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  1. grimmgoose

    What do you use Chat GPT for?

    Mostly brainstorming, but I also use it to do things that help my prep but are time consuming. For example (I'm on GPT 4) but I have a thread that is specifically geared towards simplifying stat blocks into a Markdown format. So I copy/paste the stat block into ChatGPT, and it will spit it out...
  2. grimmgoose

    Holler (SWADE) Post-Mortem

    Dang yeah, it might just be a preference thing. I'm the kind of DM that prefers the "gamist" approach to the "blunt instrument", roll your d20, figure out the math of movement, etc. For my table, it's just a hype machine. It helps to note that the entire system of Savage Worlds isn't striving...
  3. grimmgoose

    Holler (SWADE) Post-Mortem

    Dang, that's really sad to hear. SWADE is probably my favorite system (though I'll be the first to admit that its combat engine isn't necessarily "fast" - but I do think it's furious and fun). The game really hinges on the Raise system and the Bennies. It sounds like though, you just didn't...
  4. grimmgoose

    D&D 5E No One Plays High Level?

    Every one of my campaigns is like this. I don't allow wish to be a spell you just "get". It's a world-shattering spell with multiverse-level consequences. The gods sealed it away after it almost ended the world the first time it was cast. It's basically a quest. You've gotta figure out where...
  5. grimmgoose

    D&D 5E No One Plays High Level?

    I don't know if what makes a game exciting is that people forget things about it (but I get what you're saying). I originally only posted my experience as an adult educator (regarding Miller's Law). I was originally responding to a user questioning why a different user suggested only having 10...
  6. grimmgoose

    D&D 5E No One Plays High Level?

    I'm just musing here, but I would assume it still applies. It's the same reason why you generally shouldn't have more than 3-5 bullet points on a PowerPoint slide. Once you get too many, it all becomes jumbled and blended together and then forgotten. I think TTRPGs obviously have a little more...
  7. grimmgoose

    D&D 5E No One Plays High Level?

    Not the OP, but coming from an adult education perspective, the suggested number of things that an adult can remember at one time is 7, + or - 2. It's called Miller's Law. Basically the number of things an adult can keep in Short Term memory.
  8. grimmgoose

    D&D 5E No One Plays High Level?

    That's how wish works in my game world. It isn't just a "spell" that you get at level-up. It's a world-shaking, massively-important, kings-would-sacrifice-their-entire-nation-for Power. You have to find it. You have to learn how to cast it. And then you have to find a specific location on...
  9. grimmgoose

    D&D 5E No One Plays High Level?

    As a forever-DM, I find high-level play to be mostly miserable. I still do it, because I love my friends and they all enjoy high-level campaigns, but man are they a drag. It's just really hard for me to get invested in the stakes of a high-level campaign. I just prefer lower-level, "grittier"...
  10. grimmgoose

    How much math should RPGs require?

    I may be in the minority, but to me, the worst thing a game can do is waste my time. Multiple rolls to do a single thing, a complicated table I have to flip to, or - excessive math. I love Savage Worlds, but we stopped playing it due to the excessive amount of modifiers and math that can go...
  11. grimmgoose

    D&D (2024) Does WotC view the Monk class as overtuned from their perspective?

    Has WOTC mentioned a "new approach" to the monk? I assumed a new approach would be taken with Playtest 6, but that was basically "monk, again - sorry, we're out of ideas!" I'm assuming the "new" monk will have maybe more Ki Points, but other than that some abilities will simply not require Ki...
  12. grimmgoose

    D&D General In Search of "the" Ideal Monster Presentation

    Honestly I just want the 4E statblocks back. Tell me the "role" that the monster excels at, put 3-4 interesting skills that the monster can use, and then a short lore, tactics, and treasure write-up.
  13. grimmgoose

    D&D (2024) Bonus Unearthed Arcana Reveals The Bastion System

    I realize that this is just UA, but at first glance...I think I'd be better off retooling the Savage Worlds Stronghold feature into 5E. The Advantage and Complication features make each Stronghold feel different in good and bad ways; the Form is simpler and easier to manage, and the Upgrades...
  14. grimmgoose

    D&D (2024) Weapon Mastery: would it be simpler if it was just battlemasters maneuvers at-will without adding dice bonus?

    I'm probably in the minority, but I don't like Weapon Masteries. I play with a large group, and juggling the different weapon effects for 4+ Martials is already exhausting in our playtests. Having to remember which specific enemy has "Slow" on it, or constantly adding extra rolls with "Topple"...
  15. grimmgoose

    D&D (2024) The WotC Playtest Surveys Have A Flaw

    I've run two groups (multiple systems, settings, campaigns, etc.) for a combined total of a decade at this point. They have purchased zero (0) rulebooks for any campaign we've run. They have no problem pitching in to help me purchase a book ("hey, I want to run Lancer. Would anyone be...
  16. grimmgoose

    D&D (2024) Are you going to buy the new 2024 D&D Core Books

    I think for me, it depends on what is new. I have zero interest in paying WOTC $100+ for milquetoast errata to fix the design flaws that should have been identified in 2014. What would swing my "no" to a "yes" is: actually interesting monsters major spell rebalance DM support (for...
  17. grimmgoose

    Basic Roleplaying: A Played It Review

    Shockingly, this version of BRP doesn't do that. In fact, it seems to ignore some of the (in my opinion) quality-of-life upgrades that CoC7E received. Characteristics aren't percentages, but still have a "Rolled Skill" which is a percentage? It's a level of abstraction that isn't necessary...
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