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  1. Puddles

    D&D General Oddball mentions of D&D in popular culture.

    Hmm, I remember a scene from a movie with a group of "nerds" playing D&D with large dragon miniatures, and as they go into combat, they all start betting wads of cash on which will win the fight. I thought it was Independence Day but a quick search is coming up blank. I wish 2 things: 1. I...
  2. Puddles

    D&D General D&D 3E Style Guide Peeks Behind The Scenes

    At 17 years old must be when the typical D&D player has their Rumspringa.
  3. Puddles

    D&D General Has the meaning of "roleplaying" changed since 1e?

    Indeed, my understanding is before they published the Western Gunfights rules in 1970/1971 they were contributing to Wargamer's Newsletter which brought the style of play to Don Featherstone's attention (and Gary Gygax's). Here is a informative blog I found on the subject that ties the movement...
  4. Puddles

    D&D General Has the meaning of "roleplaying" changed since 1e?

    I wasn't around at the time but I have interest in the history of Skirmish (Man-to-man) wargaming of this era and I have a copy of 'The Old West Skirmish Wargames, Wargaming Western Gunfights' which I believe to be the first man-to-man skirmish wargame and very influential on D&D. This book...
  5. Puddles

    D&D 5E Rewarding Overland Travel

    I just want to chime in and say I think these rules are great. Survival and exploration is very important to my game too, so the majority of my house rules are to curtail things like Goodberry, Outlander and such and make encumbrance simpler and easier to manage. Mine is a lot of stick with the...
  6. Puddles

    Worlds of Design: Same Humanoids, Different Forehead

    A little thought experiment I have been having recently is what-if rather than race defining alignment, having alignment define race. For example, if you commit enough horrific acts you descend into Orcdom - or do enough pious deeds and you might turn into Elf or even a Dragon of some sort. It...
  7. Puddles

    RPG setting: a variant on "maps with blanks"

    Agreed. Maps are just downright cool and players love them so I always take the time to create maps for them. I like the DW articulation above. I think a good map should have a few “here be dragons” blanks, but also a few other tidbits to get them excited too, “wait, there’s some sort of ruined...
  8. Puddles

    Game Design Masterclass – 2D20

    Yes, I am a fan of rolling high = good and high stats = good, which usually means a fixed target number with stats either modifying the roll positively or adding more dice to the dice pool. It’s just a personal preference and I like exploring the roll low systems too like the one outlined in...
  9. Puddles

    Game Design Masterclass – 2D20

    Yes, I see now. For roll-high in this situation you would require both a target number to beat and a target number of successes to reach. And that is arguably clunky, whereas in this case any roll under your stats is a success, no need for a target number, and the amount of successes required...
  10. Puddles

    Game Design Masterclass – 2D20

    Thanks for the write-up, it does seem like a fun system with the momentum points, and I can certainly see the use of the Difficulty 0 tests. In fact, in my next D&D game when a situation like that occurs, I might ask the player to make 5 tests instead of the 1 I would usually call for and have...
  11. Puddles

    Help Wanted - Fans of Combat Mechanics

    On a quick read, the first thing that jumps out to me is this is a very crunchy system but uses coin flips for its RNG. This strikes me as an interesting choice because I would imagine players that are after crunchy systems would not be the same who also enjoy flipping coins while playing an...
  12. Puddles

    D&D 5E Cinematic Advantage

    I like this rule. It's something I already try to do, put lots of fun interactive features in my encounters to encourage out of the box thinking, but seeing it formalised here with a coined term makes it easy to put at the forefront of your mind when designing encounters. Thanks for sharing!
  13. Puddles

    D&D 5E PC races that a DM has specifically excluded from their campaign and why

    That's very similar to my approach. I make a starting town with the races I want in the campaign, (this time around, Humans, Dwarves and Gnomes), the PCs can choose any race they want - and the wider campaign world gets built up by their choices. The party is currently exploring the ancient...
  14. Puddles

    D&D General TPK or Imprison

    I definitely don’t think it’s as forgone a conclusion as you do. Maybe the BBEG is double guessing the party, thinking it must be some sort of trap or bluff on the part of the party to just be resting near the teleportation circle. You could have the BBEG send a scouting group through the...
  15. Puddles

    D&D General Influence of official D&D lore on your home games?

    I was going to vote “a lot” because in my homebrew setting I use the Monster Manual for most creatures and I use the PHB for races with only a few minor tweaks (such as Tieflings not being inherently evil), but it seems from the responses in this thread that others associate ‘lore’ more with...
  16. Puddles

    D&D General Eliminating the whiff factor

    The idea is the target creature is dishing out well timed ripostes, so it would be a dude tanked out in heavy armour delivering swift retribution every time a kobold dares make a strike. Which is a more badass mental image if you ask me. 😄
  17. Puddles

    D&D General Eliminating the whiff factor

    This sounds like a great idea, especially for large tables where it takes a while for players to get their turn. I would key it off reactions. Doing so, means the player/DM has a choice to make. They can use their reaction when an enemy misses an attack, but of course doing so would mean they...
  18. Puddles

    D&D 5E Dwarves Could Use A Rethink

    I love my dwarves. The furthest I have strayed from their archetype in my setting is to have one dwarf who has no mustache, his upper lip brazenly on display for the world to see. As you can imagine he is a social outcast as a result.
  19. Puddles

    D&D 5E Magic Item Shops in Your Campaign

    In my town for my players there is a "Night Market" that occurs every month. The location and details are scrawled in Thieves Cant on walls in chalk (so the rain will wash it off), this means it is the Rogue who learns about it and the location of it changes each time. As you might imagine, the...
  20. Puddles

    D&D 5E I reject your reality and substitute my own!

    Surely that leads to this sort of play: Player: I wish to search the chest for a trap. DM: There is no trap, no need to roll. - 5 minutes later - Player: I wish to search this different chest for a trap. DM: Make an investigation check. Player: Err, 5... DM: There is no trap. Player:
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