Search results

  1. K

    Making each ability score count (Ideas)

    That's why I favor dexterity bonuses to attack rolls for most weapons and strength bonuses to damage. That's the way I've run it in 3e, finesse weapons and weapons designated as "versatile" (longswords, scimatars, etc) use dexterity as the default ability for attack rolls.
  2. K

    Making each ability score count (Ideas)

    Arteries tend to be well protected by layers of steel for humanoids or thick skin for monsters. Exactly how much good would those little cuts do against a rhino?
  3. K

    Making each ability score count (Ideas)

    No matter how dextrous, if you don't have the muscle to back a blow up then you simply aren't going to do a whole lot of damage. Those examples you cite would be higher level attackers who have higher levels of skill, they hit more often because they have a better attack bonus. A good system...
  4. K

    Core Classes: What and how many

    Just the core 4, they can be customized into any other class you like.
  5. K

    Making each ability score count (Ideas)

    Ugh, one thing that turned me off of 4e is the puny little pipsqueek causing as much damage as a massive warrior because his attacks and damage was based off of dexterity. Damage is based off strength in 5e or I don't buy.
  6. K

    How High Level Should the Core Book Go?

    10, I very rarely play beyond this point.
Top