Search results

  1. R

    Playtest (A5E) Level Up Playtest Document #7: Ranger

    The Rogue document had an explanation of Expertise Dice. I'm assuming the full release would have that separate from class. https://static1.squarespace.com/static/5f30140933f50e61c794e1a3/t/5f76f73119d6bd453d3546e7/1601632049787/enp_level_up_playtest_3_rogue.pdf I'm somewhat amusingly imagining...
  2. R

    Playtest (A5E) Level Up Playtest Document #7: Ranger

    Rapid Fire needs a non-ranged alternative. I'm assuming that the combat maneuver Missile Volley it references is Volley from the fighter playtest doc. I'm mostly good with this one as-is and I know there was a stated desire for spell-less. I wonder if there's still a modular path to allow for...
  3. R

    Playtest (A5E) Level Up Playtest Document #6: Sorcerer

    Manifestation feels limiting when considering some of the subclasses. Maybe those specific subclasses allow for picking a new manifestation that fits those subclasses? Overall, I like the direction here.
  4. R

    D&D 5E Unearthed Arcana: Drakewarden and Way of the Ascendant Dragon

    Way of the Ascendant Dragon - I like that the Monk isn't tied to a specific dragon. In this way, he's channeling the concept of dragon's rather than taking on some sort of mutation or change based on a specific type of dragon. The dragon breath ability is fairly okay, damage might be a little...
  5. R

    Playtest (A5E) Level Up Playtest Document #4: Druid

    Casting touch/self spells in wild shape likely needs to clarify whether you can do it without somatic/verbal/material components. Probably some other small tweaks to clarify little things in the Wild Shape text. One thing I was unsure or missed, can you wild shape into literally any creature, as...
  6. R

    Playtest (A5E) Level Up Playtest Document #3: Rogue

    Bad is perhaps not the right word. I'm bad at saying things are bad just because I don't personally like the option. It gives you an ability that eventually works a bit like the Shield spell, but the Shield spell lasts for an entire round off of the one reaction and always gives a +5 to AC. Of...
  7. R

    Playtest (A5E) Level Up Playtest Document #3: Rogue

    I think the only other thing is the Defensive Duelist feat, which requires finesse weapons but is also pretty bad.
  8. R

    Playtest (A5E) Level Up Playtest Document #3: Rogue

    I think that's a reasonable enough limitation. Limiting to only what's in the PHB rules is meh but this is a nice middle ground. (but should still allow two-handed ranged weapons, of course)
  9. R

    D&D 5E New Errata & Advice For D&D Issued

    This is also how I feel about the unarmed strike, though I'm not 100% on liking it being finesse. It's very rule of cool, though, so maybe I do like it. Unarmed strikes should either be weapons, or not weapons. If not weapons, there should be a separate action for attacking with unarmed...
  10. R

    Playtest (A5E) Level Up Playtest Document #3: Rogue

    Distraction seems like the penalty should only count against things other than the Rogue. Veiled Threat should be stated as a choice when you make the Intimidation check. Sometimes you want the whole room to know, sometimes you don't. Not sure I like Trapsmith as a core Rogue feature. It fits...
  11. R

    RPG For Power Rangers Coming

    I am not looking forward to a glut of Hasbro properties that 5e mechanics don't really fit that well getting a 5e cookie cutter write-up. A couple will probably work fine but I fear how bad it could get.
  12. R

    Playtest (A5E) Level Up Playtest Document #2: Fighter

    Like last time, I'm curious how far you can break from the 5E norms. I was hoping we wouldn't see any archetype choices past level 1. For most classes, they are so defining for the character build that I've always hated them being level 2 or 3 for some classes. It's more of a small complaint...
  13. R

    D&D 5E A First Look at Tasha’s Lineage System In AL Player’s Guide - Customizing Your Origin In D&D

    I'm mostly fine with this but they should just remove the race-based ability scores altogether to get rid of the Mountain Dwarf problem and just let each character get +2 to 1 ability and +1 to another ability. I think this is the most straightforward way of solving the issue and completely...
  14. R

    D&D 5E Neverland: It's Peter Pan for D&D!

    While Link from The Legend of Zelda has some inspiration from Neverland's Peter Pan, he's not actually a character in that universe. Also the YouTube video description led to this: Neverland - Andrews McMeel Publishing EDIT: apparently the book image above is also clickable and goes there.
  15. R

    Playtest (A5E) Level Up Playtest Document #1: Origins

    Mostly random thoughts, somewhat skimming. As with Ancestries and Culture, I am totally for the Heritage/Culture split. Love it. I was hoping you'd move away from the class-based spell lists. Likewise alignment. Maybe I'm asking for too much but I think both of these things should go if we're...
  16. R

    D&D 5E The New D&D Book: Tasha's Cauldron of Everything!

    The only thing in this list I don't think I care about are the puzzles.
  17. R

    D&D 5E The New D&D Book: Tasha's Cauldron of Everything!

    Kind of makes me wonder if this will be a series of books with player options throughout the edition, all using the word "everything" somewhere in the name.
  18. R

    Unearthed Arcana Unearthed Arcana: Spirits Bard and Undeath Warlock

    The Bard I really like but I don't love random effects. Since you can "store it" until your next short rest, it's not as frustrating to me as wild magic/wild rage stuff, and it's all beneficial results as well. While the flavor is mostly in Tales from Beyond, Spiritual Focus is simply good. Nice...
  19. R

    Upcoming Arthurian Movie The Green Knight Has An RPG

    Based on the box text it's a starter set for A Quest of Honor but that could all just be fun marketing stuff. It's possible that there's enough of a system to make more past this scenario/module.
  20. R

    D&D 5E Unearthed Arcana: 16 New Feats

    It's all flavor, but the issue I have with it exists in the PHB feats I mentioned as well, they just feel a tiny bit closer to where my thinking is, which is probably getting too close to realism for a game that is very much not realistic. My thinking is more along the lines that training with...
Top