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  1. W

    Credmoore Play by Post

    Ok Noted the radiant damage from Bouda's Attacks. The zombies don't like that. MoonWolf gets two turns since I forgot him. Init is Xal, Bouda, Moon, Zombies. Xal's Crit destroys the zombie. Boudas Misses two (even with low zombie reflex) but bloodies the third. Moonwolf Charges z4
  2. W

    Credmoore Play by Post

    Xaal charges z5, stiking a solid blow. The creature is bloodied and cling to unlife by sheer evil will. Bouda's first attack misses, second two take effect. You have won initative. First real round starts!
  3. W

    Credmoore Play by Post

    Sorry for the delay! I think I will try to have set days I post regardless of any player updates and hopefully that will keep me on track. Im thinking Ill post on Monday, Wednesday, and Friday. Without further delay: Xaal's speech rallies the young elves, they remember their training and...
  4. W

    Credmoore Play by Post

    The two elves seem exhausted, scared, and more than a little on edge. "What is happening is that everything has gone drow! We have been attacked nonstop by the Mist that Crawls. Moon Wolf took a nasty wound in the initial ambush buying us time to take firing potions. He was fine for a time...
  5. W

    Credmoore Play by Post

    Re: Attacks by undead and raiders, they have been on the rise, some are starting to suspect that there is a power in these parts that is controlling the different bands and making them into a more unified force. It is unknown where a group like this might be able to grow to sufficient size...
  6. W

    Credmoore Play by Post

    OK here we go: - the green dragon lair, the elves have not heard anything specific, recent about the lair. They are aware of the legend of Golden Eagle and that he supposedly fought a green somewhere in the area. Moon Wolf came through asking many of the same questions and seemed to have been...
  7. W

    Credmoore Play by Post

    You arrive at the entrance camp just as the sun starts to dip below the horizon, you are met, as expected, by the elves guarding the entrance to the valley. Camp probably doesn't do this area justice, village is probably more accurate, but all of the residents are trained warriors. It is...
  8. W

    Credmoore Play by Post

    I will be back on track toward a goal of a post/day, [with a more likely 4-5 posts per week]. Typically you should see my posts around this time.
  9. W

    Credmoore Play by Post

    Off to see the Elves You have decided to seek the clansmen of Bouda's father in the Lorwood, on your route to the ancient lair of the Green Dragon in pursuit of Moonwolf and also of the Warrior Golden Eagle. Though the road looks quite wild, soon you spot subtle signs of its caretakers, the...
  10. W

    Credmoore Play by Post

    Sorry gents, the time change ninja kicked me. I will have a nice juicy post worked up for a bit later today and we will get this show on the road
  11. W

    Credmoore Play by Post

    Yes yes, warn the townspeople of my plans, ruin my fun. Got it. I assume you met a traveler or two on the way and spread the word.
  12. W

    Credmoore Play by Post

    You decide to continue with the original mission as quickly as possible and then perhaps deal with the Dungeon of Graves. [ooc note for clarity: the dungeon is indeed a massive complex, think of it more like the Chaos Scar and less like a standard dungeon. You can tackle just a level or...
  13. W

    Credmoore Play by Post

    Bouda your knowledge proves more extensive. The runes while crude, look like the runes pioneered by the Necromancers of the Grey Peak. A city ruled by an enclave of necromancers in the far northwest of the mainland. Given what the two of you have learned so far, it seems this silver skull...
  14. W

    Credmoore Play by Post

    They seem to be of no language you are familiar with, they are certainly arcane in origin. You are pretty sure you have seen them before in your studies, but the reference escapes you at this time. It does however stick in the back of your head as a frustration, - 2 on all "mental" skill uses...
  15. W

    Credmoore Play by Post

    For the record you can't decide post roll that a roll was an assist, that being said cool plan and execution + decent rolls = win. Bouda's Blade plunges into the loose soil, there is a muted "Squeak!" and Xaal's hand darts in after the rat. You feel the tail and start to pull as you do so the...
  16. W

    Credmoore Play by Post

    The Rat Astral Sealed and more than a little frustrated at the failure of its minions, shifts away 6 squares, changes shape into a rat [tiny] and shifts six squares down a small hole beneath a nearby bush. Unless you do something, quick (and clever) that rat is gone. Yes Seal hit prior to...
  17. Knights2-1.JPG

    Knights2-1.JPG

  18. W

    Credmoore Play by Post

    Xaal's critical smashes through through the zombie sending a sickening spray of rotting meat flying through the air as it dies. As Xaal's slash lands on the Rat, Bouda's divine glow strikes the rat obviously cause great pain. The rat looks far from finished, in fact it appears to heal a bit as...
  19. W

    Credmoore Play by Post

    Top of the Turn Z3 Full Health R Full Health Bouda Full +3temp Xaal 24hp (-2 to attack and ca while adj to z3) Init Bouda Xaal Rat Zombie
  20. W

    Credmoore Play by Post

    Zombie 3 Attacks Xaal
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