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  1. Aethmud

    (IC) Quickleaf's Rime of the Frostmaiden

    Jack leans in close to Trex, his grin widening as he considers the kobold’s request. "Ah, now we’re talking! Keeping your own gemstones, a far shinier prospect than this handful of silver junk, that's certain." He clinks the coins one last time for effect, but then gives a casual shrug, as if...
  2. Aethmud

    (IC) Quickleaf's Rime of the Frostmaiden

    Jack flutters in behind Lumrolur, giving the kobolds an encouraging smile, and then reaches for his pouch of silver, which he subtly shakes, letting the coins clink. With a friendly and mischievous tone, he whispers to them as though he's a familiar conspirator, “Well now, little friends, no...
  3. Aethmud

    [OOC] Quickleaf's Rime of the Frostmaiden [closed but waitlist is available]

    Me too, I didn't get any notifications of new posts. And feel free to ping me anytime! (@Quickleaf feel free to ping via SMS)
  4. Aethmud

    [OOC] Quickleaf's Rime of the Frostmaiden [closed but waitlist is available]

    Really sorry to see you go, and I hope our paths can cross again sometime. I totally understand about how you're feeling. Take care.
  5. Aethmud

    (IC) Quickleaf's Rime of the Frostmaiden

    "Seeing as she's dangerous, let's not travel with them just yet. Instead, let's head into Termalaine ourselves, and learn more about the fanatics before approaching them. They might even have played a role in the evil deeds plaguing this area. Now, let's go, we've got a murderer to track...
  6. Aethmud

    (IC) Quickleaf's Rime of the Frostmaiden

    Jacks whispers to Spider-Aric, “We promised our frosty friends some fresh food, and a promise is a promise! I bet they’d like some fresh kobold.”
  7. Aethmud

    D&D General Possible or possibly terrible? wildly different approach to random encounters

    If you're mainly focused on outcome rather than a series of tactical or roleplaying decisions, best resolution should be either (1) a single roll on a table of random events, or (2) a skill check that leads to branching outcomes. I'm in the middle of listening to Dune on audiobook, and I wonder...
  8. Aethmud

    (IC) Quickleaf's Rime of the Frostmaiden

    Jack flutters up, hovering at about everyone else's eye level with his usual carefree grin. He gives a little wave with both hands, as if dismissing their concerns entirely. "Eccentric? Us? Nah. I mean, we’re not normal, but that's no fun anyway!" His eyes give a reminiscent look, as though...
  9. Aethmud

    [OOC] Quickleaf's Rime of the Frostmaiden [closed but waitlist is available]

    I’m all for it! Jack would probably disagree, but I’m in charge here, and he’s not there to say anything about it anyway. 😂
  10. Aethmud

    (IC) Quickleaf's Rime of the Frostmaiden

    Jacks whispers back, “Spider-Aric, that’s the spider monstrosity that climbed up with Zeth and Lumrolr! Like Aric, but a spider. If you were a spider, you’d be named Spider-Alma.” He starts humming, and sings softly under his breath, “Spider-Aric, Spider-Aric, Friendly goblin, who’s quite...
  11. Aethmud

    [OOC] Quickleaf's Rime of the Frostmaiden [closed but waitlist is available]

    I'm torn between flying up to help with the ambush vs. staying below to deal with any unexpected events that happen near Alma and the toads. My inclination is to reinforce below for now. If things go haywire up there, Jack can fly up to assist.
  12. Aethmud

    (IC) Quickleaf's Rime of the Frostmaiden

    Jack whispers to Alma, "Fresh kobold would hit the spot with these toads, just the kind of snack they're looking for!"
  13. Aethmud

    [OOC] Quickleaf's Rime of the Frostmaiden [closed but waitlist is available]

    I am good with that, thanks. Also having tons of fun here! Always a great time in your games @Quickleaf
  14. Aethmud

    [OOC] Quickleaf's Rime of the Frostmaiden [closed but waitlist is available]

    Yes, moving ahead to the run through the Underdark sounds great. The plan -- as I understand it -- is to bring the ice toads along at first, help them find a satisfying snack on the way (while they in turn help us to get past an obstacle), then ditch them so we can speed along. If no...
  15. Aethmud

    (IC) Quickleaf's Rime of the Frostmaiden

    Jack claps his hands together in a cheerful gesture of agreement, "I'm with Brydum, let's leave this passage be. No time for a magic missile dance party." A grin spreads across his face. "As much as I'd love to stay and explore every trap and treasure this place has to offer, we’ve got a...
  16. Aethmud

    (IC) Quickleaf's Rime of the Frostmaiden

    "An empty corridor! Empty is good. Bet the intruders weren't able to get inside here." Jack allows the nascent Icy Touch spell between his hands to dissipate into a poof of snowflakes. Jack's face turns pensive, as he wonders aloud, "A ways back, we saw some mural of a priestess carrying...
  17. Aethmud

    (IC) Quickleaf's Rime of the Frostmaiden

    Jack nods to Lumrolur, incidating his readiness for what might come. "If we hit another trap, I'm giving up adventuring to become a trap critic," he whispers with a smirk, "This place is a goldmine for reviews!" He murmurs an aside to Brydum, "Dumathoin is the god of mining and deep secrets...
  18. Aethmud

    [OOC] Quickleaf's Rime of the Frostmaiden [closed but waitlist is available]

    Jack uses 2 hit dice for 6 HP (3+3) during the short rest, bringing him back to 12 (out of 12 max) HP. Did the dice rolls on D&D Beyond. Jack's got 1 hit die left. Hope that might be enough to get through the Underdark passages. If we're going to go this far without long rests on a regular...
  19. Aethmud

    [OOC] Quickleaf's Rime of the Frostmaiden [closed but waitlist is available]

    I'd prefer a temporary solution for the magic missile trap, as long as we aren't taking further damage. A permanent or semi-permanent solution might at some point lead to infiltration of the Underdark into the dwarven temple. I'd rather not come back someday, or hear word from afar, that the...
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