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  1. TheOneGargoyle

    D&D 5E Casters vs Martials: Part 1 - Magic, its most basic components

    Not sure which version of D&D you're referencing but looking at 5e.... Typical army soldier probably needs a crit to hit the epic level fighter, and is using a short sword, so averaging 9 dmg per 20 attacks. Approx 20 crits needed to kill the fighter, so approx 400 attacks. Assuming 4 can...
  2. TheOneGargoyle

    D&D 5E Casters vs Martials: Part 1 - Magic, its most basic components

    Ok, I think I see where the disconnect is coming from. How about this: Player 1: I want my character concept to be a fighter, a Master Swordsman, he's like Musashi, natural prodigy, trained by the best, lives his whole life by the sword, the absolute best anyone's seen in centuries. I want...
  3. TheOneGargoyle

    D&D 5E Casters vs Martials: Part 1 - Magic, its most basic components

    Awesome! Thank you both, I'm going to check those out :)
  4. TheOneGargoyle

    D&D 5E Casters vs Martials: Part 1 - Magic, its most basic components

    I'm super interested in this and might have to go buy a PF2e bundle so that I can explore this in more detail.... Ultimately I don't think one is or should be better than another, but some people prefer and relate more to "master swordsman" than "magic dude with sword", and although it's not my...
  5. TheOneGargoyle

    D&D 5E Casters vs Martials: Part 1 - Magic, its most basic components

    To me it's totally fine to have those abilities, it's not about that, it's about internal consistency. I'm one of those people who say "But shouldn't the fire dragon's mouth be immune to fire? Otherwise when he breathes fire it would burn on the way out?." and other people say "Dude...
  6. TheOneGargoyle

    D&D 5E Casters vs Martials: Part 1 - Magic, its most basic components

    It's been a few weeks so apologies if this verges on thread necromancy, but I've been reflecting on this and wondering if I have that same mental block..... Maybe I'm just taking your choice of phrase too literally, but when you say "through extraordinary physical capacity" do you really mean...
  7. TheOneGargoyle

    D&D 5E How crunchy is D&D 5E

    I went with a 6 but there's a non-zero chance I'm unconsiously adding in crunch from previous editions that isn't reflected accurately in 5e ... so maybe I should've voted a 5 instead LOL! Not to hijack the thread, but would love to hear other people's ideas of what constitutes a 10...
  8. TheOneGargoyle

    D&D 5E Casters vs Martials: Part 1 - Magic, its most basic components

    Ok that is really interesting, thanks! I must say I like the sound of every single thing you said there :)
  9. TheOneGargoyle

    D&D 5E Casters vs Martials: Part 1 - Magic, its most basic components

    Would love to hear more about this difference and/or your experience! What does PF2e do differently so that this disparity is less of a thing ?
  10. TheOneGargoyle

    D&D 5E Classes, and the structure of DPR

    Actually that's a good point, I agree with you. Bonus uses of Rage give +2 - +3 dmg at these levels, adv on Str checks & Str saves & resistance to wpn dmg. And given that we're only talking about 2-4 uses per day, getting an extra one is a big bump. So, yes, that's probably worth an ASI. But...
  11. TheOneGargoyle

    D&D 5E Classes, and the structure of DPR

    Intriguing work here. I'm keen to investigate this approach more. Here are some thoughts on a few changes I would suggest: Sustain: Armour - clerics get medium + shields which is a 1, fighters get heavy + shields which is 2, but barbarians get medium + shields, so this should be a 1, not a 2...
  12. Monk DPS Flurry.png

    Monk DPS Flurry.png

  13. TheOneGargoyle

    D&D 5E Buffing monks: with simple changes.

    In 4e they had the idea of primary and secondary roles. I have no issue with monks being considered to have a secondary role as a controller, but strongly believe that most players (def myself included) would not want people trying to change monks primary role into a controller. You couldn't...
  14. TheOneGargoyle

    D&D 5E Classes, and the structure of DPR

    I don't understand your basis for claiming this. From 5th level to 11th level, almost all base classes get significant and similar damage boosts: * fighters gain an extra attack boosting their dmg by approx 9.5 (1d8+5), * rogues gain 3d6 SA dmg for an avg boost of 10.5, * paladins gain...
  15. TheOneGargoyle

    D&D 5E Buffing monks: with simple changes.

    Interesting, turns out you're effectively right. The only buffs to dmg the ranger base class gets after L5 is a very situational one at L18 (no disadvantage against opponents you can't see) and then the capstone at L20 (add their Wis mod to an attack or damage roll every turn). The former is...
  16. TheOneGargoyle

    D&D 5E Buffing monks: with simple changes.

    Really nice comprehensive response ! Agreed, I would drop the extra skill too. This is super valuable intel. No, I have not tried a flat +2 at my table, so hearing your play experience there is extremely interesting. Based on this then, I would suggest more trials using the flat +2 and if...
  17. TheOneGargoyle

    D&D 5E Buffing monks: with simple changes.

    I don't think this is a fruitful avenue to take things in. For a start, high level fighter DPS is way ahead of monks, and the sorts of changes you'd have to do to a monk to have them catch up to a fighter, I think are waaay beyond what is being proposed in this thread. T4 fighters get more...
  18. TheOneGargoyle

    D&D 5E Buffing monks: with simple changes.

    Do you feel monks are lacking in the skill department ? Between background, class and maybe race I've always found I could get the ones I wanted. Do you mean an extra choice from the existing monk list, or something outside that list ? Either way I'm keen to keep it to only the bare...
  19. TheOneGargoyle

    D&D 5E Buffing monks: with simple changes.

    I'm not for a minute second-guessing someone like Treant who I think has far more experience optimizing than myself, however for me that's still a LOT of changes, way more than I'd like. I'd prefer a much more cut-down list, with just a couple of essential, super-minimalistic changes. How...
  20. TheOneGargoyle

    Level Up (A5E) Level Up Class Preview: Adept

    Oh man.... I was so excited when I first heard about LU. More fully fleshed out systems, advanced char creation options, more crunch, smoother levelling experiences, this all sounds like my dream. I was so ready to back this thing, and couldn't wait till the kickstarter launched! But ... a...
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