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  1. W

    Credmoore Play by Post

    As to the ritual, you think you are only on the fringe of it. You still hear the chanting going on so you know it isn't over. The Mist Shrouded Warrior moves bellows, "The Horned One is Mine!" and charges at Xaal. The other warriors obviously spurred by their leaders bold move charge toward...
  2. W

    Credmoore Play by Post

    OOC You beat me to the punch I was adding inits I forget that you tend to be on around now. Your Arcana check combined with the fact a tar devil just stepped out of the pool suggests to you that they may be trying to summon tar devils. You are not sure. Green Glowy fellow maybe the fusing of...
  3. W

    Credmoore Play by Post

    OOC: BoudasBrain send me the Super Hero stat spread sheet.
  4. W

    Credmoore Play by Post

    Neither of you can make any further guesses at anything you have learned and you are all ready to go straight for the bandits. You push deeper into the caverns, the dripping sounds of water are soon replaced by a faint chanting that echoes off the walls. Though you cannot make out the words...
  5. W

    Credmoore Play by Post

    You rush the pair, by the time they realize they are under attack, the fight is over. With fear in their eyes the guards raise their hands in the air. "Woah Woah! Nesker ain't worth dyin for, nine hells he's hardly worth workin for, in fact..." the guard looks at his mate, looks at you, looks...
  6. W

    Credmoore Play by Post

    Having both decided the western cave is your first target you approach with common sense not advertising your presence, but not really going stealth, since really that isn't anyone here's strong suit. The three of you leave your horses in a clearing not too close, but not too far away. You...
  7. W

    Credmoore Play by Post

    The Blue Hand will not assist, they feel they are needed where they are and will not risk the travel across the river to go to the caves.
  8. W

    Credmoore Play by Post

    * Missing Items - a crate of Dwarven Steel Weapons, mostly axes and short swords. All would bear the mark of the same dwarven smith. * Caves are the same distance as the lair you were seeking more or less. * The group that took them was another bandit group, of a less honest variety. They...
  9. W

    Credmoore Play by Post

    Heh. This lots got some guts eh boys?. You seem like upright folks ready to fight some honest folk... well honest enough folk to be on yer way. What's say we compromise you help us get the gear we need, we waive our usual fee? * they want you to reclaim a shipment of dwarven arms that one of...
  10. W

    Credmoore Play by Post

    The banter continues back and forth for a bit before the man calls out into the woods, "Boys this appears to be taking a bit longer than anticipated, these knights are awfully wordy." Muffled chuckles come from the surroundings before several other men and women come slowly out of the woods...
  11. W

    Credmoore Play by Post

    History check first to see if I can identify the blue hand print... - The handprint it self means nothing to you. You know that bandits in this area are typically not well equipped, their gear is generally a mishmash of different styles and qualities. Many of the groups take toward marking...
  12. W

    Credmoore Play by Post

    Ditto on the emails stopping. All in agreement to catch up with Kade to confirm threats and happenings you set off toward the nearest settlement, a small thorpe that isn't so much as a dot on most maps. The locals advise that it has been some time since they saw the Warden, they last heard he...
  13. W

    Credmoore Play by Post

    Moon Wolf's thoughts regarding destiny/fate bringing you here. "It is often this way in the stories my old man used to tell, a bunch of lads and lasses all minding there own when Bam! here comes destiny and they are suddenly on an adventure. I never paid it much mind, seemed like good for...
  14. W

    Credmoore Play by Post

    Some reminders: I had to go dig up the old email trail to figure out where all this information was but as a reminder: There were three dragons supposedly slain or defeated by GE. -The Black Hakra lived in the swamps -The Green Nefaustus the forests -The Red Anandak lived in the mountains. It...
  15. W

    Credmoore Play by Post

    Xaal would also like to know what he hopes to benefit... why, for example, is he seeking the green dragon lair and not any of the other destinations? why now? is it simplly divine providence our paths have crossed? * Essentially no one is sure of the exact location of G.E.'s keep, enough...
  16. W

    Credmoore Play by Post

    Moonwolf You say your farewells to the elves who look happy to be alive, they take your words of warning and flee the valley back to base camp. Moonwolf accompanies you on your trek out of the far side of the valley. You feel safe enough as you proceed but realize that the danger is spreading...
  17. W

    Credmoore Play by Post

    Your concerted efforts and mighty attacks tear though the zombies. Though a few stagger on you are easily able to wipe them up. As the last of the mist draws away you are filled with a powerful fey force. Though no voice speaks the words you get a clear feeling of their intent. "Thank you...
  18. W

    Credmoore Play by Post

    OOC. The elves are basically fighting off screen. Zombies 1,2,3 all attack Xal with their misty claws. ***Please double check that I didn't miss a buff to your AC somewhere down the line. 2 and 3 both wrap Xal with their Misty Claws draining the life essence right out of him. By my count...
  19. Knights2-1.JPG

    Knights2-1.JPG

  20. W

    Credmoore Play by Post

    He Follows up with another attack, but misses horribly. Updated the Map. Will Post Z turns soon, ran out of time this morning
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