Search results

  1. S

    Mongoose's New IP: Traveller is BACK

    I can't be the only person who read Consider Phlebas and thought "wow, the crew of the Clear Air Turbulence are straight out of Traveller!" The Culture novels, with their transhuman and utopian themes, are actually an excellent example of just how far you can stretch '60s-style space opera, and...
  2. S

    Survey of non d20 Abilities and Score Generation

    Fudge is a toolkit for building games, it doesn't have a fixed list of attributes. The idea is that the GM decides what attributes are important for the setting s/he's got in mind. Usually, attributes are rated on a seven-level scale: Superb, Great, Good, Fair, Mediocre, Poor, Terrible; the...
  3. S

    Mongoose's New IP: Traveller is BACK

    I wouldn't even go that far; lots of Traveller flamewars are sparked by various setting differences (Virus is probably the biggest one). I don't know if there is a commonality among all Traveller fans, but if there is it's probably in terms of general setting parameters - characters firmly...
  4. S

    Mongoose's New IP: Traveller is BACK

    No, it's not. If you want to try again, you can refer to the earlier post where I told you what CT had. Your earlier claim was that MT was beating a 7 with only a +2 at most, so if by "more right than wrong" you mean missing most of the system and by "picking nits" you mean adding all the...
  5. S

    [Mongoose Traveller] What do you want to see?

    I like the black book look of Classic Traveller. Doesn't have to be the same size, just the plain black with white and red text is great. Referring back to the Beowulf* would be cool, though IIRC GURPS Traveller already did that best**. Inside, I'd like a pretty modular ruleset, with different...
  6. S

    Mongoose's New IP: Traveller is BACK

    AFAICT, you were quoting a number I'd given in the post to which you were responding but applying it to the wrong ruleset. That would be a less impressive feat of memory. Death during character generation was an optional rule. Skill acquisition was, as I noted in the message you responded to...
  7. S

    Mongoose's New IP: Traveller is BACK

    Mongoose's announcement is a little unclear in that respect, but from their comments over on rpg.net, it seems that their rules are going to be compatible with T5, which means some things are a bit different from CT. The OGL should still make it possible for people to write CT-style mechanics...
  8. S

    Mongoose's New IP: Traveller is BACK

    Up to +4 was the Classic range - skill awards were truly random, you had to be a bit lucky to get two skills per term on average, and so it was pretty unusual to see anything higher. MegaTraveller allows a lot more freedom to select skills, since many of the awards are skill cascades (which...
  9. S

    Mongoose's New IP: Traveller is BACK

    CT didn't have a universal task resolution mechanic, but many rolls were 2d6 + skill against a target number of 8 and some players have adopted that as a standard system. Depending on the character, it wasn't too unusual to see skills as high as 4 or so but it also wasn't unusual to see a...
  10. S

    Mongoose's New IP: Traveller is BACK

    Ask and ye shall receive: http://www.signalgk.com/cgi-bin/ctcg.pl The main page also has links to subsector and animal encounter table generators. Cool site.
  11. S

    Mongoose's New IP: Traveller is BACK

    No such details are given for starship computers (I've got Book 2 open in front of me right now to check), all space requirements for programs are abstract. There's no mention of a hand computer's capacity in the equipment list, either. There may have been a throwaway line in one of the...
  12. S

    Mongoose's New IP: Traveller is BACK

    I'm a CT/MT hybrid kinda guy, and will probably continue to be even after T5 hits the streets. I also don't really care about the announced settings. I still think this is a really cool announcement for two reasons: 1) It probably means a bit of noise around Traveller, which will attract some...
  13. S

    [The Le] comics-to-film reviews

    So Hugh Jackman wasn't cast as Wolverine in the first X-Men movie? Hmm, I'll have to go update Wikipedia, those guys are clearly way wrong.
  14. S

    [The Le] comics-to-film reviews

    I think the movies gave that role to Wolverine because Hugh Jackman could pull it off as an actor, whereas - hmm, whatsisname, lemme look it up... here we go, James Marsden - couldn't. Now, you could well argue that the major reason the producers got a decent actor to play Wolverine was because...
  15. S

    Gods in Eberron?

    Generally, the simple existence of magic eliminates materialism as we know it. If you want that kind of philosophy in your game world (and have it be a relatively rational approach), you'll have to expand materialism to include known and understood supernatural effects, which AFAICT would allow...
  16. S

    Fastest Game of Risk Ever

    Really, all you have to be careful about is holding Siam. Once you've got Australia, you just want to win one battle each turn to get a risk card and wait until the reward for a set gets so high that bonus armies for controlling continents and territories don't really matter. Expansion before...
  17. S

    20 Minutes of Fun ... and for How Much Money?

    Two points: 1) You spent twice as much as what you consider the bare minimum, might just be a legacy from my Scottish parents but any time I spend double what I actually need to it means I'm almost certainly throwing my money around in a pretty carefree fashion. 2) Your bare minimum appears to...
  18. S

    Ending the game at Name level?

    We usually had campaigns end somewhere in the 9th-12th range, but that wasn't a set-in-stone policy so much as a general realization that from then on some characters wouldn't get much from levelling while others would keep on getting lots of new stuff (mostly spells). We did occasionally play...
  19. S

    20 Minutes of Fun ... and for How Much Money?

    That still seems like kind of a stretch to get a game started. I could maybe see something like Basic Set + Banestorm, the other three could surely wait until a GM was certain the group was happy with the game. Heck, I personally would start with GURPS Lite (at an approximate cost of $0) and see...
  20. S

    Pirate Master

    In Pirate Master's case, the premiere had about 7 million viewers, and it's trended down from there. CBS bumped Rock Star for this show, and sold it to advertisers as a big summer hit - they figured they'd cash in on Pirates of the Caribbean 3. When reality clashes so dramatically with hype...
Top