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  1. Lanefan

    Should PCs Be Exceptional?

    The "getting better at doing what they do" is the same as getting more powerful, isn't it? The answer there is to stretch out those lower levels to make them more relevant. I mean, I could be quite happy with a D&D game where they start at 0th and capstone at 6th or 7th.
  2. Lanefan

    Should PCs Be Exceptional?

    Fair enough. The question then becomes one of how big of a gap there is between levels 0 and 1, and-or whether level 0 is itself a step above 'typical commoner'. In 4e D&D, for example, that gap is huge. In 0e or even 1e D&D, the gap - while present - isn't nearly as wide.
  3. Lanefan

    Should PCs Be Exceptional?

    Pretty much same here. My question is, if you start at the end of the journey to exceptional, where do you go from there? Or is it a "this character goes to 11" situation?
  4. Lanefan

    Should PCs Be Exceptional?

    I've run the numbers for our games, and with a fair bit of data to go on I found that starting stat average has a rounding-error effect on projected career length (measured by adventures, I could do it by sessions but never have). I'm no statistician but I think the difference falls well within...
  5. Lanefan

    Should PCs Be Exceptional?

    Why would their generic stats be as low as 8-10 when the bell-curve average is 10.5? A character with 9s in five stats would need an 18 in the sixth stat just to reach the bell-curve average. As 18s are in theory supposed to be pretty rare, this makes no sense. I mean, 9-10-10-11-11-12 is a...
  6. Lanefan

    Should PCs Be Exceptional?

    Sarcasm aside, I want to, in effect, take something not all that far removed "mechanically" from my normal experience (at least when it starts out), play it in a completely different setting and milieu with different parameters, and see what happens. The personality etc., however, is likely to...
  7. Lanefan

    TSR Why would anyone want to play 1e?

    Could be a balance thing - Dwarves have quite a bit going for them including that they're tough (high Con), which would overwrite the great weakness of mages which is their frailty. I've run aground on this in my current campaign. I allowed Hobbit mages - Hobbits in my game also come with high...
  8. Lanefan

    D&D General [rant]The conservatism of D&D fans is exhausting.

    Except for the very many times when what makes the most sense is a continuation of the status quo, i.e. nothing happens, which isn't allowed by said rules. And right then is where the overarching question of rules-first or fiction-first rears its head.
  9. Lanefan

    D&D General [rant]The conservatism of D&D fans is exhausting.

    So if the established fiction has it that it's about 2 a.m., the house is dark and quiet, the PCs' prior casing of the place has shown there to be no watchdogs or pets, the weather is benign so no chance of sudden downpours or thunder etc., and the Thief blows his pick-locks roll on trying to...
  10. Lanefan

    D&D General [rant]The conservatism of D&D fans is exhausting.

    And yet when I said the player can always choose not to climb the cliff you mocked me for it. So which is it - can they choose to bail out, or can they not?
  11. Lanefan

    D&D General [rant]The conservatism of D&D fans is exhausting.

    There are, in war, acceptable losses. Obviously you try to minimize them when possible. But having one or more survivors who can regroup and carry on is universally better than having no survivors.
  12. Lanefan

    D&D General [rant]The conservatism of D&D fans is exhausting.

    So again, it's a matter of skipping over details and procedure...which would seem to be the very stuff of investigative scenes and situations. If there's no win condition and-or no loss consition, it's not a game. And yes, you can "win" at RPGs in various ways, just like you can "lose" at...
  13. Lanefan

    D&D General [rant]The conservatism of D&D fans is exhausting.

    Sigh. We can RP characters doing the smart thing and taking the path of lesser risk and-or resistance to achieve their ends, can't we? My friend needs saving at the top of the cliff. Do I foolishly risk myself climbing so maybe both of us die, or do I do the smart thing and ensure at least...
  14. Lanefan

    D&D General [rant]The conservatism of D&D fans is exhausting.

    Or look at Google street-view. That Australians drive on the left is an independently veifiable fact. The verifiable fact here is that Crane wrote what he wrote. We have to assume he had only the best of intentions in so doing. But posting Crane's original words on the topic instead of your...
  15. Lanefan

    Should PCs Be Exceptional?

    I'd go with the third one on that list - if they do have to be or become special, at least put it off until they've earned it. :)
  16. Lanefan

    Should PCs Be Exceptional?

    Both at once. And it's done by having randomly-generated stats - those who are "born special" have higher stats across the board than the average and quite possibly higher stats then their PC peers. And then the "make something out of it" piece comes in. You can have the highest stats you...
  17. Lanefan

    TSR Why would anyone want to play 1e?

    I've always said Barbarian makes a far better species than it does a class.
  18. Lanefan

    TSR Why would anyone want to play 1e?

    Some of these kinda match how we do it, others don't: We've used 5d6drop2 forever and it works out OK. Fine with me. :) Those characters tend not to last all that long anyway. The only game I ever played in that used Comeliness saw it become a complete dump stat for every PC except mine, who...
  19. Lanefan

    D&D General [rant]The conservatism of D&D fans is exhausting.

    What I saw of skill challenges was that they're fine for high-level fairly quick resolution of things but come at a cost of detail and granularity I'm not willing to pay.
  20. Lanefan

    D&D General [rant]The conservatism of D&D fans is exhausting.

    I wouldn't. In a WotC edition, I'd instead rewrite initiative to run on a much smaller die than a d20 and then make each pip on the die a 'segment'. 1e worked this way - 6 segments to a round, and even though it had 1-minute rounds (too long, IMO, but 6 seconds is way too short) you could...
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