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    Critical Role The New D&D Book Is 'The Explorer's Guide to [Critical Role's] Wildemount!' By Matt Mercer

    I wasn't making an argument, I was staing the fact that that my experience shows newbies thought 5e was easy; veterans thought 5e was simpler; and some people thought 5e was too simple. My experience is not 'invalid' - sorry, no one has the right to tell me that.
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    Critical Role The New D&D Book Is 'The Explorer's Guide to [Critical Role's] Wildemount!' By Matt Mercer

    Nope, it is limiting because if you want 5e Dark Sun to be similar to 2e Dark Sun, you won't be able to use all the core rules. Bringing up areas in FR - the Anauroch desert for instance - isn't a good example because those desert environments are only part of FR. You have the option of desert...
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    Critical Role The New D&D Book Is 'The Explorer's Guide to [Critical Role's] Wildemount!' By Matt Mercer

    Th There's a distinct difference in design principles between Eberron and Dark Sun. The principal behind Eberron is that everything in the core books exists in the setting. This makes Eberron an ideal candidate for a 5e release; you can use everything if you want to; it's a type of more modern...
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    Critical Role The New D&D Book Is 'The Explorer's Guide to [Critical Role's] Wildemount!' By Matt Mercer

    The design intent behind the 5e setting books, not including SCAG, has changed since previous editions. For the better in my opinion. Wayfinder's Guide was a shorter playtest for Eberron Rising From The Last War which is a much longer and more detailed book.
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    Critical Role The New D&D Book Is 'The Explorer's Guide to [Critical Role's] Wildemount!' By Matt Mercer

    I didn't bold that section of my post, that was done by another poster replying to me. So thanks for reigning in the sarcasm; it was neither needed nor warranted. I am only discussing 5e in this tangent to the thread. Not boardgames, not Dread, not any other game. Yes there are simpler RPGs and...
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    Critical Role The New D&D Book Is 'The Explorer's Guide to [Critical Role's] Wildemount!' By Matt Mercer

    Nope, not entirely. I've had a healthy percentage of new tabletop players - the people who fall in category 1).
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    Critical Role The New D&D Book Is 'The Explorer's Guide to [Critical Role's] Wildemount!' By Matt Mercer

    Conversely, I have loads of real world experience from 4.5 years of running 5e of people telling me 1) They like how easy it is to get into 5e; 2) They like how easy the game is to play compared to 3.x or Pathfinder; or 3) They think 5e is too simple and they would like more rules...
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    Critical Role The New D&D Book Is 'The Explorer's Guide to [Critical Role's] Wildemount!' By Matt Mercer

    You created the tangent but I still stand by the view that comparing boardgames to tabletop RPGs is not relevant. RPGs have characteristics that set them apart from boardgames such as no board and no defined win state plus of course the infinite options possible through player actions. Apples...
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    Critical Role Here's The Official Wildemount Announcement!

    Well, in that case good for you! Obviously geographically dependent. Where I live you will not have much luck finding any game that isn't 5e or much luck recruiting for a non-5e game.
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    Critical Role The New D&D Book Is 'The Explorer's Guide to [Critical Role's] Wildemount!' By Matt Mercer

    I'm not bringing board games into this discussion, it's comparing apples and oranges and is not relevant.
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    Critical Role Here's The Official Wildemount Announcement!

    That's all good but the majority of players want to play 5e so what you would like to do - return to 3.x - may well be academic. Good luck with that.
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    Critical Role The New D&D Book Is 'The Explorer's Guide to [Critical Role's] Wildemount!' By Matt Mercer

    Nope, you won't be walking players through this forever because most people learn as they play and become self-reliant. If people are engaged in playing the game they learn. There are people who never seem to really pick up rules despite endless explanation, Sam Riegel from Critical Role is a...
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    Critical Role The New D&D Book Is 'The Explorer's Guide to [Critical Role's] Wildemount!' By Matt Mercer

    If you are saying 5e is close to the higher end of complexity in the current Table Top RPG market then you are saying 5e is close to games like PF1E, PF2E. One of the complaints raised against 5e is that it doesn't have enough rules crunch and granularity to satisfy some people. So I'm sorry but...
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    Critical Role The New D&D Book Is 'The Explorer's Guide to [Critical Role's] Wildemount!' By Matt Mercer

    With all due respect, a lot of this post is nonsense. Over the past 4.5 years I have had many people completely new to rpgs, let alone D&D, join my 5e games. Yes, I helped them create a new character but this never took longer than 20-30 minutes. All they needed to know was roll the D20, add...
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    Critical Role The New D&D Book Is 'The Explorer's Guide to [Critical Role's] Wildemount!' By Matt Mercer

    Quite likely. I believe that the whole Exandria IP is shortly going to become commercially more valuable; it would make sense for Critical Role as a business entity to have full control of the setting. I predict a second edition of the Tal'Dorei setting at some point.
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    Pathfinder 2E Pathfinder 2E's reception?

    And a poster above stated that WotC was not producing crunch for 'some reason'. I was pointing out there is a reason; it's not inaction, it's a strategy. There is, therefore, space for another game but, six months since release, and looking at the utter lack of interest in PF2E where I live it...
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    Critical Role The New D&D Book Is 'The Explorer's Guide to [Critical Role's] Wildemount!' By Matt Mercer

    The Tal'Dorei campaign setting was published via a deal between Geek and Sundry and Green Ronin. However, Critical Role is now a company in its own right. I would not be surprised if Matt reclaimed his IP and plans to do something new with Tal'Dorei. I don't know anything about how IP law works...
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