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  1. H

    Rule of Three: 20/3/12

    Yeah, and if you want to highlight that you don't care about that balance nonsense you can be CN.
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    D&D 4E 4E combat and powers: How to keep the baby and not the bathwater?

    It gives the DM some advice on adjudicating improvised attacks like shoving someone to a brazier of burning coals, and how to frame those in terms of the core mechanics. The bottom of the page and the main "crunch" is a table entitled "difficulty class and damage by level" that gives you...
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    Something Awful leak.

    From what we've heard, race and class adjust the ability scores themselves. *If* there are a significant number of adjustments to the "defenses" that don't adjust the ability scores, you have a point, but we simply don't know yet.
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    The One Hour D&D Game

    Do you think most movies are "about" scenes? :hmm:
  5. H

    Rule of Three: 20/3/12

    There is a difference between attack rolls that depend on your skill (level in 4e) and saving throws that only depend on the target's skill (AD&D saves). 3e is sort of an amalgamation of the two in that (I think) the result is supposed to mostly depend on the target's skill, but in practice it...
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    The First Five Books (after core)

    After preferably both a core set and a basic set: 1. Campaign setting - they are saying FRCS 2. Adventures - lots of them, start with a few very polished 3. Advanced classes - so they don't clutter the PHB 4. Advanced races - ditto 5. Advanced campaigns - kingdoms, armies etc. that didn't fit DMG
  7. H

    Rule of Three: 20/3/12

    No, they are saying the opposite. They will design the math so that 8 levels lower 5e creatures will still be threats, just easy to deal with like 4e minions of about your level.
  8. H

    Rule of Three: 20/3/12

    Within context, I read that as just saying enemies don't scale with your level: the orc has the same AC and to hit when you are level 10. I.e. not about what happens to your stats.
  9. H

    We're just silly

    You can have my water buffalo of water walking. It can't get into the water. :(
  10. H

    Something Awful leak.

    Aren't monster stats typically listed in the form of a table?
  11. H

    The One Hour D&D Game

    Can't remember what AD&D books say, but 3e DMG certainly tells you to adjust the EL and/or XP award for encounters that are easier or more difficult than expected due to something outside the PCs' control. (As opposed to encounters that they overcome easily due to smart strategy.) Actually...
  12. H

    The One Hour D&D Game

    You'll still have to slot in rests somewhere. Maybe that's what MM's getting at?
  13. H

    Something Awful leak.

    Yes, that's what I'm saying. If you want to give the level 10 Necromancer some minions, just put in a few zombies and two 3rd level fighter bodyguards.
  14. H

    Something Awful leak.

    In 5e I'm hoping anyone at least X levels below you will just be a "minion" automatically, without needing an explicit template for it.
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    Iconic D&D Clerics (Blog)

    No, I think splitting rangers into TWF and archery makes about as much sense as splitting Witches by the color of their panties. Certainly possible (unlike 2+2=broccoli), but... not the most important distinction.
  16. H

    Something Awful leak.

    And vice versa. Nothing stops me from creating 3e monsters free-form.
  17. H

    Something Awful leak.

    Let me think... No, can't figure out why they wouldn't do that. ;)
  18. H

    D&D 4E 4E combat and powers: How to keep the baby and not the bathwater?

    You left open the question of when those fighter maneuvers would be usable. Every one you pick can be used whenever? Once a day or encounter? That's the most critical question IMO.
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    D&D 4E 4E combat and powers: How to keep the baby and not the bathwater?

    At least trip and grapple are options that even with no feats are very useful in certain encounters. The former due to attacks of opportunity and loss of full action for the target. The latter because the target can't use many special attacks in grapple. Additionally, trip and sunder allow you...
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    The One Hour D&D Game

    Sounds excellent!
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