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  1. WEContact

    [Adventure] The Jade Ring (DM: Dimsdale)

    Haaku risks his own skin to get in position, and then attacks with extreme precision. He knows that if they wanted to bring down this barrier and interrupt the ritual in time, they'd have to make every fraction of a second count. His measured cuts slay one priest and bring the other to his last...
  2. WEContact

    [Adventure] The Jade Ring (DM: Dimsdale)

    I think the confusing part is how he's attacking twice in the same round.
  3. WEContact

    [OOC] The Jade Ring (DM: Dimsdale)

    Actually I think we have more time than I thought. 3 rounds ago dimsdale said we get extra XP if we stop the ritual within five rounds, so if we all focus on killing priests this round we might be able to interrupt the necromancer in time next round.
  4. WEContact

    [OOC] The Jade Ring (DM: Dimsdale)

    AGH how are we supposed to stop this ritual when half of us are weakened every round and we have to kill 6 mobs before we have a chance to attack the caster. I wanna kick something.
  5. WEContact

    [Adventure] The Jade Ring (DM: Dimsdale)

    Unless Goldhammer finishes him off! :D
  6. WEContact

    [Adventure] The Jade Ring (DM: Dimsdale)

    Sweet double crit @jbear! @Son of Meepo either way, P2 and P3 are both dead. If @jbear is correct about my having killed P2, P4 also takes 18 damage from Leather's Deft Hurl RBA.
  7. WEContact

    [Adventure] The Jade Ring (DM: Dimsdale)

    Can I get an assist on P2? Haaku grows increasingly frustrated by his inability to shake of the priests' fatiguing enchantment. He steps over one mangled corpse to tear apart his next target, but his vicious blows leave the priest hanging onto life by a thread. His keen eyes see the way his...
  8. WEContact

    [OOC] The Jade Ring (DM: Dimsdale)

    [fart noises]
  9. WEContact

    [Adventure] The Jade Ring (DM: Dimsdale)

    Haaku's keen eye hadn't been able to perceive the perfectly clear force field behind the cultists' noxious cloud, but he couldn't possibly miss the disturbances in the field, the way it quivered under every blow to the cultists as if it were taking the same blows they were. Haaku acts quickly on...
  10. WEContact

    [OOC] The Jade Ring (DM: Dimsdale)

    Oh man I JUST NOW saw this post! Hmmmm. So P1 should have taken the 12 damage from my Twin Strike (not 14 because P1 is not my Quarry) last round.
  11. WEContact

    [OOC] The Jade Ring (DM: Dimsdale)

    Man if the power those priests used to weaken (save ends) and heal the necro is an at-will I think we're screwed.
  12. WEContact

    New Discussion Thread

    I dunno. Like I said, there isn't really a history of adding huge amounts of homebrew material- usually just very small things, and then only rarely and after a lot of unpleasant debate.
  13. WEContact

    New Discussion Thread

    When Enworld failed and was rebuilt, most of the leadership at L4W never came back, and most of the structure, including procedures for adding houserules for the charter, disappeared or became obsolete. All I can say is that changing the ability bonuses available to a particular race for...
  14. WEContact

    New Discussion Thread

    Oh, well if you're looking for powers that do fun utility things rather than just straight damage, Wizard is the way to go. If that's the case, though, I'm not sure why you want Eldritch Blast- it doesn't have any cool effects or tricks, it just does damage. The Wizard's Magic Missile is similar...
  15. WEContact

    New Discussion Thread

    Ah, okay. Some things I think I should mention: First, Warlocks don't do much damage past level 6 or so (around when the extra damage from Warlock's Curse stops being large enough compared to monster hp to matter) but they make up for it by having a lot of control effects. Unfortunately Wizards...
  16. WEContact

    New Discussion Thread

    It's partly because the two classes are built to do different things in combat (Warlocks are meant to do damage, Wizards are meant to keep monsters from doing what they want to do, for example slowing a brute so that he can't run past the defender to engage the cleric) and partly because Wizards...
  17. WEContact

    [Adventure] The Jade Ring (DM: Dimsdale)

    Haaku's Reflex is 21, not 20- I forgot to update my statblock to reflect the increased NAD bonus from the +2 cloak Haaku got from Mr. Sams. He only got hit twice by the priests, so he's at 29 hp and Necro is at 152. You can check the update history on my sheet, it hasn't been changed since...
  18. WEContact

    New Discussion Thread

    Yes, but it probably won't be as good as a Wizard.
  19. WEContact

    [OOC] The Jade Ring (DM: Dimsdale)

    Awesome! :D
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