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    Shopping as an encounter

    No players yet. I am just toying with the idea for now. My intent wasn't to add verisimilitude or grittiness. The idea behind the idea was to add another avenue for the players to face challenges and advance in. To put it another way, I want to include non combat encounters and figured that...
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    Shopping as an encounter

    The idea/question I am posing to all of you is what if shopping had more depth and mechanics to it. Has anyone done anything like this? I'm thinking maybe a system where the merchant would have different powers and abilities that effect the shop, the items and the prices. Like an elf merchant...
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