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  1. ozziewolf

    Stealth in Combat

    Xorn is my DM but I have no idea who Lucas Blackstone is.. but evidently he's a member of the Xorn Genetalia Fan Club. (Order your membership packet today!) What you listed are good ideas as many other ideas have been good ones. I think the main source of angst has been people trying to...
  2. ozziewolf

    Stealth in Combat

    Sorry.. I promised I wouldn't kiss and tell.
  3. ozziewolf

    Stealth in Combat

    I wasn't planning on posting again but this has me curious. To Volabit: Can you quote where it says you can't hide behind an ally that is providing you cover? I read both pages you quoted 280 and 281 and neither makes any distinction on what kind of cover isn't included in making stealth rules...
  4. ozziewolf

    Stealth in Combat

    I was actually done posting in this thread but since I'm being called out... You could also be less of a jerk and just ask if I didn't see it. Focus less on personal attacks and more on logic and the matter at hand. I was posting at work at the time and actually over looked that part of the...
  5. ozziewolf

    Stealth in Combat

    I fixed it for you Xorn. Just so you guys know I'm not flaming this is the guy who deleted a bunch of his WoW characters and remade them just so that the horde and alliance characters where seperated and alphabetical. Also he can't have the volume on an odd number it has to be on an even...
  6. ozziewolf

    Stealth in Combat

    1.) 99.9% of the time there is always some sort of cover. 2.)Since your allies would be rushing towards the enemy they would have to first get around your front line much easier said than done and the odds of being isolated and ganked by monster soldiers is very slim. Especially since soldier...
  7. ozziewolf

    Stealth in Combat

    Risking making a regular sneak attack versus a sneak attack isn't a risk at all when compared to getting a sneak attack and risk getting nailed. Such as the young white dragon hitting you for 18 damage at level 1 when you could have safely stayed way back at range the entire fight getting sneak...
  8. ozziewolf

    Stealth in Combat

    Show me how it's only half the time. This number has been thrown out with nothing to support it. Just because you say it's half doesn't make it so. With deft strike you can move up to two squares to get line of sight sneak attack then move back behind cover and hide again. With the logic...
  9. ozziewolf

    Stealth in Combat

    duplicate post
  10. ozziewolf

    Stealth in Combat

    This isn't an accurate assessment. The Warlock can target the monsters lowest defense which will cause them to hit more often than the rest of the party. With the higher hit chance in mind you can't just state the weapon damage as over all they'll be doing more damage than what the flat...
  11. ozziewolf

    Stealth in Combat

    I'm surprised Xorn didn't catch that as we had this debate just the other day. Technically it's 2d10 +1d6 from hunter's quarry. However! The odds of having both attacks land is something like 30%. I'm not a number cruncher but I'm sure Xorn could hammer out the exact numbers. Rogue would be...
  12. ozziewolf

    Deft Strike - questions (and other rogue/other questions)

    Right but the question was just if he could get OA's from range not what type of roll it was. It's why I mentioned that he should never use a basic attack unless he had to. As for the second post I'm referring strictly to Rogues as that's the topic of this thread. I imagine it could be...
  13. ozziewolf

    Deft Strike - questions (and other rogue/other questions)

    Never use basic attacks unless you have to. Your at wills will always be better. Deft Strike: You move if you move passed some one you provoke an OA. This ability is still very powerful. Essentially you can move 8 squares making it much easier to get into flanking position. With Artful...
  14. ozziewolf

    Looking for Rogue play tips

    It's actually very easy with a little team work. Bosses: Rogues will be the king as they should have combat advantage almost the entire time. Minions: They die in one hit so it doesn't matter in terms of damage only the extra hit bonus. Regular monsters: Working with the other characters on...
  15. ozziewolf

    Looking for Rogue play tips

    Artful Dodger: If he's dex based he gets his charisma modifier as ac against attack of opportunities. With a 16 charisma that's an additional 3ac and if he's a halfling that's an extra 2. For a total of +5 AC against OA's. This will allow him to move with out shifting with relative impunity...
  16. ozziewolf

    Dragons are kinda boring...

    I was the Halfling Rogue in Xorn's party and the White Dragon wasn't a push over. If it hadn't rolled such a poor stealth check and we hadn't gotten such a great perception check at the start to spot it things would have gone drastically different. As it was even with us starting the fight if...
  17. ozziewolf

    Flanking in 4th Ed

    pages 279-280 and 285 Keep in mind that unless the book specifically states otherwise it's as its written. For example being blinded and dazed it specifically says you don't grant combat advantage against your enemies. However going prone it doesn't say that so being prone you still grant...
  18. ozziewolf

    Wizards become the "needed" character over Clerics

    Wizards aren't needed at all... that isn't to say they're useless they're just not required. My group is currently running a campaign with no Wizard and we haven't had any problems. Currently we're a Warlord, Fighter, Rogue, Ranger. We did the dungeon in the back of the book and made it...
  19. ozziewolf

    Mounts for Halflings

    To be fair the Rogue sliding ability isn't about physical strength but feints and lures to position the monster where they want them... the monster itself does the actual movement.
  20. ozziewolf

    Stealth is useless in low level dungeon crawls.

    Die in a fire... (My group teased me endlessly because my Dwarven accent sounded more like a pirate accent to them... every ones a critic!)
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