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    D&D 5E Basic 5E: Weapons and Armor as style choice...

    Nice quote. One story out of how many Conan tales? And that's one character in all of fantasy. I'm not saying everyone has to play it as a style choice, but you're saying I have to play it as a physics emulator. My impression of what 5e is going for is inclusion. As per my OP, I don't want to...
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    D&D 5E Basic 5E: Weapons and Armor as style choice...

    I take it you haven't read many of the stories then.
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    Dragon’s-Eye View 3/28/2012... now with ENW poll!

    All of the above. And a whole lot more. Above and beyond any game play issues I might have had with the more recent editions of D&D, the one thing I hated most was the unified art style of the books. I want a broad spectrum of art, artists, color / black & white, manga, photoreal, magical...
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    White background option messed up...

    Yes. Thanks. Any chance we can also get the reply text box set to white background and black text when viewing the forum with the "white" setup?
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    White background option messed up...

    When viewing the forum with white background several features are off compared to the black background. Not the least of which is the 5e info page, which hasn't been updated since the first days of knowing 5e was coming. Any chance this will be fixed?
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    D&D 5E Basic 5E: Weapons and Armor as style choice...

    For me it comes down to what is being simulated: the genre or physics. D&D has always been on the simulation of physics side of things, and there's nothing wrong with that per se. Except when you want to run a game that actually reflects the source material. Yes, Conan often wears armor, but...
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    D&D 5E Basic 5E: Weapons and Armor as style choice...

    One of the things that's always bugged me about D&D and d20 games is the laundry list of weapons and armor. Some people really like them, I get that, but the way the lists are designed, there's clearly a "right" choice for each. The longsword with it's top dog damage and proficiency bonus in 4E...
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    New WotC Article - The Role of Skills

    I prefer the simple skills system the presented in the DDXP seminars. Ability scores are primary, and skills are a minor boost to those (+2 score / +1 mod) and an unlimited skill list. This makes customizing characters and games really easy and that's what I want: Simple and customizable.
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    DM Empowerment vs. Player Entitlement - Is this really that prevalent?

    In this specific example, in 4E at least, the game is designed around the presumption that the PCs will get items of a certain power level at particular levels. If they don't, the math breaks down and the game becomes increasingly difficult. Without the inherent bonuses from the DMG2 of course.
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    DM Empowerment vs. Player Entitlement - Is this really that prevalent?

    When the DM makes a call, it's always DM Fiat. When the players like the call, it's good DMing. When the dislike the call, it's bad DMing. Player entitlement vs DM fiat is simply a question of who at the table is the ultimate authority for the game, the DM or the players. Player entitlement is...
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    Balance Meter - allowing flavorful imbalance in a balanced game

    Chances are they're returning to different xp charts for different classes. It makes the most sense to balance disparate classes with focuses that range from role-playing, to combat, to exploration. They will likely also include an "ECL" or something similar to allow different characters to pick...
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    Conceptual Problem - Fighter vs. Ranger

    There are a few really easy ways to fix this. 1. De-couple skills from classes. Not class specific abilities or specialties like rogues being thieving bastards. But don't make fighters have 2 skills and rogues have 6. Make those automatic for rogues and still give everyone the same reasonable...
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    D&D 5E D&D Next: How Miniatures Should Fit?

    Inexpensive and non-random then. There are so many other great companies doing minis that are high quality and that use better materials. Cheap, marginally well painted minis that are non-random is the best WotC could hope with any chance of actually selling them in quantities large enough to...
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    Broken NDAs or Elaborate Trolls?

    On these points, there was confirmation in the seminars. Monte described the mechanic of rolling to hit when casting which set the DC to save. And swapping feats for at-will powers (in the case of the magic-user at least) was mentioned a few times.
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    Broken NDAs or Elaborate Trolls?

    It's a really long thread. I'm going to read bits and post relevant data, leaving the "fff" and "damn" comments alone. I'm going to miss stuff, so feel free to add info... Info Bits: "You get 4 rests per day; 2 short 10-minute ones, a 1-hour one, and an 8-hour one. 10-minutes give you back...
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    Monte Cook - Pros

    And gamers play games and find where the designers' ideas fail in actual play. And judging from all the eratta, bugs, power gaming loopholes, errors, etc they need new beta testers and editors. Maybe people who are more experienced playing games who can catch the silliness all these so-called...
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    Getting rid of "Taking 10"

    Those bolder bits are important. We're gamers, we know that even a 5% chance isn't really all that uncommon when you're rolling that d20 a few hundred times during a given session. And that's only the percent of rolling a natural 20 or natural 1. To say nothing of having say 30% of failure or...
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    Monte Cook - Pros

    By that logic writers don't need beta readers or editors. But whatever.
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    Monte Cook - Pros

    You realize that gamer =/= game designer, right? So hiring a gamer doesn't make them a pro game designer. There's an entirely different mindset, approach, and skill set involved in playing a game as there is in designing a game.
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    Spell Philosophy you would like to see

    I would like to see a return of the old school spells that aren't strictly about nuking a target. Stone to Mud, Mud to Stone, various Walls... all the good stuff that can be used in tricksy ways to do all kinds of nasty things to targets without strictly killing them or dishing out massive...
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