intent well enough? The one mod I'd probably make to my tweak is to adjust things a bit on the high end -- as including racials, PCs get up to a 20, not an 18. Given that in the resulting system, natural 18s would be hella rare...
  2. M

    Please critique this house-rule

    I do see what you're trying to do here -- make stats less important and go back more to a 1e approach to stat bonuses -- thus enabling the use of 3d6 or 4d6/lowest without completely unbalancing the game. But I don't think you succeed; as people say, you're messing with the math too much...
  3. M

    Designating All Daily Attack Powers as [Reliable]

    Actually, there are a few daily powers that are wasted -- there are dailies that have much more than 2x the effect when they it than when they miss (for instance, Lead the Attack might vie a +6 to hit bonus (plus some damage) when it hits, but only a +1 (and no damage) when it misses). But yes...
  4. M

    sliding with Overwhelming Strike

    Mapache: Only if you fail at reading. So it goes. Mod Note: The implication here is "the only way it is possible to disagree with me is for you to not have read". It is not as if anyone is so perfect that no other basis for difference of opinion or misunderstanding is possible. Please...
  5. M

    sliding with Overwhelming Strike

    Mapache: read the thread. The point about not being able to slide an opponent without a +1 on slides when hitting with Overwhelming Strike is the whole thread's raison d'etre The difference is that sensible Avengers rarely have reach weapons, whereas fighters have them all the time. So it's...
  6. M

    Advice for a friend's dps fighter?

    A alternative to respecing his fighter as a quasi-striker is to use two defenders to put enemies in no win situations. Both fighters and Swordmages can do a good job of locking down enemies they are adjacent to but not marking with the right powers/feats -- and if you can get an enemy locked...
  7. M

    sliding with Overwhelming Strike

    Fair enough. Of course, you can generate the same situation without the fish slapping by substituting Footwork Lure for Overwhelming Strike. For Fighters, reach is great.
  8. M

    sliding with Overwhelming Strike

    You can't move your target unless you fulfill the condition (into the space you vacated). So yeah, if you hit with a polearm you don't move them (you can always choose not to slide them anyway) unless you have a way of increasing your slides (Rushing Cleats etc). Also, when you use...
  9. M

    Raven Queen Cleric - Roleplay Problem

    I like choice #5. It avoids -direct- intraparty conflict, but shows that your character is saddened by your ally's choice to blaspheme, even if he is serving good causes and fighting evil while he does so. Try to get him to seek prayer, guidance -- if the GM is willing to play along, maybe it...
  10. M

    I could use a helping hand for my Avenger

    You need more static bonuses. The GM's insistence on no Dragon content means you lose out on Painful Oath -- which was intended to be a fix to Paragon Avenger damage. Beyond that, I'd try to work with the GM to get more damage bonuses to even things out -- if you could get your hands on a...
  11. M

    Rules updates are out

    Turn, I think. So the party can still play ping pong -- but a single party member can't do all the ping ponging themselves.
  12. M

    D&D 5E Hopes for the 5E Fighter

    Having more generic resources is where I'm going too, but I'm fine with quasi-daily resources that represent the sort of brilliant luck that doesn't happen all the time. Something like: Encounter points: Let you get encounter-level effects down, represent a bit of extra effort that you can...
  13. M

    Which core races have you played?

    Also, Genasi and Halfling (and Elf and Hengkyokai if one calls back to earlier editions).
  14. M

    D&D 5E What Aspects of Every Edition Should be Included in 5e?

    You misunderstand (or misconscrue). Good thing from 1e: The 9 Alignment System Bad thing from 1e-3e: Alignment is -everywhere-, getting in your business -- Paladins are only balanced by being LG-restricted, Assassins must be evil, Barbarians must be Chaotic; alignment detects reduce...
  15. M

    Heroes of the Feywild witches

    Yep. Not as bad as the Soul of the World U26, though (but that's only 5 levels, not 30)
  16. M

    D&D 5E What Aspects of Every Edition Should be Included in 5e?

    It's an entertaining game, well enough. White Box: Problem solving. Early D&D -- White Box, AD&D, and Basic, certainly -- were all about creative ways to solve problems. Sure, you could run up to things and wack them -- but classes like Wizard and Thief (once there was a Thief) were pretty...
  17. M

    The Binder is fixed!

    Abdul: I'd think it would trigger a lot more often than that, given that you will still kill things occasionally. But yeah, the pact boon is a problem (should be "when you kill something or when something you hit since your last turn gets killed"). I think a worse problem is that except for...
  18. M

    Are there any means for an unarmed Brawler Fighter to count as "wielding" a weapon?

    Spiked gauntlets? But I'd argue that the Monk Unarmed Strike certainly -does- count.
  19. M

    D&D 4E Reply if you love 4e

    Me. 3e was fun and crunchy, for when I wanted a fun and crunchy time. The current version, though, gives even more fun crunch and sword swinging adventure, except that more of the crunch matters, and there's less boring planning and sitting in a corner for a while. Just all swashbuckling...
  20. M

    The Binder is fixed!

    mudlock: The way they didn't boost the Warlock by giving starlock a usable Cha path and a usable Con path? Oh, right, they did that. What about fixing Blurred Step? Oh, right, they did that too (eventually), didn't they? They do do PLE (power level eratta) in both directions. But the nerfs...
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