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    Do more choices make us happier (in gaming)?

    This isn't true, really. A 10th level 4e character will have 5 times as many feats, about 3 times as many powers, and many more items. Builds become much more divergent the more you level--most level 1 characters of a given build will look pretty similar, its the additional options that come...
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    Please help me build a wizard

    I thought about this, but the con/cha investment required to make that warlock attack viable seems pretty steep. do illusionists really see that much benefit from a high charisma? i know they need some for spell focus, but beyond that the orb of illusion feature seems like its their only power...
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    Please help me build a wizard

    the issue with an illusionist/feylock is im not really seeing any good paragon paths. are there any gems out there i'm missing? or should i build one anyway, because the build will be strong even with a mediocre paragon path?
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    Please help me build a wizard

    In one of my ongoing campaigns, I'll be building and playing an 11th level wizard. I've played one shots with low level wizards before, but this is the first time I've ever played a high level one, and its the first time I've ever actually sat down to build a controller of any kind. In...
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    Gabe of Penny Arcade Slams the OSR

    *Googles* *Feels dumb* Okay, total honesty here, early on when I first got into the online RPG community, I asked what OSR stood for and was told "Old School Revolution". I accepted that answer unquestioningly, and ever since have gone through a *shocking* number of conversations about...
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    Gabe of Penny Arcade Slams the OSR

    Any group who refer to their preferred style of performing their favored recreational activity as a "revolution" take themselves too seriously almost by definition.
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    Gabe of Penny Arcade Slams the OSR

    Rust monsters, presumably.
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    Do more choices make us happier (in gaming)?

    In my case, its not so much that I need millions of choices, as I need one specific choice, and if that choice doesn't exist (or "exists" but is blatantly mechanically inferior), I will never enjoy the game. In my case, that choice is the option to play an intelligence based spellcaster whose...
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    Can somebody explain the bias against game balance?

    Question: I understand why players who are in "lose now, win later" mode would stick with the game--the prospect of something better down the road. But why would someone playing a "win now, lose later" character stick with the game once they got to the "lose later" section? They know its all...
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    Terrific post by Gabe from Penny Arcade

    What I've been most impressed with about Gabe's DMing is how willing he is to completely step outside the box for a session, often creating some pretty nifty, unique mechanics in the process, without tying his campaign down with permanent houserules. His 3 dimensional laser puzzle, his free fall...
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    Terrific post by Gabe from Penny Arcade

    Penny Arcade - OD&D Basically, he had a magic artifact send his 4th edition party back in time..to OD&D. Well, Swords and Wizardry tricked up to resemble OD&D in certain ways, with a little of the fantasy Vietnam syndrome toned down. I love this idea, and I'm ashamed to say I've never...
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    Suicidal players

    I'm also not sure what random character generation would solve. If the issue is that the players couldn't care less if their characters live or die because they aren't really the characters they want to be playing, I'm not sure how handing them a randomly generated character that they've had...
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    Suicidal players

    Generally the reason the players become disinterested in the character has nothing to do with the story, and is purely to do with power level, either the character being inherantly underpowered due to shoddy build and randomized stats, or because a new splat just came out with more powerful...
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    Suicidal players

    No, this is not a "very special" thread about coping with player depression. Rather, I'm interested to deal with a problem that, while far from ubiquitous, has shown up occasionally in essentially every edition of D&D I've played. Namely, what do you when a player is no longer invested in a...
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    April 1st has come, abandon all hope ye who enter the internet

    Blizzard and blizzard-related april fool's jokes always kick ass. The official Blizzard WoW one had me in stiches, but I also really enjoyed this: "Team Liquid's Starcraft 2 Progame Mod http://www.sc2promod.com/ and developer interview here: [SC2B] SC2 Pro Mod my favorite feature: "Stalker...
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    Dark Sun Preview at Pax East

    having another defiler in the party will make hellish rebuke one of the best at-wills in the game.
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    Do you think I could win?

    what system?
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    Crash Course in 4th ed.

    4e as a system can absolutely support great roleplaying, but it is unique among D&D editions in that even without roleplaying, it stands on its own as a fully fleshed out tactical wargame which can keep an entire group occupied and having fun for whole sessions. I mean, you theoretically...
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    If WotC decided to revitalize and support AD&D, would you play/buy it?

    No. I've found every edition to be an improvement, and many aspects of old school gaming are completely unappealing to me (characters whose social or puzzle solving skills are limited by the social and puzzle solving skills of the player; a DM vs. PC mentality; fantasy vietnam syndrome...
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    Cancelling a session / not attending a session.

    my group tends to take the tack that "real life trumps gaming, but gaming trumps other fun or laziness." In other words, if your brother you haven't seen in years is in town, that trumps gaming. If you have a huge, massive unforseen project come up at work that needs to be dealt with, that...
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