Search results

  1. E

    We Were All New D&D Players Once

    True. But it's not a matter of if, but to what extent. Almost every table I've ever been at has been flexible with the newbies. The question is how far you go. Do you play a different style for a session or two until the newbie gets a little more comfortable? Or six months? Or should you...
  2. E

    We Were All New D&D Players Once

    Pithy, but ultimately meaningless. Agreed. But I don't see lots of articles on various websites belaboring this. The general attitude is one of sorry, hope you find a table that fits your style, go in peace. But with new players, the attitude seems to be change your table culture as much as...
  3. E

    We Were All New D&D Players Once

    Well, I certainly agree that making players feel welcome is an important part of the game. But this particular topic is not as cut and dried as some posters here would like to make it. As someone who frequently has new players at my table (including one now who has only a few sessions in), I...
  4. E

    Killing In The Name Of Advancement

    Thievery? Conquest? If I like the neighbor's house, I can't just go take it. In D&D, sometimes it is even encouraged to do so (how many ruined castles have you "liberated" in TSR or WotC's own published adventures?)! There are all kinds of actions that are frowned upon in modern civilization...
  5. E

    Killing In The Name Of Advancement

    Hmmm. We remember Greyhawk and AD&D differently. Also, you are philosophically incorrect about the alignment system. It answers the first question of theology in a very archaic fashion: "Is something 'good' because God says it is good, or does God say it is good because it is good?" The...
  6. E

    Killing In The Name Of Advancement

    Au contraire! Part of the fun of roleplaying (for some/many of us; experiences may vary) is exactly the opportunity to shed modern conventions and restrictions.
  7. E

    Killing In The Name Of Advancement

    First of all, this article reads as if the definition of "hero" is something that is, if not universally agreed upon, concrete enough that it doesn't need to be mentioned. That is the primary flaw that creates the false tension addressed by the rest of the article. The fact is that the term...
  8. E

    The Journey To...North America, Part Two

    No one is "voiceless" in role playing games. Anyone can speak through their character or through their adventure. Some players or game masters choose to speak to some ideas, or they choose not to express others. This article is not only based on a flawed premise, but also it seems to suggest...
  9. E

    Pathfinder 2E Fighter Class Preview

    Hopefully, the first PF2 monster compendium will contain a stat block for Straw Dogs, since you seem fond of them. P.S. As per AD&D PH - Incapacitated creatures may be killed at the rate of one per round (no pesky hp need be peeled)...
  10. E

    Pathfinder 2E Fighter Class Preview For Pathfinder 2nd Edition!

    Hopefully, the first PF2 monster compendium will contain a stat block for Straw Dogs, since you seem fond of them. P.S. As per AD&D PH - Incapacitated creatures may be killed at the rate of one per round (no pesky hp need be peeled)...
  11. E

    Pathfinder 2E Fighter Class Preview

    Ideally, that would be how it worked. But both organizationally and mechanically, it's not. I've benn at PFS tables at Cons where players were told outright, "You don't have X feat, so you can't do that." Maybe those GMs were "doing it wrong." But I've watched it happen, and I don't think...
  12. E

    Pathfinder 2E Fighter Class Preview For Pathfinder 2nd Edition!

    Ideally, that would be how it worked. But both organizationally and mechanically, it's not. I've benn at PFS tables at Cons where players were told outright, "You don't have X feat, so you can't do that." Maybe those GMs were "doing it wrong." But I've watched it happen, and I don't think...
  13. E

    Pathfinder 2E Fighter Class Preview

    Most tables I've played at operate nothing like Critical Role. How you can leap from scripted streaming shows to "general community" is beyond me.
  14. E

    Pathfinder 2E Fighter Class Preview For Pathfinder 2nd Edition!

    Most tables I've played at operate nothing like Critical Role. How you can leap from scripted streaming shows to "general community" is beyond me.
  15. E

    Pathfinder 2E Fighter Class Preview

    If by "supported" you mean "explicitly given permission to do," then you are correct. But I'm playing a role playing game, not a board game. I expect to be able to try things that would logically work, rather than choose from a list of preselected actions. See my previous explanation...
  16. E

    Pathfinder 2E Fighter Class Preview For Pathfinder 2nd Edition!

    If by "supported" you mean "explicitly given permission to do," then you are correct. But I'm playing a role playing game, not a board game. I expect to be able to try things that would logically work, rather than choose from a list of preselected actions. See my previous explanation...
  17. E

    Pathfinder 2E Fighter Class Preview

    I disagree. In fact, I can say with relative certainty that, at most tables, delineated abilities only increase player choice at creation and serve to restrict player choice during play. I'll give you an example. A fighter in a less "crunchy" game is surrounded by three opponents who are...
  18. E

    Pathfinder 2E Fighter Class Preview For Pathfinder 2nd Edition!

    I disagree. In fact, I can say with relative certainty that, at most tables, delineated abilities only increase player choice at creation and serve to restrict player choice during play. I'll give you an example. A fighter in a less "crunchy" game is surrounded by three opponents who are...
  19. E

    Pathfinder 2E Fighter Class Preview

    Players like customization. I'm not sure if that statement is so vague as to have little meaning or is a declaration of opinion masquerading as fact. Ahhh, I see the issue now! When you say "customization" you mean "a differentiation of character abilities enforced by the rules structure."...
  20. E

    Pathfinder 2E Fighter Class Preview For Pathfinder 2nd Edition!

    Players like customization. I'm not sure if that statement is so vague as to have little meaning or is a declaration of opinion masquerading as fact. Ahhh, I see the issue now! When you say "customization" you mean "a differentiation of character abilities enforced by the rules structure."...
Top