Well...I was almost going to mess around with Sigil some, to get some first hand experience with it and compare it to the tepid (at best) things I've heard, but now I don't know if doing so will feel like messing around in a digital tomb where a great majority that worked on it were canned.
The potion system from Obojima works very well, dropped into any given game. A couple of my players like to tinker and search out ingredients, so they've gotten a kick out of it.
Ease of running via digest-formatted rules, a focus on emergent gameplay and reliance on random elements, thus quick, random character elements. It FEELS so smooth to run, and honestly more intimate between everyone at the table, since very little of what you can do is on your character sheet...
The spell is not targeting the druid in any way, and contents of one's stomach go with the creature being teleport, just as items worn/carried. I would rule that is would not work, simply based on those two points.
One of my players when I ran Dragon Heist is planning on running it soon, and he messaged me one day with various questions boiling down to "What the hell is this book?" I told him how I had to engineer a whole gang war sub-system, used multiple villain at once, and filled out the section of...
I have yet to run ToA, so as far as "classics," the most recent (though not recent) is Curse of Strahd. I didn't HAVE to fix a bunch in it, though I did anyway, and most important of all, my players had a great time in it.
I said to my partner, "wrestling is other side of the coin to drag, so this makes sense." I really enjoyed the 2 seasons of drag, and while I'm not a wrestling fan, I'll give this upcoming series a try.
I have to have a fully-stocked kitchen's worth of herbs and spices in my games, since my players love to describe the meals they eat and really enjoy when eateries reflect the culture of the place they are. I dig your subsystem, OP!
Mortismal Gaming on YT has a whole playlist of Eora/Pillars of Eternity lore; most of them are pretty short videos. It's from early on in this channel's life, so the audio is not super, but not too horrible I think. Link to the playlist:
I'm a HUGE Pillars of Eternity fan, but I hate paying for early access to a game, so my principles are just barely winning out. I'm eager to visit Eora again, but I'll just enjoy it when it's out fully.
It will take me some time using the '25 MM to gauge overall how these monsters perform against my generally combat-competent and savvy players. I think it will be very easy/ a non-issue to use the new stats with "older" characters.