Search results

  1. S

    Keeping all players satisfied... all the time

    One thing it took me a LONG time to figure out (or at least, to puzzle out specifics). Players may get something out of the game that no-one else even notices or cares about. See if you can enable that. I know that sounds weird, but.... One of my players seemed disinterested on some nights...
  2. S

    So... why exactly can you not take actions after a charge?

    I also think that it is a general restriction simply to balance the utility of a charge. On the benefit side, the Charge lets you move AND attack in one standard action (which would normally be a Move AND a Standard Action) It ALSO gives you a +1 to hit. To restrict the utility of the...
  3. S

    "I tuck the sunrod in my belt".

    Well, it is a bit harder using just paper dungeon tiles (as I do), but what I do is remove monsters and track them using my own DM single page map if the PCs can't see them. The sunrod does sort of make the light rules "go away", but, at least for me, in a good way: The first part of the...
  4. S

    Facing: Cool or Lame?

    Totally agreed. However, in my ideal system, which is insanely detailed and all mechanical aspects are instantly calculated by esoteric calculating machines, all rounds are 1 second long, and (unlike GURPS) don't take much more than that to resolve, either. In a non-ideal system, I think that...
  5. S

    "I tuck the sunrod in my belt".

    I'm really surprised that many people don't have light as a factor in their games. It doesn't always come up in a fight, but every single fight I've ever DMed in 4th with "light issues" has been fun. I had one troglodyte cavern where the Rogue crept in total darkness, then ignited and tossed a...
  6. S

    Dwarf vs Elf (wood)! RM:UT Semifinal!

    Let's simplify if possible: Beer vs. whatever elves drink. We have a winner!
  7. S

    "1 Hp remaining.... again"

    Nobody knows (until after it dies) how many HP a monster has for me. If someone used a really cool power and the monster is down to at-wills, then it dies at 1hp. If it still has something cool left to do, then it lives at 1 hp. On the other hand, our Rogue (Shadow Assassin) has the most...
  8. S

    Sage of Ages Epic Destiny Feature Question

    I don't know. To me, if they wanted you to use the second option, it would have said: "you can use the result of that roll in place of the result of any one d20 roll you make before the start of your next turn". As it is, it tells you to use the result in place of the roll, not in place of...
  9. S

    Dwarf vs. Genasi RM:UT Round 2

    Hmmm... let's see....Which one has a well established penchant for beer (and ale, and grog, and...)? Seriously, no contest.
  10. S

    Chain Stores And D&D

    I can't speak for the whole chain, of course. Our store gets one of every new release stolen in the first few days, invariably. Other than that, it's not too much of a problem. Our theft rates for RPG books is well below our theft rate for Graphic Novels. On the other hand, we do use a theft...
  11. S

    Chain Stores And D&D

    As a B&N employee (and the guy who orders all the D&D stuff at our store), I can tell you for a FACT that the amount of D&D (and RPG stuff) at a store is almost totally determined by whether or not an informed and interested person is working at that store. I have ordered every single D&D thing...
  12. S

    WotC and brick and mortar retail stores - Greg Leeds weighs in

    I'd also like to point out something about Barnes & Noble and street dates. First, I am a Barnes & Noble employee and have been for 13 years. I do know what I am talking about, when I am talking about that company. There are "street dates", which are the dates that a company says a book will...
  13. S

    Class Acts: Fighter focusing on shields!

    I was just very disappointed that the "attack" exploits were all basically "Whack 'Em With Shield". I think that a more interesting and thematic focus for sword & board wielders would have been on attacks which GUARD others, as you are choosing a guardian fighter build. I would like to have...
  14. S

    System that is gritty AND heroic?

    I'm gonna vote for GURPS on this one. Hang on, I know someone's going to point out how lethal GURPS is.... What I did, when I was co-running a GURPS fantasy campaign, was figure out the points level which we wanted the PCs to be running on. That will help determine how heroic and cool they...
  15. S

    Push/Slide over a ledge?

    What I would do, I think, with a railing, was allow you both a bonus to the save (+2 for favorable circumstances) and ALSO rule that if you saved, you didn't have to fall flat to catch yourself. You just caught yourself on the railing. If I really wanted to make it complicated, I'd probably...
  16. S

    What AC did you hit? Adjudicating Immediate Interrupts

    Although not evidently required by RAW (in all cases), I always tell the player whether the interrupt would prevent the hit or not (even if I don't tell them exactly what the target number was). I just think it is more interesting and fun for the interrupts to work than to do nothing. Since I...
  17. S

    Changing Paragon Paths / Epic Destinies

    Short answer: Not allowed by the rules. Long Answer: As a DM, this isn't answered as a simple yes/no. There are, for me, things to consider: First, is there a newly released paragon path/epic destiny which is more appropriate/interesting/desired? I don't want to punish a player just...
  18. S

    PCs hoarding Daily Powers

    I had this issue with my group, starting in KOTS. I was just starting to DM again, so I didn't notice it at first. I started really "working" on it when they got their second daily powers at level 5, and I think I had it "solved" well before they got to level 9 and another daily. My strategy...
  19. S

    Stun

    I don't know why people are upset about Stunned. It is a code-word, in our group, for "I'm getting another slice of pizza". :)
  20. S

    Experience Points & Going Down the 1st rd

    Given that the character is out of the action, I would not only give the xp, I would also attempt to include the player in the game in some other way. I might give him a monster or two to run, or ask him to take over condition/status tracking from me (or from the player handling that). As a...
Top