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  1. M

    D&D 5E Rationale behind updated Spell Lists in Tasha's Cauldron

    I haven't seen this anywhere, does anyone know what are some of the guiding rationales behind the additional spells from PhB and XGtE added to class spell lists in Tasha's Cauldron? They make a decent amount of sense, I was just wondering if there was either an official message about how they...
  2. M

    D&D 5E Epic Monsters: Four Horsemen - Death

    Revelation was written in Greek and any time you read "Hell" in English translations it is probably a translation of the Greek "Hades." The vast majority of early Christians came from Greek backgrounds, and the idea of myth/reality was not clear and between the Greek and Hebrew conception of the...
  3. M

    Playtest (A5E) Level Up Playtest Document #6: Sorcerer

    Level Up is doing something I'm really excited about. Giving rules for the other two pillars, exploration and social interaction. However I would really like them to layout what their fundamental design principals are around these. I still feel that games require some form of win/loose state and...
  4. M

    Playtest (A5E) Level Up Playtest Document #5: Inspiration & Destiny

    I do agree with you, this suggests that alignment will be totally revamped in Level Up and we haven't seen how that will work yet. Which is definitely confusing. I do like players having the potential of making Galahad or Galadriel characters that "radiate" goodness. However, I disagree with...
  5. M

    Playtest (A5E) Level Up Playtest Document #5: Inspiration & Destiny

    I 100% did not want to assume anything about your background. I was definitely confused why you read the Devotion background with references to self-sacrifice, protecting the innocent, and love, and thought players would pick this destiny to portray evil characters. Do you see the sections I'm...
  6. M

    Playtest (A5E) Level Up Playtest Document #5: Inspiration & Destiny

    So let’s start over. Do you think it would be useful to have Good and Evil alignments get their own destinies like Chaotic and Lawful? (I can see both sides to that). If yes it seems to me like you are saying a Good aligned destiny should have a different name than Devotion given the history of...
  7. M

    Playtest (A5E) Level Up Playtest Document #5: Inspiration & Destiny

    I am so sorry this has gotten out of hand, to be clear that’s the opposite of what I assume. It was a poor choice to use an ironic “if you have players” statement, but I DON’T think you have nazi players. I don’t think ANYONE has players making characters like you describe, who would use the...
  8. M

    Playtest (A5E) Level Up Playtest Document #5: Inspiration & Destiny

    (an earlier version of the post was poorly worded, and sounded as if I was saying the quoted poster was arguing for having detestable themes in her characters and campaigns. This was not my intent, and I have edited it to better explain my point. The quoted poster sounds like they have a very...
  9. M

    Playtest (A5E) Level Up Playtest Document #5: Inspiration & Destiny

    Can you explain how Metamorphosis for redemption would work? It feels like it's putting a square peg in a round hole. You say it's more "mental" but you literally are switching your character sheet for a monster in the monster manual. So for instance one of my favorite characters was in a...
  10. M

    Playtest (A5E) Level Up Playtest Document #5: Inspiration & Destiny

    I think there is definitely a break down in the Name, Description, and then the mechanics. You are right when I go back to it it says "a nation" and "kill for your devotion." However the mechanics don't really support it. Looking at how it will play over the course of the game, if I had a...
  11. M

    Playtest (A5E) Level Up Playtest Document #5: Inspiration & Destiny

    LOVE THIS. I think this really fixes the inspiration mechanic in a very concrete way that would be a lot more usable to me as a DM than the current rules. I feel like a couple of standard concepts that could be added are: Fame (Gain a reputation far and wide) Stewardship (Protect the natural...
  12. M

    D&D 5E Unearthed Arcana: Drakewarden and Way of the Ascendant Dragon

    So I know that the answer could be "why not the ranger" and I don't have a specific answer . . . but I am not sure I like the Drakewarden as a Ranger Subclass. For some reason I think I would prefer it to be a fighter subclass or a Paladin Subclass . . . but I can't exactly explain why. I guess...
  13. M

    D&D 5E Help Running Amber Temple CoS (Spoilers)

    You know something that occured to me as I read this is they could also trade off the dark gifts for the talismans from the Tarokka deck. Those are also very powerful, but maybe the Ally refuses to work with a party that has accepted more than one of the gifts, the icon or the sunsword could...
  14. M

    Playtest (A5E) Level Up Playtest Document #3: Rogue

    WALK IT BACK IS BRILLIANT!!! This is like already the gold standard for the kinds of mechanics that should play into social pillar. A really targeted look at what the "social" game is would be worthwhile. But this is absolutely right on. When you someone does something stupid, or takes a risk...
  15. M

    Level Up (A5E) Level Up Playtest 1: Elves

    I think we have already had this conversation though in a previous post. I think we are getting mixed up again with you talking about contemporary Neopagan reconstruction of Norse beliefs and I'm talking about the archeological/historical record about Norse Elves. It's an interesting idea that a...
  16. M

    Level Up (A5E) Level Up Playtest 1: Elves

    Polled my players in Discord, they all unanimously assumed Norse elves would have snow powers:ROFLMAO: I would love to play with your group where you can assume they all have read the Eddas and the Book of Invasions. Seems like I would get along with you all. But I still think you guys might be...
  17. M

    Level Up (A5E) Class per pillar of play?

    I think a major issue with incorporating the other pillars of play is that resources are almost solely combat focused. The major resources in D&D have always been Hitpoints and Spell Slots, and the later could be used for interaction/exploration, it is frequently commented on that it is hard to...
  18. M

    Level Up (A5E) Level Up Playtest 1: Elves

    I favor discussions of the Feywild that focus on "what stories could be told there" rather than "coherent logical sense." The later is important, but only as it informs the former. So I do tend to like the Feywild as stories that seem to come out of Celtic Fairytale esque conventions. While I...
  19. M

    Unearthed Arcana Unearthed Arcana Revisits Psionics

    They definitely need to make some variants to Kalashtar and Gith that have "Psionic Talent" as a racial feature that would qualify them for the other feats. So it could be something like for Githyanki Psionics (and this is totally spitballing) You can add your psionic talent die to your speed...
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