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  1. Lycurgon

    D&D 5E 5E Survivor - Subclasses (Part XIII: Warlock)

    I am just happy that Celestial and Hexblade, my 2 favourite subclasses, made it to the top 5. I was expecting them to be eliminated earlier.
  2. Lycurgon

    D&D 5E 5E Survivor - Subclasses (Part XIII: Warlock)

    If this is based on DnDBeyond stats, the reason is that it is the SRD subclass and therefore freely available on the site. All other subclasses are hidden behind purchases.
  3. Lycurgon

    D&D 5E 5E Survivor - Subclasses (Part XIII: Warlock)

    Archfey 8 Fiend 7 - 2 = 5 Red seems to suit you, you should wear it more often Genie 10 Hexblade 10 + 1 = 11 now Celestial has gone to the heavens, I pledge myself to serve a weird sword Patron because the powers are cool
  4. Lycurgon

    D&D 5E 5E Survivor - Subclasses (Part XIII: Warlock)

    Archfey 14 Celestial 6 + 1 = 7 Fiend 17 - 2 = 15 Genie 10 Hexblade 12
  5. Lycurgon

    Describe your last rpg session in 5 words

    Kleptomaniac paladin caused fight again!
  6. Lycurgon

    Describe your last rpg session in 5 words

    Saved albino penguin, angered enemies.
  7. Lycurgon

    D&D 5E 5E Survivor - Subclasses (Part XIII: Warlock)

    Archfey 21 Celestial 18 + 1 = 19 Fiend 22 Genie 15 Great Old One 7 - 2 = 5 stop yoyoing and go back to the far realms where you belong Hexblade 17
  8. Lycurgon

    D&D 5E 5E Survivor - Subclasses (Part XIII: Warlock)

    Archfey 21 Celestial 20 + 1 = 21 Healer outside of the cleric class are great to open options for different party make ups that are still viable. And versatile too, not just a heal-bot Fathomless 15 Fiend 24 Genie 22 Great Old One 11 - 2 = 9 Cthulhu is calling, go back to the RPG you belong...
  9. Lycurgon

    D&D 5E 5E Survivor - Subclasses (Part XIII: Warlock)

    Archfey 24 Celestial 22 + 1 = 23 Goblin Celestial Warlock is the funnest character I have ever played. 💚 Fathomless 19 Fiend 22 Genie 25 Great Old One 14 - 2 = 12 go back to Call of Cthulhu where you belong Hexblade 24 Raven Queen 19 Seeker 6 Undead 13
  10. Lycurgon

    D&D 5E 5E Survivor - Subclasses (Part XIII: Warlock)

    Got any sources to back up you claim that only about half the groups use multiclassing rules? I would have thought that it was a lot higher than ~50%.
  11. Lycurgon

    D&D 5E 5E Survivor - Subclasses (Part XIII: Warlock)

    Archfey 23 Celestial 22 + 1 = 23 want to be a blaster and a Healer without any of those priestly duties? Don't want to have to deal with churches and maintaining the flock? Let me introduce you to this powerful Angelic guy I know, he can hook you up with some sweet powers. Fathomless 24 Fiend...
  12. Lycurgon

    D&D 5E Using Darkness to cancel advantage and disadvantage.

    The other silly instance of this I have heard of is using darkness or Fog Cloud to negate the disadvantage from long range. The enemy is too far away to hit easily, no problem, make yourself better at targeting these distance foes by covering yourself in darkness. Arrows fly better it you are...
  13. Lycurgon

    D&D 5E Games & Settings

    I have moved Arcana of the Ancients and Ruins of Symbaroum from stand alone settings to 3rd party settings. They cannot be played without the core rules (SRD or PHB)
  14. Lycurgon

    D&D 5E 5E Survivor - Subclasses (Part XIII: Warlock)

    Archfey 20 Celestial 21 + 1 = 22 I don't think it can win but I have to vote for this since I just finished playing a Goblin Celestial Warlock from Lvl 1-20. Best character I have ever played Fathomless 21 Fiend 19 Genie 17 Ghost in the Machine 15 Great Old One 21 Hexblade 22 Lurker in the Deep...
  15. Lycurgon

    D&D 5E 5E Survivor - Subclasses (Part XII: Rogues)

    Swashbuckler 8 + 1 = 9 Swashbucklers unite! Thief 14 - 2 = 12
  16. Lycurgon

    D&D 5E 5E Survivor - Subclasses (Part XII: Rogues)

    Swashbuckler 15 + 1 = 16 Thief 18 - 2 = 16
  17. Lycurgon

    D&D 5E 5E Survivor - Subclasses (Part XII: Rogues)

    Arcane Trickster 5 + 1 = 6 Mastermind 4 Scout 13 Swashbuckler 16 Thief 23 - 2 = 21
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    20200828_105202.jpg

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