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    D&D 5E MPMB's D&D 5e Character Tools

    I figured you could just re-use whatever code you used for the equipment section. Copy-paste job, adjust for 3 lines instead of 14 (or however many).
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    D&D 5E MPMB's D&D 5e Character Tools

    I'm not sure how successful I've been in arguing my case, but I feel you focused way too much on the feats maximum (that pretty much was the least important aspect of the redesign). Like, the feats could kept at 4, with the other 4 becoming notes, with the notes being (optionally) converted into...
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    D&D 5E MPMB's D&D 5e Character Tools

    One situation where having individual Adv./Dis. on individual weapon would be useful: Cursed weapon. Just got a Sword of Vengeance +1, and it gives me disadvantage on attack rolls made by any other weapon. Grr... It's a rare case, though. Just a spectacular coincidence that I couldn't think of...
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    D&D 5E MPMB's D&D 5e Character Tools

    Also, in the combat rules, I feel like things should organized either 1) Alphabetically, or 2) By action type So that would be either * Dash (1 a) * Disarm (1 att) * Disengage (1 a) * Dodge (1 a) * Escape Grapple (1 a) * Grapple (1 att) * Help (1 a) * Hide (1 a) * Mark (1 att) * Move Grappled...
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    D&D 5E MPMB's D&D 5e Character Tools

    Been thinking a bit about the general layout. Page 1 is mostly fine as is. Basically the current status of the character. Numbers heavy. Page 2 is a mix of character development, background, and inventory. Page 3 is a mix of combat status/info, and inventory. Page 4 is affiliations and...
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    D&D 5E MPMB's D&D 5e Character Tools

    7.2 is still up btw.
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    D&D 5E MPMB's D&D 5e Character Tools

    "I switched the Current Max HP and Temporary HP fields" I took a look, and yes, this is much better / less confusing. "I've done the same tooltip reference for race and background, so I think it is not too much of a break in style to leave it in the tooltip for feats as well." It's not a...
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    D&D 5E MPMB's D&D 5e Character Tools

    1) Also, I note that the effects of exhaustion aren't fully implemented. Level 1 works, not all above Level 2+ are implemented.Speed effects aren't there, and selecting (for example) Exhaustion Level 4 should apply all the effects of exhaustion Level 1-4. 2) The 'To Hit' boxes of attacks should...
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    D&D 5E MPMB's D&D 5e Character Tools

    1-3) Cool 4) [...] Now that I've done the class features in this ugly way I guess I could do the feats in the same way, what do you think? Whatever works, but I don't see the class features implementation as ugly. Personally, I usually just added it the feat name, something like "War Caster...
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    D&D 5E MPMB's D&D 5e Character Tools

    Things are coming along nicely since I last dropped. A few things 1) Selecting the War Caster feat should add "Adv. Constitution (Concentration)" in the "Saving Throw Advantages/Disadvantages". 2) The AC During Rest field should probably be centered. Right now it's left-aligned. 3) The "Limited...
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    D&D 5E MPMB's D&D 5e Character Tools

    Just dropping by to let you know that some items like the Ring of Protection (+1 AC, +1 Saves) are ... not very well handled by the sheet. Right now, the only way to have the bonuses are to put a Ring of Protection in one of the defense rows for the AC breakdown, and to use hidden modifiers to...
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    D&D 5E MPMB's D&D 5e Character Tools

    I got a master's in particle physics, numbers don't scare me. It is, however, a lot more user friendly to see "Base AC goes from 16+Dex to 13+Dex" instead of "Base AC goes from 15+Dex to 13+Dex" and also remembering to look further down the sheet to be reminded "Oh right, that +1 Misc doesn't...
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    D&D 5E MPMB's D&D 5e Character Tools

    I personally print the sheet, but I know of others that play digital only. I like to scribble things. As far as my personal use is concerned, I'd prefer this to be implemented like I described, but as long as the basic armor field remains editable, I'll just delete the misc entry and pump the...
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    D&D 5E MPMB's D&D 5e Character Tools

    I think it's quite likely. I know for a fact that most of the members of my party remove their armor every night so they can sleep (those of us that wear medium or heavier, at least). My character casts Mage Armor before going to sleep just so he has some protection if ambushed/surprised at...
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    D&D 5E MPMB's D&D 5e Character Tools

    Ah, I see it now. Guess I wasn't paying attention, or did something else so that it didn't display. I'll keep an eye on it. I prefer it on the Armor itself so it frees up the Misc. slots, but it's fine on the Misc. slots too. However, the current implementation is not perfect. The AC bonus will...
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    D&D 5E MPMB's D&D 5e Character Tools

    The Fighting Style > Defense of Fighters does not correctly give the +1 to AC while wearing armor. When that's the case, the base AC of all armors should be increased by 1. Also the "hidden" +1 to hit modifier does not work on weapons. It seems to take the hidden + to damage for both the + to...
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    D&D 5E MPMB's D&D 5e Character Tools

    I ran into the problem with Abilities and Racial Traits. This has something to do with the order in which things are declared. If I declare attributes before race, things work. Race before attributes, the attributes mod don't get calculated. Racial traits never show up no matter what. Also, if...
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    D&D 5E MPMB's D&D 5e Character Tools

    Also, I feel the "animal companion / familiar" section should be its own Animal Companion/Familiar PDF thing. The vast majority of characters won't have a companion/familiar, and it's annoying to have to remember not to print those two pages every time you print the sheets. Alternatively, you...
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    D&D 5E MPMB's D&D 5e Character Tools

    Changelog: - Added a pop-up to notify about missing subclasses that also lists all excepted subclass names I think you meant 'accepted' class name :p. More stuff for the spell sheet: Suggestion: Add an internal 'Ritual' column. This would allow you to do more with the coding logic if you want...
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    D&D 5E MPMB's D&D 5e Character Tools

    Some more typos (yes, again! I'm relentless!) Aganazzar's Scorcher | Still a reference to "Dexterity save halves" Bigby's Hand | "Bns" should be "bns" in description. Erupting Earth | Still a reference to "Dexterity save halves" Faerie fire | "had advantage" should be "have advantage" Ice...
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