Search results

  1. I

    D&D (2024) Humanoids in the MM...

    It could only target humanoids in 2014 also, but yes. I mentioned this in another thread but all of these changes have made necromancy decidedly worse RAW (losing 'goblinoids' in their entirety especially hurts the amount of stuff you can raise). You're basically limited to finding bandits to...
  2. I

    D&D (2024) Humanoids in the MM...

    Humanoid feels like a category error at this point. It's trying to be a creature type like the rest when really it's half creature type, half meta type for certain kinds of NPCs (and PCs) under the very old assumption of "humanoid = person" and "non-humanoid = monster" that the game had almost...
  3. I

    The Gith Are Now Aberrations in Dungeons & Dragons

    The old wording separated the spell into two different effects - banishing to the demiplane, or banishing to native plane, depending on whether the creature was native or not to the plane you're on. The new version seems to be replacing the "returns to the original space" effect specifically...
  4. I

    The Gith Are Now Aberrations in Dungeons & Dragons

    I agree, and this is why I like the "home/native plane" wording Banishment used to have (and DIspel Evil and Good still has), but now the paragraph for it is this: "If the target is an Aberration, a Celestial, an Elemental, a Fey, or a Fiend, the target doesn’t return if the spell lasts for 1...
  5. I

    The Gith Are Now Aberrations in Dungeons & Dragons

    I generally like these changes. I also think dragonborn, elves, tieflings, and aasimar should be dragons, fey, fiends, and celestials, respectively. Goliaths should probably be giants, too. However, I really don't like the half-baked implementation of things surrounding the changes, especially...
  6. I

    D&D (2024) Monster Manual 2025 Aberrations & Oozes Video

    Kobolds really made out like bandits with the changes. Not only does charm/hold person not work on them, neither do any of these.
  7. I

    Monster Manual Suggests Changes Are Coming to Some Playable Species

    That feels a little post-hoc to me - like if we take that as a broader meta statement, he's just trying to rationalize the massive meta changes that already happened for meta reasons with in-story beats, not trying to make a statement about where the meta wants to go. By 2016, those massive...
  8. I

    Monster Manual Suggests Changes Are Coming to Some Playable Species

    I'm not sure I agree with this fully, because most of the nerfs to that from the spell side at least were there by the beginning of 5e and 5.5e hasn't changed them much except for weird edge cases; I don't know much about 4e so it might be similar there. 3.5e has a good number of permanently...
  9. I

    D&D (2024) 2024 Monster Manual: Monstrosities Art

    Difficult to tell from this alone (since this seems like not the full art), but I do hope the Behir keeps its "tube with stubby legs" look. The 2014 version looked slimy and amphibious, and reminded me a lot of an eastern lesser siren with too many legs. This is what one of those looks like...
  10. eastern lesser siren.jpg

    eastern lesser siren.jpg

  11. I

    D&D General (silly thread) What alignment is your furniture?

    My furniture's alignment is done on a case-by-case basis using a carpenter square and a... oh, wrong kind of alignment.
  12. I

    D&D (2024) Check Out The New Monster Manual’s Ancient Gold Dragon

    True, which is why I said it was "spending an action to force any targets that saved/avoided to make the save again, and meaningless otherwise" two sentences later. :p But remember, the only cooldown change is a split - the control breath and the damaging breath aren't actually on reduced...
  13. I

    D&D (2024) Check Out The New Monster Manual’s Ancient Gold Dragon

    This is speculation, but I think this might be something they're doing to metallic breath weapons specifically, based on the comments Crawford was making in the dragons video about metallics being able to use breath weapons "twice as often" as chromatics. To me, that is a downright bizarre way...
  14. I

    D&D 5E Magic healing of inborn conditions

    It's always just looked like a possession spell to me, which I think is fine as a niche, especially in the Necromancy school. It's where Magic Jar juggles PC abilities with the abilities that the body has that it gets nonsensical. 2024 has made it much worse than I've ever seen, though (fairy...
  15. I

    D&D (2024) The Dragons Video for the 2025 Monster Manual

    I just see a bunch of spicy, flappy lizard babies here. Even knowing they're each the size of a person.
  16. I

    D&D (2024) The Dragons Video for the 2025 Monster Manual

    ...Meanwhile I'm over here thinking the new wyrmlings are some of the cutest D&D creatures I've ever seen.
  17. I

    D&D 5E Magic healing of inborn conditions

    I like this interpretation, and I think the Brandon Sanderson system mentioned earlier (i.e. the answer to that personal question is made by the individual being healed and/or changed - so whether healing magic erases a PC's scars is up to the player, for example) lends itself well to taking the...
  18. I

    D&D (2024) D&D Monster Manual (2025)

    Oh my god... they put gecko toe pads on the wing claws, too. I love this design so much.
  19. I

    D&D 5E Magic healing of inborn conditions

    Yeah... True Polymorph is not really "True" Polymorph as of some errata quietly added to later printings of the 2014 PHB in around 2016, which has carried into the 2024 PHB. The text, "the transformation becomes permanent," has now become, "the spell lasts until dispelled." RAW it is no longer...
  20. I

    So Much Art From the 2025 Monster Manual

    Ah, but if the wings were longer you wouldn't be able to turn one of these majestic and powerful guys into a lifelike gold dragon yard decoration.
Top