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    D&D General You are given the reigns: what do you do?

    I actually think a revised 5e is a good idea. I just question the direction it seems to be taking currently. So I'd revise 5e, keeping the good and reworking where needed. My 5 product lineup would be PHB, starter set, big adventure, setting and player option book, adventure anthology including...
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    The Elden Ring RPG (module)

    If you truly want to preserve dying as a key mechanic, you need to ask yourself how long combat takes. If it's like 5e or other similar games, combat can take a long time. To get killed an hour in and have to do that combat again might not be very fun. And how many players would there be...
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    The Elden Ring RPG (module)

    Probably same way Elden Ring does it. Peninsula as low level area. Limgrave, Liurnia and Caelid similar but ascending levels. Altus, and Mountaintop still gated, so higher level etc. Maybe something like below. So if you go somewhere "early" it's not completely disastrous (and probably easy for...
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    The Elden Ring RPG (module)

    I love Elden Ring and Dark Souls 1&3, but I don't think they would make a good rpg. Their setting/s are perfect for ttrpgs especially dungeon delving ones. But dying repeatedly and often (and getting a little better every time) I think doesn't translate as well to a ttrpg What would be good to...
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    D&D (2024) Things You Think Would Improve the Game That We WON'T See

    High level (11+) good. For DMs and players. Best in slot spells being toned down eg shield, absorb elements, banishment Spells that circumvent entire scenarios being revised eg goodberry, pass without trace, tiny hut Just use ability modifiers (not scores) Get rid of alignment
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    D&D 5E How do you award XP and how often?

    When I use XP, which really depends on the type of game I'm going for, I really like the PF2E encounter based XP system. For an easy encounter you get 60xp, medium 80, hard 100 and extreme (deadly) 120. Once the players have 1000xp they level up. You can tweak the numbers depending on what...
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    Pathfinder 2E [Legendary Games] PF2 Kingdoms Expand with Ultimate Cities!

    A common comment about the Kingmaker 2e kingdom rules is that they weren't tested. Have these been tested? How much play time should a typical kingdom turn take? How many kingdom turns should it take to level up a kingdom? Does this supplement just add more stuff or does it "fix" any of the...
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