Search results

  1. Serpine

    Unearthed Arcana Light, Dark, Underdark - November's Unearthed Arcana

    I treat the ranger's beast the same as a PC as far instant death, 0 HP, death saves, and healing with hit dice (using the dice specified in their hit points entry). I also let Conjure Animals be cast in an alternate way that grants the existing beast its own initiative and actions instead of...
  2. Serpine

    Unearthed Arcana Light, Dark, Underdark - November's Unearthed Arcana

    My guess is Close Quarters Shooter is very likely to get grabbed by the ranger, and maybe Deep Stalker though she has previously stated a fondness for Beast Master (in spite of its issues). I could see the Shadow sorcerous origin being attractive to both the Necromancer *and* the Assassin as a...
  3. Serpine

    Unearthed Arcana Light, Dark, Underdark - November's Unearthed Arcana

    So has anybody had a chance to try these options at the table yet? This weekend I'm planning on opening up this UA (and the stuff from SCAG) to my group and letting them retcon (within reason) their existing 4th level characters to use it if they want. It would be nice to know what to expect...
  4. Serpine

    Unearthed Arcana Light, Dark, Underdark - November's Unearthed Arcana

    I've actually had that work well a few times as long as it was player initiated (aka "Hey, can I just take over one the hirelings that is already traveling with us?") Saw a lantern bearer evolve (eventually) into an epic hero that way... If you try to force it on a player though it is almost a...
  5. Serpine

    Unearthed Arcana Light, Dark, Underdark - November's Unearthed Arcana

    On the other side of the coin, having to nurse his cousin Draken the Wimpy through multiple levels before he can even hit the monsters you are fighting could be more trouble then it is worth. And it may not be a lot of fun for the player (having to switch characters is hassle enough).
  6. Serpine

    Unearthed Arcana Light, Dark, Underdark - November's Unearthed Arcana

    So from solution perspective what approach would you find more viable for making this a functional fighting style? 1) Limit type of opportunity attacks TF can respond to (i.e. only those against targets in 5' that are attempting to leave your reach). 2) Limit number of opportunity attacks TF...
  7. Serpine

    Unearthed Arcana Light, Dark, Underdark - November's Unearthed Arcana

    Just a side note: Actual "terminal velocity" requires a fall of about 5 times that height and 15 seconds. D&D's 200 foot fall damage cap has never made much sense unless you assume fantasy settings have low gravity and very thick air (which I guess could explain something about dragons). :)
  8. Serpine

    Unearthed Arcana Light, Dark, Underdark - November's Unearthed Arcana

    The least invasive way might be to introduce a 2nd or 3rd level spell to allow the companion to self manage for a time. This keeps the existing PHB framework intact but allows control balanced by an expenditure similar to that required by casters that summon an independent attacker.
  9. Serpine

    Unearthed Arcana Light, Dark, Underdark - November's Unearthed Arcana

    They use the same system to decide the vanguard that those packs of squirrels that love darting under cars do. :) I really need to use this as a magic missile skin to freak out players when facing nature oriented arcanists...
  10. Serpine

    Unearthed Arcana Light, Dark, Underdark - November's Unearthed Arcana

    Each Hound of Ill Omen costs you 3 sorcery points (half of your total at the point you first get it) and is bound at casting to a specific target (it dissipates once its target dies and there is no option to switch). It is really just a single target, non-scaling, low damage over time, debuff...
  11. Serpine

    Unearthed Arcana Light, Dark, Underdark - November's Unearthed Arcana

    Their implied culture was they were greedy miners that liked axing people, and that somehow they were also crafters of legendary weapons and runes even though they didn't have magic, except they did have magic since they could still be clerics (and their small saving throw bonus was just as...
  12. Serpine

    Unearthed Arcana Light, Dark, Underdark - November's Unearthed Arcana

    I don't really buy it. Saying dwarves couldn't be mages or limiting the levels of non-humans may have claimed it was trying to balance society, but it was just a mechanic to force people to play humans against their personal preferences. Since high-level adventurers are ultra rare in all groups...
  13. Serpine

    Unearthed Arcana Light, Dark, Underdark - November's Unearthed Arcana

    After later editions reduced rounds from the original one minute length (spellcasters were slooooow back then) the notion of flailing uselessly in combat for much of that became less prevalent. :) Personally I don't really have to much concern about the current list of per round actions. The...
  14. Serpine

    Unearthed Arcana Light, Dark, Underdark - November's Unearthed Arcana

    Yeah I think the text "make opportunity attacks without using your reaction" should be expanded to specify "make opportunity attacks without using your reaction against creatures within 5 feet that attempt to move out of your reach". This recodes those standard op attack requirements as a...
  15. Serpine

    Unearthed Arcana Light, Dark, Underdark - November's Unearthed Arcana

    Some editions back I had a cleric who worshipped the concept of cleanliness: He wore an old cleaning bucket for a helmet, had a brush as his holy symbol, and wielded reinforced brooms as weapons. He was crazy enough I'm pretty sure no deity would have ever wanted to claim him, but he was...
  16. Serpine

    Unearthed Arcana Light, Dark, Underdark - November's Unearthed Arcana

    One approach is to assume that the energy has a sort of sentience you can align with because of its scale. For instance, in "Werewolf: The Apocalypse" the universe is formed by the interaction between the primal Triat of Wyrm (entropy, ala the negative material plane), Wyld (unfettered creation...
  17. Serpine

    Unearthed Arcana Light, Dark, Underdark - November's Unearthed Arcana

    In the case of Great Old One (and the base description of this new option) the word Pact is serving more to indicate at minimum only a ritual binding, not necessarily a direct contract. The designers were trying to cover multiple concepts with the class, not just trying to make arcane...
  18. Serpine

    Unearthed Arcana Light, Dark, Underdark - November's Unearthed Arcana

    In 5e I am not aware of that prohibition except in the case of the proficiency bonus (where it says all over the place not to add it twice unless explicitly told to double or such). In some prior editions there were various typed bonuses (i.e. a +2 "morale" bonus or a +1 "armor" bonus) that were...
  19. Serpine

    Unearthed Arcana Light, Dark, Underdark - November's Unearthed Arcana

    So I was just thinking of the entertainment of a third level multi-class character with Fighter 1 / Ranger 2 that takes both Archery *and* Close Quarters Shooter as fighting styles, one from each class. +3 to hit and various special effects. Indeed. Or you could have Celestial Warlocks (I like...
  20. Serpine

    Unearthed Arcana Light, Dark, Underdark - November's Unearthed Arcana

    As described I look at it more in terms like the worship of the Holy Light in WoW or even (as a bit of a stretch) the Force in Star Wars. I have this vision of borderline insane inquisitors with this option running around trying to purge unclean thoughts from helpless peasants... I'm sure you...
Top