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  1. DeviousQuail

    D&D 5E 5E Survivor - Subclasses (Part VII: Monks)

    Drunken Master 7 - 2 = 5 Kensei 4 Shadow 1 + 1 = 2
  2. DeviousQuail

    D&D 5E 5E Survivor - Subclasses (Part VII: Monks)

    Drunken Master 7 - 2 = 5 Kensei 7 Open Hand 11 Shadow 13 Sun Soul 11 + 1 = 12
  3. DeviousQuail

    Which game engine suits this best?

    I ran a campaign using Cypher that was similar to your idea. It was a modern setting but involved hopping to other dimensions. I used the superhero rules for character building but would suggest you not try them if you aren't as familiar with the game. They can really break stuff in fun and not...
  4. DeviousQuail

    D&D 5E Perfect spell designs

    I'm a big fan of the summon spells. They come with the stat block in the spell so no need to look it up in other resources. One creature only so no dealing with 8 wolves, 4 bears, etc. No adjudication needed by the DM to determine what is actually summoned. That's a pain no one wanted...
  5. DeviousQuail

    D&D 5E 5E Survivor - Subclasses (Part VI: Fighters)

    My table tried the variant +2 to attack rolls for flank attacks for a while. It worked but also we stopped doing it because it got to be too much of the action. Just a big spinning wheel of moving around each other. Pegasus your table will like it better than mine. Advantage on damage does sound...
  6. DeviousQuail

    D&D 5E 5E Survivor - Subclasses (Part VII: Monks)

    Drunken Master 6 Kensei 15 Open Hand 15 Shadow 21 Sun Soul 15 I think @Gradine forgot to add her point to Shadow in post #166.
  7. DeviousQuail

    Is The Forum Getting More Antagonistic?

    I've always basically understood what (+) threads mean but is there a definition for this site? Do mods watch them more closely and/or have a shorter leash for removing someone from the thread?
  8. DeviousQuail

    D&D 5E 5E Survivor - Subclasses (Part VII: Monks)

    Drunken Master 8 - 2 = 6 Kensei 18 Open Hand 13 Shadow 21 + 1 = 22 Sun Soul 19
  9. DeviousQuail

    Is The Forum Getting More Antagonistic?

    There are a few things you can do to help yourself if you feel like taking action: The ignore button is effective if there are one or two people that are ruining your experience regularly. You can always stop ignoring someone if you decide to later. I try to take a break from the site if I'm...
  10. DeviousQuail

    Is The Forum Getting More Antagonistic?

    I've been hanging out here since mid-2020. It seems like it has more to do with a big change to the current edition of D&D than anything else. And I see @payn has beat me to that observation.
  11. DeviousQuail

    D&D 5E 5E Survivor - Subclasses (Part VII: Monks)

    Drunken Master 10 - 2 = 8 Kensei 21 Long Death 8 + 1 = 9 Open Hand 19 Shadow 25 Sun Soul 22
  12. DeviousQuail

    D&D 5E 5E Survivor - Subclasses (Part VII: Monks)

    Ascendant Dragon 19 - 2 = 17 Drunken Master 17 Kensei 22 Long Death 18 + 1 = 19 Open Hand 22 Shadow 24 Sun Soul 20
  13. DeviousQuail

    D&D 5E As DM do you ever take away or remove skill proficiencies?

    No way. Do they think they keep the benefits from Devil's Sight, Gifts of the Deep, Agonizing Blast, etc. if they don't keep the Invocation? If they want those skills permanently they can actually use down time or take a feat to snag them.
  14. DeviousQuail

    D&D (2024) Rogue Playtest Discussion

    Point 4 and B are related. Evasion coming later seems to be the tradeoff for moving their subclass features to lower levels. They had to backfill some of those vacated levels. I prefer the change because it was so weird having to wait until level 9 for a second subclass feature.
  15. DeviousQuail

    D&D (2024) Picking Locks and Disarming Traps - Dex or Sleight of Hand?

    I played a game recently that used Infiltration for things like lockpicking, trap disarming, and pickpocketing.
  16. DeviousQuail

    D&D 5E 5E Survivor - Subclasses (Part VII: Monks)

    Ascendant Dragon 22 Astral Self 7 + 1 = 8 Drunken Master 17 Kensei 25 Long Death 22 Mercy 10 - 2 = 8 Open Hand 23 Shadow 23 Sun Soul 21
  17. DeviousQuail

    D&D (2024) Divine Spell List

    Paladins will probably see a good deal of change if they attempt to standardize the subclass levels for everyone in the group. They're the only class with a level 20 subclass feature and we know that's epic boons now. Level 18 is a class wide capstone going by the expert UA so either their final...
  18. DeviousQuail

    D&D (2024) Dual wielder feat got worse?

    I like the idea of a special whirlwind-esque attack. Or even a "flurry" attack that targets dex saves instead of AC.
  19. DeviousQuail

    D&D (2024) One D&D Expert Classes Playtest Document Is Live

    I don't see where you get prof bonus twice. Wouldn't it just be attribute + prof bonus + d20 with advantage?
  20. DeviousQuail

    D&D 5E Companion thread to "5E Survivor - Subclasses (Part VI: Fighters)"

    I know very little about psionics but my time on this site has taught me that it is a contentious thing. Replace the Psi part of Psi Warrior and it would have done better. The mechanics are pretty good in a void but if you don't think they represent psionics well then how well they work won't...
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