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    Vancian Spellcasting's Real Problem - CoDzilla

    Could you point to a specific example system in an RPG? For example, if you take 3e psionics and call them magic, would that work? Think about a soldier who goes into battle with a clip of tracers, one of armor piercing rounds and three of normal ammo. After he's used up the tracers, he can no...
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    Vancian Spellcasting's Real Problem - CoDzilla

    Not to worry. We are very likely almost certain to see non-vancian spellcasters as well. But those who do find it immersion-breaking: which magic system doesn't break immersion for you?
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    Vancian Spellcasting's Real Problem - CoDzilla

    It has an in-game explanation: you spend one hour in the morning preparing your spells (i.e. casting the time consuming, concentration requiring part) and can then cast (complete) any of those later in the day. This explanation changed somewhat in 3e. Before that it was called memorization...
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    D&D 4E 4E combat and powers: How to keep the baby and not the bathwater?

    Personally, I would run the example pretty much as Janaxstrus wrote, except I would count it as a charge (+2 attack, -2 AC) and probably not ask for a tumble if the attack was successful. Also, a failure at jump would cost a move, so you could try something else. The reason you would want to...
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    Vancian Spellcasting's Real Problem - CoDzilla

    Yeah, I should have put "overpowered" in quotes. You explanation covers what I essentially meant.
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    The One Hour Game, continued (BD&D as a baseline)

    Using a BECMI base, I would pick from other editions. AD&D: Some magic items. Monstrous manual. 3e: Unified core mechanics. Multi-classing and UA class variants (modular options). 4e: Class balance, where it doesn't conflict with other concerns. Grid combat (modular option). PF: The skill...
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    Vancian Spellcasting's Real Problem - CoDzilla

    The problem isn't specific to Vancian spellcasting. If you had a 4e class that was almost as good as the fighter, the rogue and the wizard in the things those classes do the best, it would be overpowered. I think some tighter designer guidelines for what certain classes of spells can do are in...
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    D&D 4E 4E combat and powers: How to keep the baby and not the bathwater?

    The real real question is, should you? A different way of running it may be a better fit for his campaign and genre. I think giving the DM guidelines is a very good idea, but that doesn't mean the DM should use them. And it certainly shouldn't mean that the players are allowed to expect them...
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    Rule of Three: 20/3/12

    That's not what my definition of CN says. Unpredictable? Yes. Unreliable? Not necessarily. Jerk? Definitely orthogonal to alignment. Anyway, each alignment is a large pool of different outlooks. Somewhere between the "extremes" of TN and CN there is that guy who is individualistic, somewhat...
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    Something Awful leak.

    If it means someone with Wis 8 is utterly helpless, I agree. But if it just means that character is weaker against <10%* of monters, sounds good. Again you seem to be assuming the designers will screw everything up. Any idea is going to look bad if you assume they'll use it with mechanics and...
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    D&D 5E Levels and Spell Levels - what's your preference for 5E?

    I think that's potentially even more confusing in a Vancian system: "What do you mean there are no 2nd level spells? Bob's playing a bard and he has them! I though wizards were supposed to be better spellcasters..."
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    D&D 5E 5E and Backwards Compatibility

    I hope it will have some compatibility in the sense that adventures for older editions can easily be converted. I don't expect or even wish for anything beyond that.
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    Rule of Three: 20/3/12

    Individualistic. Self-interested, but not to the point of evil. Sounds like Chaotic Neutral.
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    D&D 4E 4E combat and powers: How to keep the baby and not the bathwater?

    Oh, they covered the basics in the PHB as well. More or less.
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    Rule of Three: 20/3/12

    So are personal code vs. rule of law. All the alignments group a number of loosely related views into one.
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    D&D 4E 4E combat and powers: How to keep the baby and not the bathwater?

    The books shouldn't assume the reader knows the basics of roleplaying.
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    Something Awful leak.

    Supposing they are not too common there is no problem, in my opinion. If I got to choose, they would be things you have at most 1-3 of, usually from race or class. Other bonuses would come through ability score increases (also not common) or circumstance bonuses (quite common). Cleric or Bard...
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    Rule of Three: 20/3/12

    I merely meant that if you want a character actively against enforcing balance. TN would more typically apply to an unaligned character - it is even described as "undecided" in 3e: (My bold.)
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    Something Awful leak.

    We don't know if there will be any blanket +X to Cha saves type modifiers. I hope there will not. +5 against poison, OTOH, is no different from 4e. It doesn't matter if it applies to Fort or Con. All I'm saying is that you *assume* they will choose A or B, when we don't really know that they will.
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    Something Awful leak.

    An ability score increase in 4e also has a lot of consequences. So *if* the frequency of ability modifications increases significantly, or there is a new class of defense-only ability modifiers, this removal of the three defenses will make things more complicated (other things equal). Now, what...
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