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    How many roles should there be?

    As many as you want, depending on your definitions. In combat at least light infantry (high mobility and fast attacks), heavy infantry (high attack and defense) and artillery (glass cannon) are useful categories. Out of combat at least the social role and scout are probably needed in all...
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    D&D 5E [Very Long Indeed] Reconciling Combat as War and Combat as Sports in 5ed

    Balancing A/E/D Powers A couple of things on balancing powers and classes. I use "power" to refer to any character ability, not just 4e powers. I only consider combat, as the topic is Combat as W/S. Firstly, the problem: A daily power can never be balanced with a less powerful encounter or...
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    Penalties and Being Small: Those who don't mind.

    3e and 4e weapon sizes both work better than 3.5, IMO. For example, it's kind of silly that with a small longbow you can shoot just as far with a medium one but they deal different damage.
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    Doing away with "Bigger Fish" problem.

    1) I would like to see a "static" world, where an orc is the same at both 1st and 10th level, but an orc chieftain is something else at both. 2) I would like to see linear, instead of exponential growth. If 1 orc is a decent challenge at 1st, then at 10th you should be able to handle about 10...
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    Legends and Lore for 2/13

    If I don't want them, why should I select them as optional? I mean, I'm not *opposed* to them being optional, but there are things I'd actually *want* as optional rules. Edit: I interpreted the votes as: core - I would use in every campaign and can't imagine they would hurt anyone's play...
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    Kits, Paragon Paths, Prestige Classes, and Themes; Oh My!

    I don't care if they are called themes or kits, but I'd like to see them be stackable and not 1/character. Some fighters are just that. Some fighters are nobleborn. Some are from a noble family that has fallen into hard times, and have been forced to join a mercenary company dedicated to a...
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    Morale

    How about some sort of "morale damage" for the enemy group. Whenever a morale affecting thingy happens, the enemy leader (if one exists) gets to resist (half damage). Once there are no morale points the enemy routs, or if the leader saves, falls back in orderly fashion. E.g. Goblin: 5 hp, 3 mp...
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    [Very Long] Combat as Sport vs. Combat as War: a Key Difference in D&D Play Styles...

    The mechanics of how a certain situation is resolved don't really matter for whether it's CAW or CAS. If the idea is to avoid a direct "fair" fight (equally powerful sides or not) in favor of "cheating" some way, it is probably CAW. Finding allies (independent or henchmen) is common in CAW style...
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    [Very Long] Combat as Sport vs. Combat as War: a Key Difference in D&D Play Styles...

    To me the minimum for 'supporting' a certain style of play means that 1) it is works without a lot of gotchas, and 2) it doesn't encourage players away from that style. Some encouraging rules are probably a good idea, but they can be optional. I agree. As long as any of the rules that reward a...
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    Do You Want A D&D That Is "Faster, Better, Smarter"?

    Faster and smarter are redundant.
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    Spells: How Many Levels?

    1-9 for priests and wizards. 1-7 for bards, clerids and druids.
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    D&D 5E [Very Long Indeed] Reconciling Combat as War and Combat as Sports in 5ed

    Ok. What then? Winning adventures? Winning the game? :confused: Exactly. You restore a larger share of your total power between encounters, so attrition is slower and more limited. Yes. All reasons why I don't like high level 3e. I wouldn't want high level 5e to look anything like that...
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    D&D 5E [Very Long Indeed] Reconciling Combat as War and Combat as Sports in 5ed

    Hence, "in the absence of consumables". I start almost all campaigns at 1st level and only those magic items can be found that are consistent with the campaign. CLW wand is something I don't want to see.
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    Legends and Lore for 2/13

    The percentages must be from all votes cast. Otherwise 89-93% want neither Vancian nor non-Vancian...
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    Legends and Lore for 2/13

    All of them below 10% support... I can't believe 91% want to get rid of crits. Am I reading it wrong?
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    SoD, how can we accommodate everyone?

    I usually ask that players have abilities rolled, race, class and name chosen, and they are good to go. The rest can be chosen during play or before the next gaming session.
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    Morale

    Having rules for something doesn't take away the DM's right to decide otherwise.
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    Morale

    Going very off topic, but an English longbowman was mandated to train at range and could hit targets at 200 to 400 yards depending on source. A 5th level 3e archer has about a -10 attack modifier to shoot 300 yards, so about 1 in 4 chance to hit an immobile man-sized target (AC 5) which rises to...
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    Morale

    Or six rounds' worth with 3e longbow range and a mounted opponent. :)
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    Morale

    BTW, the effect of morale on encounter level would be an interesting area to explore. If the goblins' level doesn't take into account their higher propensity to flee, how does having them flee after on average half of them are dead alter their level? If it is taken into account, what happens...
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