Search results

  1. G

    One of my players is attempting to hit on one of my NPCs!!!

    Ah, you should have some of my players. Some of them get pretty rambunctious around an attractive NPC. I've seen both happen, "nice background element" and "kinda weird". I find the the trick is to draw up distinct lines as to how much "flirty" RP goes on to avoid either the players or DMs...
  2. G

    The price of losing your spellbook??

    The easy answer: Don't lose your spellbook However, the current playtest of Next has an interesting approach that I do somewhat enjoy. Basically, and without too much detail, wizards without their spellbook can still reprepare the spells they prepared the day previously. This way, losing your...
  3. G

    D&D 3E/3.5 Rebalancing Spellcasting in 3.5

    No problem at all, I like hearing opinions, and in this case you are right. Of all the reasons people have told me they dislike the system, this is honestly the only thing I really don't have a good answer for. As mentioned, it works well for my current campaign being good aligned, but it...
  4. G

    D&D 5E Downtime Mechanics?

    I posted this in an earlier thread and I figure it fits here too. Summary: I agree with you. I also dislike cruising through 20+ levels in under a year. I personally do make downtime mandatory. My feeling is that it takes time for muscles to grow, for lessons to be reflected on, for...
  5. G

    D&D 3E/3.5 Rebalancing Spellcasting in 3.5

    Edit Indicated that higher spell slots may be used when casting spells. Added a section for Druids to emulate their spontaneous Summon Nature's Ally spells.
  6. G

    D&D 3E/3.5 Rebalancing Spellcasting in 3.5

    Thanks for the input definitely. To address paragraphs one and two, I didn't mention it specifically, but I would rule that casting a spell would expend a slot of the spell's level, or higher if that slot was unavailable. Or, as taken from the SRD "A spellcaster always has the option to fill a...
  7. G

    why touch attacks?

    My only problem with this, other than the balancing which needs to be done between AC and Ref save, is the act of taking dice out of players hands. Most players like to roll dice when they attack or cast spells. I would rather see reflex saves being replaced with attack rolls rather than the...
  8. G

    simplifying spell durations

    I don't simplify quite this much, but I do simplify. Spells that have durations listed in minutes last for the encounter. When players protest that they should get another quick encounter out of their 10 minute spell, I simply tell them it took them some time to rest, catch their breath, clean...
  9. G

    D&D 3E/3.5 Rebalancing Spellcasting in 3.5

    From the creator of "Rebalancing the Rogue", and "A Less Terrible Monk", comes... Rebalancing Spellcasting in 3.5 For some time now, I've been working on a variant to the spellcasting system presented in 3.5 D&D. I've finally come up with something that I personally think is pretty good...
  10. G

    Long Adventures and Levelling. etc.?

    I'll start out by saying that this is exactly why I'm not a fan of most single "epic" campaigns that span from level 1 to around 30. I hate games which transform characters from commoners to immortals in 6 months. Not only is it unrealistic, but you are missing out on excellent character...
  11. G

    Fast paced, Online (MapTools) D&D 3.5 Game, High Action, Open Recruitment, No Experience Needed

    We have just launched a Thursday game that runs from 4-8 PM EST and still has room for a couple more. Later and earlier games are available through the week.
  12. G

    Fast paced, Online (MapTools) D&D 3.5 Game, High Action, Open Recruitment, No Experience Needed

    Welcome to Turmishaar, a high action, completely self-created campaign. This is a Core (mostly) 3.5 D&D game that uses an extensive collection of house rules to maintain enjoyment and balance among all players. I currently run three groups through this campaign arc and am looking to bring...
  13. G

    D&D 3E/3.5 Fast Paced Online (MapTools) 3.5 Game. High Action, Open Recruitment

    A game will be launching this coming Thursday from 4PM-8PM EST. Still have a couple slots open. If you hurry, I can get you gaming in as little as two days from now. Working on filling out a Saturday morning-Early Afternoon game. Currently have 5 players interested, and am open to up to 3...
  14. G

    Railroading, Yay or Nay?

    The DM has the ultimate power of suggestion. Place adventure in front of your players and most of the time they will pursue it. If they don't, then what's the point? For instance, this... sounds like the most boring game of D&D ever, in my opinion. Playing D&D is about enjoying a story...
  15. G

    Rebalancing the Rogue

    Excellent Post, Dethklok (Awesome User Name too). I try to include certain hooks to allow a skills based rogue to contribute to a fight that would be otherwise to powerful for the group to defeat conventionally, but sometimes the Barb and Fighter simply want to beat something down and the rogue...
  16. G

    Rebalancing the Rogue

    I run an admittedly pretty high combat, mostly core, 3.5 game and am looking for ways to allow the rogue to keep pace. Without being able to take advantage of their sneak attack ability, they are obviously a less than optimal class. The problem, however, is that at higher levels, the group is...
  17. G

    Railroading, Yay or Nay?

    I always fancied my games to be halfway between "railroading" and "sandboxing" I always present a clear quest line to my players. It is entirely up to them if they follow it or not, but I warn them that skipping it may make for a boring game session. (Walking randomly through the woods hoping...
  18. G

    A less terrible monk.

    So, in an attempt to allow monks to keep up with the other martial classes, I came up with this. It uses some Pathfinder stuff, some splatbook stuff, and some stuff I just made up. It's thus far been playtested from levels 1-8 in a combat heavy 3.5 game and it seems to work alright. The...
  19. G

    Anyone fooled by gargoyles anymore?

    Good stuff guys. Some interesting encounter suggestions here that I can use. Thanks.
  20. G

    Anyone fooled by gargoyles anymore?

    So, I love gargoyle encounters...or at least I used to. A statue of a grotesque winged beast that comes to life when the players are least expecting it then use the advantage of surprise to it's best possible advantage. Of course, the only problem with this...nobody's fooled anymore. DM: You...
Top