Search results

  1. S

    The NOT QUITE DEAD YET House Rule

    I can see this as being an alternative to dying in low magic campaigns. In my currently campaign, the characters are around level 15, and they just save treasure to buy the 25000gp components for True Res. They would rather die and get True ressed rather than permanently lose ability scores or...
  2. S

    Was I too vague?

    Something happened in a recent game session that made me question myself: Am I being too subtle? Let me describe 2 scenarios and see if I, as the DM, was not giving the players enough info: 1st Scenario The party enters a large rectangular room through a metal door. The room is separated by a...
  3. S

    Keeping track of it all

    As a player I use a chart to keep track of bonuses to things like attack, damage saves and AC. The chart lists the name of the buff, its duration, how much time has elapsed, then what the bonuses are. For other buffs (like Longstrider) I just right down the spell names at the top of my character...
  4. S

    PHBII: Retraining?

    I thought I would add some input to this topic as well. In my friends campaign our characters are level 18 and the players in my campaign are level 14-15. I have been toying with the idea of "swapping" out feats for a few weeks now. Although I have not read the section on "retraining" in the...
  5. S

    Most Common House Rules

    I have a lot of minor house rules, but here are some of my more *major* house rules: -Worn armor (actually armor, not natural armor, not Mage Armor, etc) gets an armor check against criticals. If you are wearing armor and get hit with a critical, roll d20+armours base bonus (e.g. +4 for chain...
  6. S

    Faster feats - keeping them from getting out of hand

    Here is something that I mentioned on this board before, but havent actually implemented in my own game yet. I have found that there are a LOT of feats in both core books and extra books that my players and I never use simply because they are not worth spending a feat on. For example, if you...
  7. S

    Medium character, small shield

    I would just make the shield one category different. For example a Heavy shield for a small person would be a light shield for a medium, a small light shield would be a buckler for a medium person and a small buckler would not help a medium person at all.
  8. S

    Crawling & Haste

    Hehe, thats funny. I'm going to add that to my signature. :lol:
  9. S

    Duergar with 2 Charisma

    In one campaign, I am playing a Dwarven Fighter/Cleric with low Intelligence and Charisma, but good Wisdom. I play him as an old, almost senile character that tends to say weird and/or annoying things (phrases that make sense only to him or will point out obvious things). He will interact with...
  10. S

    Ring of Spell Storing

    Unless stated in the description, spell items use the minimum ability score required to cast the spell. For example, if your Ring of Spell Storing had a fireball, which is a level 3 spell, the minimum ability score to cast the spell is 13 (10 + spell level), therefore the spell is cast as if you...
  11. S

    XP for non-challenging challenges

    Thanks for all the feedback everyone. To expand upon this, what about situations where the fight was easy for the party, not out of luck, but due to their equipment is geared towards that particular enemy? For example if the party frequently encounters evil outsiders and has Evil Outsider bane...
  12. S

    Find the Path Clarification

    Thanks for the feedback everyone, especially Piratecat. I'm going to print out your respond and use it as a reference! :)
  13. S

    Find the Path Clarification

    Any suggestions? :confused:
  14. S

    Find the Path Clarification

    I have questions about the Find the Path spell. Now I know that the spell will not help you locate "objects" directly, but would the spell direct you to objects you would need along the way. For example, will FTP direct you to a key you would need to open a locked door first? OR would it...
  15. S

    XP for non-challenging challenges

    Right. For example if the party is fighting some monster that can move freely while the party is hampered (party in mud, enemy is flying, for example), you may give this a +1 CR. Or, the party is attacking a monster that is chained in a cell, while they are safely behind a portcullis using...
  16. S

    XP for non-challenging challenges

    Should Challenge Ratings be lowered for "quick" fights? For example, lets say a party of 4 level 13 characters fight a CR 15 enemy. In the first round, the party's main fighter does a full attack and gets a critical or 2 and basically takes out the CR 15 enemy in that 1 turn. Should the party...
  17. S

    3/4 carrying capacity for small small creatures

    This is true for equipment that the character specifically gets for themselves. For example when the small character buys their own backpack, sword, armor, food, etc, it weighs 1/4 or 1/2 as much as listed. However, when they gather loot or carry equipment for someone else, that stays the same...
  18. S

    D&D ideas from pop culture

    I'm not sure if this is entirely what you are talking about, but my friends and I have frequently used other sources for D&D campaigns or adventures. I used parts of the movie Time Bandits for the finale of my very first campaign. A friend used the movie Legend for his campaign ending (even used...
  19. S

    3/4 carrying capacity for small small creatures

    Unfornately it is penalties like these which discourage my players from playing "small" races. Small races usually get as bonuses: +1 AC +1 to hit +4 Hide But then get penalized with: Reduced carrying ability Containers (like backpacks) are smaller and therefore they can carry even less. -4...
Top