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  1. K

    Skill Training Vs Multiclassing

    It's a shame it has to be this way, IMO. You obviously don't have to multiclass, but if you choose to take Skill Training instead, you'll be behind in potential. I almost wish I hadn't noticed this. As much as I love what 4th edition has done for standardization, ease of use, streamlining...
  2. K

    Skill Training Vs Multiclassing

    Let's say a player wants to gain training in a skill. Assuming you had a 13 in the stat required by the Multiclassing feat, what reason would there be to choose the Skill Training feat over a Multiclassing feat that contained the skill in question? Example I'm a fighter with 13 strength or...
  3. K

    New Class -- Historian (think Indiana Jones / Tomb Raider)

    I've been looking through the Historian's powers, and I have all kinds of questions. I'll continue looking, and try to split these up into different posts so they aren't so large. I noticed that A) all of your encounter power levels have an attack specialized for the 4 paths of the Historian...
  4. K

    New Class -- Historian (think Indiana Jones / Tomb Raider)

    I love when people post homebrewed classes, but I've learned my lesson in using them before they've had at least a single major update. I'm glad to see you updated this class, and I'm giving it a good look over right now. I haven't read any farther than the first few At-Wills, but I have three...
  5. K

    Perception and taking 10/20.

    Awesome idea Markn, that solves the issue in my mind.
  6. K

    Difference between Attacks and Attack Rolls.

    That makes my brain hurt. Is there errata or CS on this subject? I'm hesistant to make any decisions after seeing how farspread this is.
  7. K

    Half-Elves, yes? Why not Half-Dwarves?

    I made those changes pretty quick, something like 10 minutes, so I managed to fudge it up it seems. I was renaming and moving stuff around, didn't notice that I changed Like a Rock to a feat. The "You can use Like a Rock as an encounter power" is supposed to be for Shrug it off, not Like a Rock...
  8. K

    Perception and taking 10/20.

    Thanks again guys, I'm feeling a lot better about this now that I know taking 20's still in the game.
  9. K

    Half-Elves, yes? Why not Half-Dwarves?

    Here's some changes/feat ideas I thought up. I have no idea how balanced they are; feel free to help me balance them. Mül (Half-Dwarf) RACIAL TRAITS Average Height: 5'6"-6"2" Average Weight: 160 – 230 lb. Ability Scores: +2 Strength, +2 Constitution Size: Medium Speed: 6 squares Vision: Normal...
  10. K

    Difference between Attacks and Attack Rolls.

    What I meant was "make the second attack roll", which, although meaning the same thing, is important to note since this post is about the difference between attack and attack roll. Good pointing that out though, bad wording on my part.
  11. K

    Difference between Attacks and Attack Rolls.

    Thanks for the info man, it really helps.
  12. K

    Perception and taking 10/20.

    Alright good to know. Follow up question: assuming using your PP happens automatically without having to take an action (?), a player enters a room on the run from baddies that contains a hidden door, and no other exits. He knows he has 6-7 rounds before the baddies arrive. His PP isn't high...
  13. K

    Difference between Attacks and Attack Rolls.

    I am finding some abilities and powers are hazy on what constitutes the difference between an attack and an attack roll. Here is an example: A player in my group is currently running a 12th level Divine Oracle Cleric. His 11th level Paragon Path encounter power has the following effect: "You...
  14. K

    Perception and taking 10/20.

    Normally, a character who is out of combat and not actively searching for hidden doors, items, or traps uses their passive perception (PP) to determine if they see said items. There doesn't seem to be a "Take 20" rule in 4th edition, which brings me to my issue. If a player wants to spend...
  15. K

    Word of Mearls: Official Player races will not get Oversized Weapons. Forked Thread

    I hate to be that guy who says "We're going off topic!" and then just has to add in his last two bits... but I'm going to anyways. For one, at least for me, Kobolds' shifty quality is not a kobold-defining idea; Kobolds have been around a lot longer than 4th edition, which is when "shifty" came...
  16. K

    Swordmage Woes

    Many thanks. It was my thinking that it changed all damage straight to Lightning, which is a lot less useful then adding it on instead. Good to know. 2) I thought so. Time to change my feats again.
  17. K

    Word of Mearls: Official Player races will not get Oversized Weapons. Forked Thread

    Well, for one, It makes absolutely no flavor sense. A Kobold without darkvision has lost their primary means of survival in their normal habitat. The only way this could make possible sense is if all of the PC Kobolds lived long enough above ground that they lost their DV... but then they are...
  18. K

    Swordmage Woes

    A few more questions have popped up: 1) When I use my Lightning Kopesh's At-Will Power, "All damage dealt by this weapon is Lightning Damage", does that mean all damage dealt by the entire power, all damage that isn't already "typed" in the power, or just the [W] damage itself is Lightning...
  19. K

    Swordmage Woes

    Once again Masks, thanks for the advice. My group had quit playing awhile, I'm still catching back up on all the details.
  20. K

    Swordmage Woes

    Thanks for the comparison, I noticed the new rules for MW armor in the AV, definitely plan on picking up earthhide in a level or two. I opted for Solid Sound instead of Hide Spec for my first paragon feat since I'll almost always have SS activated. A floating +2 to my saves is better than a +1...
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