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  1. M

    D&D 5E Beastmaster's animal companion: can it survive for 2 rounds?

    Well, in one of the recent Mike Mearls interview, he mention that there will be surveys after the books are out. And they will fix class if they are working properly or provide alternatives. In the meantime, I guess we'll just wait and talk about other things. And when I said the goal of this...
  2. M

    D&D 5E Beastmaster's animal companion: can it survive for 2 rounds?

    And the growth of the relationship ends when you are stunned or drop to 0 because then the companion doesn't know you anymore. I guess the monsters do a good work of rearranging your facial features:p
  3. M

    D&D 5E Beastmaster's animal companion: can it survive for 2 rounds?

    Like I said, we 'll definitely make it work during play, but that doesn't excuse the fact these rules are poorly written. If we let common sense be the judge, wouldn't it make more sense for the attack command be part of his action and not his whole action before level 5? If the rules are not...
  4. M

    D&D 5E Making Monsters Interesting!!

    :D Yes, on hit effects are quite common among the Scourage of the Swordcoast monsters. But they removed most of them in the Monster Manual. On hit grapple effects from the owlbear and pit fiend's tail and some monster reactions are removed ... I wonder if they have gone too far to make monsters...
  5. M

    D&D 5E Beastmaster's animal companion: can it survive for 2 rounds?

    I don't even care about the numbers, it's a problem of rules not supporting the concept. Why would it take up your whole action to yell 'attack' to your companion? Why wouldn't your faithful companion not come to your aid when you need it.
  6. M

    D&D 5E Beastmaster's animal companion: can it survive for 2 rounds?

    I think his point is mainly that you don't command it to do something other than moving as part of your action, it takes up your action before you get the extra attack feature, so both gets to move but only one of you would get to attack. And like I mentioned, if I get into trouble( got...
  7. M

    D&D 5E Beastmaster's animal companion: can it survive for 2 rounds?

    Off course, there are always solutions that we can come up with, but why would we need to in the first place. It's one thing to leave room for DMs to do what they want, this isn't it. The DMs have to pick up the slack because the rules are lacking in this department. The whole concept of the...
  8. M

    D&D 5E Beastmaster's animal companion: can it survive for 2 rounds?

    Yes, this is probably the biggest problem with the beastmaster ranger, your companion's action is too restricted and makes no sense what so ever. I guess they were just not ready to do summoner/ companion classes. Just imagine this: Guenhwyvar sitting there yawning while Drizzt getting pummel...
  9. M

    D&D 5E Druid 20 = Infinite Hit Points

    Not to mention that you could use an action surge on the same turn to get 4 more attacks for a total 8 attacks, with a crit range of 18-20 for the Champion. Man, that's a lot of damage...:cool:
  10. M

    D&D 5E Druid 20 = Infinite Hit Points

    Let me illustrate some combat situation that could happens at 20th level. Lich cast power word: kill, you died Lich cast disintergrate, fail save, you died Pit fiends cast hold monster on your party then proceed to beat you guys senseless Orcus hit you with his rod, fail save, you died...
  11. M

    D&D 5E Druid 20 = Infinite Hit Points

    Better at not dying to normal attacks, not everything. Having more hit points doesn't give you more damage output, skills to open locks, saving against effects..
  12. M

    D&D 5E Druid 20 = Infinite Hit Points

    Yes, it makes druids very hard to kill and it's probably not intended. But at 20th level, there are plenty of deadly spells flying around that would make druids life hard. They still can get charmed, stunned, incapacitated, petrified and others. When you are clashing with godlike being and...
  13. M

    D&D 5E Druid 20 = Infinite Hit Points

    I wouldn't worry about it, it's a 20th level feature. I highly doubt that being very hard to kill with attacks will matter all that much then.
  14. M

    D&D 5E Druid 20 = Infinite Hit Points

    Well, I'm pretty sure this is not intended. But I don't see it as broken, there are plenty of ways to get around it. The druid can still be affected by plenty of spells and different conditions. At 20 Level , crazier :):):):):) happen all the time and most people don't even get to those level of...
  15. M

    D&D 5E Beastmaster's animal companion: can it survive for 2 rounds?

    Not poisonous snake.. it's GIANT poisonous snake.:D
  16. M

    D&D 5E Why are treants vulnerable to fire?

    Well, I think we have enough treants on fire for now.. Let's move on to the topic of why leopard seals are not in the Monster Manaul. I mean have you seen these animals, they are the ultimate penguin killers.:cool:
  17. M

    D&D 5E Why are treants vulnerable to fire?

    I've been thinking of converting pokemons into D&D monsters...but it will definitely take a long time.
  18. M

    D&D 5E Making Monsters Interesting!!

    While I like 5e overall, I feel like some of the monsters are lacking in the mechanic department. I would like to enlist your help to add something unique without over-complicating them. So the idea is to add one trait or an attack that would make them interesting. I mean what's a crocodile...
  19. M

    D&D 5E Why are treants vulnerable to fire?

    Does it actually make sense? I mean there are fire-intolerant plants that tend to be highly flammable and get destroyed completely by fire. But Many big ass trees are fire tolerant or have some degree of fire resistance. Without apparent weak spots or vital organs that humans have, I'm pretty...
  20. M

    D&D 5E Let's list the "broken" spells

    Spells are as broken as the DMs allow them to be. Even the Glyph of Warding can be broken as hell if the players decide to use their down time to make a bunch of them.
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