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    D&D (2024) PHB 2024 Is Hilariously Broken. Most OP of All Time?

    That's a reductive mischaracterization of my argument. I was explicit that I see the specific rules on moving grappled creatures as in conflict with the movement limitations imposed on dragging by the general encumbrance rules, as I explained in detail in this post. My argument is emphatically...
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    D&D (2024) PHB 2024 Is Hilariously Broken. Most OP of All Time?

    I stand by my opinion that the rules are in conflict, even though I agree that there is no mathematical obstacle to applying them both simultaneously. Instead, the conflict I see is in the purpose of the rules. Specifically, I read the grappling rules as designed to enable one creature to drag...
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    D&D (2024) PHB 2024 Is Hilariously Broken. Most OP of All Time?

    I disagree that it's possible to apply both, as that would make the specific rules for dragging characters effectively superfluous-- many characters wouldn't be able to drag a similarly sized creature even one square as their speed would be less than the 5' required. Accordingly, I see the rules...
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    D&D (2024) PHB 2024 Is Hilariously Broken. Most OP of All Time?

    Wouldn't the specific rules on movement speed when dragging a grappled creature (reduced by half without a feat, unless creature is at least two sizes smaller) override the general rules about movement speed (reduced to 5') when dragging in excess of your carry weight?
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    D&D (2024) PHB 2024 Is Hilariously Broken. Most OP of All Time?

    This early in the introduction of the 2024 rules, I think some (unknown) portion of the discussion of edge cases is motivated not by players trying to achieve a specific result, but is instead motivated by a desire to evaluate/review the 2024 rules. That can either be to inform a practical...
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    D&D 5E Bravely running away

    Smart PCs will create escape options on the way in. Doors they've set up to be jammable with with an Object Interaction, mounts waiting nearby, contingency plans for a PC with Misty Step to cover the retreat--the options are endless. But if you do need to run, the best way to escape from an...
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    D&D (2024) How many combats do you have on average adventuring day.

    At one level, I agree with you that the DM is ultimately responsible for everything they put into the game world. On another level, however, so long as the degree of danger of a particular encounter has been appropriately telegraphed, and the choice to engage with it was made freely by the PCs...
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    D&D (2024) How many combats do you have on average adventuring day.

    I suspect that many posters who say something along the lines of "the story determines when you get rests" are running sandbox games where finding (or making!) time to rest is explicitly the players' responsibility. In such games (which are very traditional indeed) the content isn't tailored to...
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    D&D (2024) How many combats do you have on average adventuring day.

    I think we may be approaching the concept of balance from different directions, and talking past each other as a result. Based on your proposed analogy and your description of what I would need to show to continue the conversation, it looks like you're focusing on (and perhaps defining?)...
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    D&D (2024) D&D 2024 PHB errata thread

    A bunch of dragons aren't proficient in either Arcana or Insight. There are many reasons a dragon would want you to cast Fabricate for it, and if you roll well on deception it may have no way of knowing what you're actually trying to fabricate. ;)
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    D&D (2024) How many combats do you have on average adventuring day.

    I was a little surprised too. :) I thought the most likely outcome would either be a PC dies and the others escape, or the PCs would succeed in finishing off the cambion and escape only to then find themselves becoming the hunted. If it had been a short-range slugfest, I agree the party would...
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    D&D (2024) How many combats do you have on average adventuring day.

    My original claim was that: "I think campaign style is a confounding variable that heavily impacts whether unusually low or unusually high numbers of encounters actually lead to balance issues at a particular table." To wit, I'm explicitly focusing on balance issues at the table, rather than...
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    D&D (2024) How many combats do you have on average adventuring day.

    Since I don't use CR, I may have made a mistake, but below is what I get when I try to run my last combat encounter through the chart on Page 274 of the DMG. I want to emphasize that these were significant (albeit low-profile) NPCs in my world whom the PCs decided to engage and eradicate, well...
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    D&D (2024) How many combats do you have on average adventuring day.

    I disagree with your analysis on several levels. First, I don't think "average effectiveness per action" is the one and only barometer of intraparty balance. I'm sure it's at least a large consideration for some players at some tables playing campaigns run in certain styles, and I suspect it's...
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    D&D (2024) How many combats do you have on average adventuring day.

    Personally, I ignore CR and don't worry about PC vs monster balance--the monsters and NPCs exist in my campaign world independently of the PCs. It's mostly up to the PCs in my campaigns to decide what to try to engage (at least until they provoke an NPC into hunting the party), and that includes...
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    D&D (2024) How many combats do you have on average adventuring day.

    I think campaign style is a confounding variable that heavily impacts whether unusually low or unusually high numbers of encounters actually lead to balance issues at a particular table. In particular I think how combat planning happens at a particular table can make a big impact on perceptions...
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    D&D (2024) Spirt Guardians

    I entirely agree. But I'm still frustrated that they introduced a new (and particularly blatant) such instance in what was ostensibly supposed to be a clean-up pass through the rules.
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    D&D (2024) How many combats do you have on average adventuring day.

    Which encounters turn into combat encounters is often mostly or partially up to the PCs in my game. My current game has a heavy focus on faction politics and the PCs tend to try to talk before resorting to violence, so the average is well below 1 combat encounter per day. The most we had...
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    D&D (2024) Spirt Guardians

    As I have stated (and restated), common sense, (or, in other words, a given table's boundary between creativity and ridiculousness, or between fair play and exploits) being the new upper boundary on the effectiveness of Spirit Guardians is indeed my issue with the changes to the spell. I don't...
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    D&D (2024) Spirt Guardians

    That doesn't change anything--contolled mounts always moved on the rider's turn. The problem is when there are many riders in sequence on the same round. Is there another change that would fix this?
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