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  1. sleypy

    Which D&D Settings Do You Play In?

    I'm playing in a homebrew world that includes a lot of elements of Nentir Vale; it use bits of Darksun, Eberron and Realms. My races draw influenced from Darksun and Eberron. Nentir Vale, Greyhawk & The Realms are mostly resources for coming up with names, so cities, NPCs, gods, dragons, etc. (I...
  2. sleypy

    D&D 5th Edition Player's Handbook

    4 out of 5 rating for D&D 5th Edition Player's Handbook The book has some of the best artwork I've seen coming from a WoTC product. The information is well organized, formatted in a way to make finding information easier. I'm sure the use of colors to delineate sections is useful for most, but...
  3. sleypy

    D&D 5E Settings played in D&D: cause or effect?

    I've played in the Realms mostly because I get less negativity from people over it. Any time I've tried to start an Eberron game, I attracted more people interested in bashing it and suggesting that it is for "Monte Hall" GMs. I've had games interrupted because of kobolds being lizards. Darksun...
  4. sleypy

    WotC's Chris Perkins Talks About... Everything! Upcoming Storylines, Products, Staffing, Other World

    I gave up on trying to run an Eberron game where I live; for everyone one person that was interested there where two people that just wanted an opportunity to bash the setting and me for wanting to play it.
  5. sleypy

    WotC's Chris Perkins Talks About... Everything! Upcoming Storylines, Products, Staffing, Other World

    I haven't read every post, but I get my guess for Cloak and Dagger could be White Plume Mountain and Eberron.
  6. sleypy

    D&D 5E Bardic Inspiration--How Do You Describe It in-Game?

    During the playtest before the Bard became full casters (which made me sad), I took two levels of Bard for the inspiration feature. I wasn't using it as magic just me rooting them on my cheering for a previous action. Like if they hit them I would shout something like You have them right where...
  7. sleypy

    D&D 5E World-Building DMs

    Despite not having much interest in Tolkien's world, I think I would very much enjoy him as a DM. I feel like I can't make a character without having some idea of what the world looks like, I would ask if I could play a weird race or class, but that is because I don't know that those things...
  8. sleypy

    D&D 5E How many adventurers are in your world?

    I'll Steal a classic to clarify my point, "Some are born great, some achieve greatness, and some have greatness thrust upon them." I say destiny only in reference to the former and later. In any world I create, heroes will be self made not pre-made.
  9. sleypy

    D&D 5E How many adventurers are in your world?

    I don't setup campaigns to have the party as destined for greatness, or uniquely special. There are many adventures in my worlds. Adventurers face challenges and seize opportunities; that is what makes them special. I suppose that It be more accurate to say that the party is not an...
  10. sleypy

    D&D 5E Do Classes Have Concrete Meaning In Your Game?

    I go with how someone would describe the character to someone else. Their appearance, how they carry themselves and their most impressive feats in battle. It would either be she is a wizard that seems pretty handy with a weapon or she is a fighter that looked to have a fair amount of magical...
  11. sleypy

    D&D 5E Do Classes Have Concrete Meaning In Your Game?

    Yes and no. Classes that are generic exists, but the flavor based classes--Ranger, Paladin,Barbarian--get blended down into something generic or setting appropriate.
  12. sleypy

    D&D 5E Collaborative adventure creation?

    There use to be subforums on the wizard site before it went away. I couldn't find one on ENWorld, but if one does/doesn't exist, I would be interested in it.
  13. sleypy

    D&D 5E DM's: what do you do with players who miss time?

    I don't reward or punish players that are absent; I reward/punish players mostly cause I'm lazy. In regards to treasure, I give the loot to the PCs that are present. I treat treasure distribution as an in-game decision and not a DM decision. I don't give XP at all which makes it, in part, a...
  14. sleypy

    D&D 5E DM's: what do you do with players who miss time?

    I usually don't have resurrection spell in my games either. If it happens, it is going to be done for story related reasons not by expending resources. Usually, I would have the player make a new character, but if they don't have one ready. I'd just make them DM assistant and give them a monster...
  15. sleypy

    D&D 5E Dealing with rogue solo burglaring in town

    I don't use table, but I do occasionally use the pathfinder chase and social deck. Draw a few cards from either, flavor it to the situation, and let the PC work though the challenge. IMO the goal of tables are to speed up processes to create/present unique challenges. Edit: (So that they're...
  16. sleypy

    D&D 5E Dealing with rogue solo burglaring in town

    In my experience, PC usually us some form of buddy/accomplice system unless they're multiple lone wolf characters. I try to avoid restricting PC because when PC go off on their own. I get a better idea of their interest and what to incorporate into the game. Additionally, it is easy enough to...
  17. sleypy

    D&D 5E Dealing with rogue solo burglaring in town

    I don't value the don't split the party mantra. I figure out what the other characters are doing in town while the rogue is trying to commit a burglary. Then I go around the table the same way I would if the party had of been together. I will favor some of the scene descriptions if something...
  18. sleypy

    D&D 5E Average damage or rolled damage?

    My opinion is when the creature is called a troll the character is seeing something familiar; they know its name. Thus, the player should decide how much their character knows about a "troll". With a description like, "A large mossy green humanoid with poor posture and an awkward gait," then I...
  19. sleypy

    D&D 5E DM's: what do you do with players who want to switch characters?

    I let the player switch with no XP penalty. We work together to come up with a reason for the character's departure. After that their treat like any other NPC. The Player has to come up with a reason the new character would want to join the party, and must work with the other players on a...
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