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    Legacy of Death Part IX: The Ultimate Tomb

    "will you guys quit :):):):)ing around and get over here!"
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    Legacy of Death Part IX: The Ultimate Tomb

    Forge calls out for his comrades to move north. Enough f'ing around with these zombies. Forge will move back a few squares to the edge of broken ice in order to see if there is anything else coming from any of these directions and to provide cover for the team to make a tactical movement into...
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    Legacy of Death Part IX: The Ultimate Tomb

    Forge moves forward cautiously, keenly aware that he is no longer supported by his comrades. He'll examine the area for any signs of danger. 36 perception! And he'll trigger his second wind as a minor. 38 dungeoneering check on the stability of the area. Anything look like it might not...
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    Legacy of Death Part IX: The Ultimate Tomb

    I got that. Just simorai said "one square" which I don't think Forge would understand but yes he moves northwards.
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    Legacy of Death Part IX: The Ultimate Tomb

    Forge seems confused by the reference to one square but moves north so he can see past the black ice. What direction do we need to move to to get towards the entrance?
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    Legacy of Death Part IX: The Ultimate Tomb

    Forge will trigger his guardian cloak to switch places with Simorai and will lash out at the zombie. As his axe cleaves through the zombie, the strength of the blow carries through to the bag of bones next to him (reaping axe feature, finally remembered.) - 22 damage. He'll use shielded sides...
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    Legacy of Death Part IX: The Ultimate Tomb

    Forge lashes out at the bag of bones, hitting twice for a total of 48 damage and dazing it.
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    Legacy of Death Part IX: The Ultimate Tomb

    He'll use reactive surge if he is bloodied by an attack.
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    Legacy of Death Part IX: The Ultimate Tomb

    Forge shakes his head clear, bellows his war cry and lashes out at his enemies. Fighter's grit, ignores dazed, slowed and weakened until end of next turn. shifts between the zombies (ne) and uses come and get it to get that last creature near him. definitely hit three and 30 vs. will on the...
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    Legacy of Death Part IX: The Ultimate Tomb

    16 initiative for Forge. He won't bother being stealthy but will charge the one in the middle or another one if closer. 39 to hit ac and 27 damage if hits.
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    Legacy of Death Part IX: The Ultimate Tomb

    "great, another lunatic..." Is the roaring from the cat or is there something else? Does Forge think the man is insane? Is there anything else he notices about the pair that would indicate a threat (insight 16, perception 24). In any event he follows cautiously.
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    Legacy of Death Part IX: The Ultimate Tomb

    "Ha! As long as he's around when the fighting starts he can rub his baubles all he likes!" Forge will join Simorai in approaching the looming structure.
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    Legacy of Death Part IX: The Ultimate Tomb

    Forge looks carefully around at the tracks, looming shape and anything else of interest. 31 perception.
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    Legacy of Death Part IX: The Ultimate Tomb

    Forge will follow Simorai down the stairs into the courtyard. Are there any markings on any of the arches or other openings? Any colored lights etc?
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    Legacy of Death Part IX: The Ultimate Tomb

    Forge will follow the others. "Don't shed a tear for the traitor gents. His was not our quest."
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    Legacy of Death Part VIII: Behind the Doors

    When Forge gets a chance to spend a little gold he'll be looking out for the following: Dwarven throwers (5k); upgraded BRACERSOF MIGHT STRIKING (13K); dIAMOND censure (5k) aND helm of able defense (21k). He's also looking for other random useful items like a cask of liquid gold (unlimited...
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    Legacy of Death Part VII: Little Granny knows Hades

    "We've been attacked by living weapons before. Move carefully." Forge then proceeds to disregard his advice and moves to examine a finer set of the armor while keeping an eye out on Simorai and the sounds of moving armor.
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    Legacy of Death Part VII: Little Granny knows Hades

    Forge will enter the brightly lit chamber. If he sees nothing of interest he'll join Buckthorn at the south door.
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    Legacy of Death Part VII: Little Granny knows Hades

    Forge's head swims with all this arcane talk and he mutters to himself about mysterious bs.
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    Legacy of Death Part VII: Little Granny knows Hades

    I think we noticed the one on the right before but not the one on the left. I think a rest is in order in any event
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