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  1. M

    D&D 5E (IC) Scourge of Daggerford

    "Indeed." adds the elf dryly. "He promised not to rush off, but apparently it was valid for one encounter." Vairar follows, keeping behind the tough orc, keeping his pike forward. OOC: keep 5' behind Lunn
  2. M

    D&D 5E (IC) Scourge of Daggerford

    Vairar gathers everyone around and leads a prayer to The Queen of Winds. After he is finished, Escella, Tommi, Helgrim, Number-Six and Grottur feel invigorated if not completely hale. "What's next?" Prayer of healing: 2d8+3 = [4,4]+3 = 11[/rul]
  3. M

    The Mourning After (Horror) (IC)

    "Hrrumph! I'll keep guard. Be quick." Ozzar moves a little bit away, close enough to hear, but far enough to give at least a moments warning if something or someone comes at them
  4. M

    D&D 5E (IC) Fitz's Folly

    "We remember reportsss about humansss" Ussal comments "But they don't ssseem capable enough if they barely survived the entry. And you have ussss now. You are now sssuperior."
  5. M

    D&D 5E (IC) Scourge of Daggerford

    OOC: I can cast Prayer of healing. It may allow Helgrim another short rest instead of spending all HD now. Tommi and the orb would get the remainder and maybe the prisoner(s) as needed. But we need ten minutes (casting time).
  6. M

    D&D 5E (IC) Fitz's Folly

    "That one coffin...it is not sssomething we should touch. So says Obo'laka." Ussal offers slithering inside. "We can ressst here." he takes a drink from the fountain. OOC: [poison immunity] :D Also, level up in the evening
  7. M

    The Mourning After (Horror) (IC)

    "What? Where? Ah, I see." Ozzar didn't notice anyone following them, but once pointed out he gauges the person quickly. "We should keep moving, if it is as Malix says he will come to us. If we stop, we can frighten him." Insight; Perception: 1d20+2=[15]+3=17; 1d20+3=[6]+3=9
  8. M

    D&D 5E (IC) Fitz's Folly

    "Why would we return? I mean, that guardian required sssome ssserious firepower. But you are hardly ineffective without and the rest of uss iss not ssspent. Magically at leasssst. You adjusst your tacticss accordingly." Ussal looks at the Thayan "Going down may not be a good idea. But we can...
  9. M

    The Mourning After (Horror) (IC)

    "War always has its share of casualties." Ozzar adds darkly. "Mourn him later, let us go now or we'll end up the same."
  10. M

    (OOC) Fitz's Folly (ToA PBP)

    Maybe you could help us choose which encounters we do and which we don't - let's say we scout effectively. Before we enter anywhere, we have SOME info. So we can know the interesting (room with the eye-shield and the corpses) from "grind" rooms. You can cover resource attrition by making those...
  11. M

    D&D 5E (IC) Scourge of Daggerford

    Vairar went to calm the beast down. It suffered enough. But Lionel beat him to it as he didn't want to charge the beast. Still, one last gift for the beast. "You have quite a gift with the animals, Lionel. Or at least with ursines. First that huge bear with the orcs. Now an owlbear. Good...
  12. M

    The Mourning After (Horror) (IC)

    Ozzar makes up for the lost time and has enough time to plan the sudden turn. He goes on the right of the alley and turns sharply, but not impossibly so. His low center of gravity helps and he simply bounds further into the side-alley and calms his breathing. He is surprisingly good at stealth...
  13. M

    The Mourning After (Horror) (IC)

    Ozzar saw the drunk and simply raised his shield and attempted to bull through the man. Unfortunately, those in front of him moved the drunk just a bit aside and instead of full on collision, Ozzar glanced off the man and slammed into the rain collection barrel near the wall arresting his...
  14. M

    (OOC) Fitz's Folly (ToA PBP)

    I cannot promise that during tourist season, but it will blow over soon.
  15. M

    [5e] Dread Metrol, The Mourning After. (Horror) (OOC)

    @Leatherhead Why did Ozzar take damage with a roll of 16 vs DC 10? Was that a complication (I rolled natural 1) - and I just realized the text doesn't say that (copy / paste error) - corrected
  16. M

    D&D 5E (IC) Scourge of Daggerford

    "Helgrim, not your time yet! Hold on!" the word of encouragement from the elf carries the magic of the fey and the wound Helgrim took stops bleeding. Vairar stabs from behind the front wall into the gnoll, sheating it in thunderous energy, just waiting for the gnoll to breach its confines...
  17. M

    The Mourning After (Horror) (IC)

    OOC: I would prefer the athletics :) Sorry for the delay, tourist season is a busy one for me Being shorter than most of his companion and relatively heavily armored, Ozzar didn't like his odds as he ran toward the fence. But seeing a friendly dwarf risking his own life to help him gave him a...
  18. M

    D&D 5E (IC) Fitz's Folly

    Ussal spent too much time with the zombies and only started forward again as the shouting started. He looked at the body with some curiosity, but only cursory before he got called back to fight another tomb guardian. He followed the reckless paladin who rushed forward instead of waiting to...
  19. M

    D&D 5E (IC) Scourge of Daggerford

    Vairar sets his spear to receive any charge toward his martial companions. Talking might delay them a couple of breaths, but he doubts it. These creatures' blood is already boiling with bloodlust from the torture of the prisoners and the owlbear.
  20. M

    D&D 5E (IC) Fitz's Folly

    Ussal remained at the zombies for a moment, intrigued by the mechanism and sheer uselessness of using undead for the contraption when mechanics could do it better for longer. He considers melting them in acid, but quickly concludes they are not worth the energy. And besides, them straining...
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