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    D&D 5E ForgedAnvil D&D 5E Character Generator

    Bug I believe, unless I'm just missing some change. Somewhere between 2.27 and 2.28, it lost the ability to select Mystic Arcanum spells for the Warlock from level 11 onward. No spells populate in the pull down list.
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    Let's compile errors we have found in Mordenkainen's Tome of Foes

    Unless I missed something somewhere else in the description, Zariel has an issue with her Horrid Touch ability. The ability is a an attack roll, but the description references a saving throw to end the Poisoned condition. However, there is no saving throw in the ability.
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    Archon - Half Arcane Caster

    I pasted in the text I used to build the class pages from Google Docs for anyone having trouble reading it. It may not be as pretty, but it should be a 99% solution. The actual pdf will be uploaded to DMs Guild when I'm done making any more changes.
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    Archon - Half Arcane Caster

    Is it really that hard to read? I checked it on both my computer and phone and it didn't seem bad. I figured this would be better then a .pdf people would have to download. I don't like to download strange files if I don't have to.
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    Archon - Half Arcane Caster

    I've wanted an Arcane half caster for 5E for some time, with no indication one will come any time soon. With that in mind, I've spent a while developing this homebrew class, The Archon. The shell of the class is based roughly on the way the Paladin and Ranger work, but with several differences...
  6. Archon 6.png

    Archon 6.png

  7. Archon 5.png

    Archon 5.png

  8. Archon 4.png

    Archon 4.png

  9. Archon 3.png

    Archon 3.png

  10. Archon 2.png

    Archon 2.png

  11. Archon 1.png

    Archon 1.png

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    How do we fix the Sorcerer?

    While true, the problem is that in order to do that, the sorcerer sacrifices all their spell points to do it, meaning they lose the ability to use metamagic, the thing that makes them different and powerful. Without metamagic, they are just a crappier wizard.
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    Help in getting a second sneak attack

    You can say it as many times as you like, but it hardly achieves what the OP was asking. A DC 15 check to do 2d8 extra damage once per day is hardly going to give the boost in damage he was asking for. :p
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    Help in getting a second sneak attack

    I agree, so I suggested some items that would benefit the rogue by applying the poison. As long as you tailor them to support the rogue, it shouldn't be a problem. As soon as you hit with an attack the poison is used up. The poison can have a time associated with it. After being coated on a...
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    Help in getting a second sneak attack

    I haven't seen it mentioned, but I think a major option that is worth exploring is poison. That fits rogues more then any other class and the rules already have everything you need for it. You can use the poisons supplied in the DMG or you can create your own to operate as you see fit. They can...
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    D&D 5E concentration in 5th edition, whats your fix?

    I'm fine with the Concentration mechanic as is. I would only slightly reduce the number of spells that actually require concentration. Some just don't make sense to require it in my mind.
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    D&D 5E Lore Bard Magical Secret Picks

    I always love Bigby's Hand and Wall of Force at 10. Those two spells give you so many uses in and out of combat. Bigby's gives you great utility, gives you some damage if you need, crowd control or protection. Wall of Force is good for utility, crowd control or protection also. You can easily...
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    D&D 5E Slow Natural Healing in actual play

    I would be curious how you determine the damage they are taking regarding this. Does every "hit" by an arrow constitute them actually being pierced by an arrow? I've never interpreted it that way. Maybe instead of slowing down healing in general, you treat hit points as an attrition system...
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    D&D (2024) 6e, how would you sort the classes/sub-classs?

    It could certainly be switched out. I had to make compromises, especially with the Cleric and Wizard, due to the number of options they get. I went with Tempest because it still went with a punch stuff in the face approach, but War could just as easily go in there too. This was more proof of...
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    D&D (2024) 6e, how would you sort the classes/sub-classs?

    This is what I would like to see presented in PHB 6.0 for classes. 4 Subclasses for each class. Mostly existing, a few new ones to fill gaps. I think I chose a pretty well rounded example of subclasses. I'd want the subclasses to bring more power and distinctness then they currently do, relying...
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