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    Where can I find Errata for the Spell Compendium

    Speaking of boo-boos. Look at the spell, Sarcophogous of Stone. Is it just me, or is that spell entry missing *most* of the important information? :uhoh: I dont have my book handy right now, but it only shows like, 2 lines in the section of the entry that list things like "spell level...
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    Pc's carrying Pc's

    I dont see an issue with the general concept of what is happening: a mage takes his turn to cast a spell and another character picks them up to carry them, so the mage can still cast and move. No difference from riding a mount and letting the mount do the movement for you. So I would treat it...
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    Trip Fest

    A spell from the Spell Compendium called Foundation of Stone: As long as the spell recipient does not move, they get +2 AC and +4 bonus to resist bullrush or trips.
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    Handedness

    I have a question about handedness (is that even a word? :p ) I cant seem to find the answer to this in the rules. If anyone can point out the correct answer that would help a lot. If their is no ruling in the RAW, then other's opinion would help. Let's say I am a spellcaster and have a 2...
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    What DO you DO for... Rogues?

    I don't "do" anything for Rogues. They are balanced enough as is.
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    Help me convince my players to wear heavy armor.

    Thanks Hawken! That' sort of what I was looking for. That gives my players and I something to discuss. The "Armor gives DR" seems like a pretty good answer. Thanks all!
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    Help me convince my players to wear heavy armor.

    Oooooo, I forgot about those. I will add them to the list :p
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    Help me convince my players to wear heavy armor.

    Because I would like to see characters wearing heavy armor. As Nellisir stated, "Heavy armor is just cool". :cool: Seriously though. There are a LOT of fantasy books, artwork, illustrations, posters, statues, figurines, etc, etc that depict heroic fantasy figures (e.g. knights, paladins...
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    Help me convince my players to wear heavy armor.

    Thanks for the feedback, however, as I stated I am looking for a way to convince players to use heavy armor, before creating the characters. So things like throwing invisible opponents at them would not really help, since the characters would have already been made :confused: Also, I dont...
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    Help me convince my players to wear heavy armor.

    Help me convince my players (and myself) to make characters that wear heavy armor. After playing D&D 3rd edition since it first came out, I've noticed that most of my players (and myself) dont make characters that wear heavy armour or play classes that could wear heavy armor. Heavy armour (and...
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    Druid in PHB II

    Overpowered? Really? :confused: I keep using houserules to give Druids more "oomf" because my players wont play one. My house rules are: -Druids may spontaneously cast cure/inflict wounds based on ethos (good/evil), just like clerics. -Druids may spontaneously any spell with Animal or Plant in...
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    Change in feat/new feat

    I have 2 related house rules I would like to get some feedback on. First, in the Complete Adventurer are a variety of feats that work when combining 2 classes (like Monk and Ranger or Paladin and Rogue). These feats usually do something like let the 2 class levels stack to get a benefit from...
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    Druid/Monk combo

    Thanks for the replies everyone. On a similar note, I also wanted to confirm something else. I know that BAB will add together from multi-classing (for example if you have a level 4 Fighter (BAB +4) and a level 2 Cleric (BAB +1), the BAB adds for a total of +5), do you add a BAB from another...
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    Druid/Monk combo

    Hello all. A Druid/Monk combination is something that I have been contemplating, but have a few questions about blending certain powers or abilities. I would like to either get a RAW reference that confirms/denies these actions or at least a majority of opinions: -If a Druid/Monk Wild shapes...
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    How would you price these items?

    Well, both the item (Scarab of Protection) and Wall of Force existed in previous editions. I would imagine that "saving" against Wall of Force means it doesnt affect you? :confused: That you can "squeeze" through it like making a DC 120 Escape Artist check (from Epic HB :p )
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    That sinking feeling..

    So, if you wanted to get to the bottom of the water (for whatever reason), then you could get the Freedom of Movement to let you "fall" through the water. Okay. Heh. I guess that makes sense. You can move "freely" (as in are not hampered by the water), but are still technically falling, which...
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    How would you price these items?

    /raises hand I would like help on item pricing as well!! :D I didnt think there was a need to start a new topic. Here is an existing item from the DMG: I wanted to roll the item back to the 1st/2nd edition version. In the previous editions, this item did not give Magic resistance (Spell...
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    That sinking feeling..

    How would Freedom of Movement (spell or Ring of Freedom for example) come into play? Since you are supposed to move freely through water, if you fell (lets say) 50' into water, which would happen: 1) Once you hit the water, you stop falling and can then move however you want, only taking damage...
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    When a new feat becomes effective ?

    I recall seeing a listing in the 3.5 PH (I cant find this in the SRD 3.5 online and do not have my PH book with me, so I cannot confirm right now) that listed, in what order, you do things when your character levels up. It was a numerical listing that stated in what order you incresed hit...
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    Was I too vague?

    Thanks for all the feedback all. Right. This is what happened in both cases. I understand what you are saying, but I only stated it this way because I was trying to be "cryptic", as per the spell description. In the future I am just going to give the players a short, informative answer when...
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