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  1. Marimmar

    The shapechanged golem paradox.

    Another thing... From Shapechange: The assumed form cannot have more than your caster level in Hit Dice (to a maximum of 25 HD). From Epic SRD: Mithral Golem Huge Construct Hit Dice: 36d10+40 (238 hp) ~Marimmar EDIT: Damn, someone beat me to it. :D
  2. Marimmar

    The shapechanged golem paradox.

    Even Shapechange doesn't allow you to turn into a Construct. Unless the Mithril Golem is a living creature somehow this wouldn't work. From Polymorph: The new form may be of the same type as the subject or any of the following types: aberration, animal, dragon, fey, giant, humanoid, magical...
  3. Marimmar

    Multiple Spot/Listen checks with one roll?

    Quasqueton asked for a good way to handle such situations and since he seems to be the DM it's up to him to decide. I just gave my 2 €uro Cent. Take a look at the Disguise Skill entry, there it says: If you come to the attention of people who are suspicious (such as a guard who is watching...
  4. Marimmar

    Entagle vs. Diminish Plants

    I'd let it work because of the clause becoming untangled and the 3rd vs 1st level spell. Besides anyone preparing such a weird/specialized spell like Diminish Plants should get something out of it. ~Marimmar
  5. Marimmar

    D&D 3E/3.5 City of the Spider Queen 3.5 ?

    We started the german version last saturday and it is 3.0. BTW the Drow in the german version lack spell resistance. ??? ~Marimmar
  6. Marimmar

    Multiple Spot/Listen checks with one roll?

    Watchman, War 1, Wis 10, Feats: Alertness, Skill Focus (Spot), Skills: Spot +7, Listen +4 To remain unnoticed: Hide DC 17 Move Silently DC 14 Simple as that... ~Marimmar
  7. Marimmar

    Multiple Spot/Listen checks with one roll?

    I'd go for the Take 10 approach too, makes it easier and the rogue has a nice DC to see if he manages to stay unnoticed. More guards only increase the likelyhood of them starting to talk amongst each other since guard duty is terribly boring. So I don't see why more should be necessarily better...
  8. Marimmar

    Conjurer feats, where to find them

    The NetBook of Feats came up with this Feat: SUMMONING CONCENTRATION [General: Magical] Concentrate to maintain your summoned creatures. Benefit: You can maintain the duration of a summon spell (such as summon monster or summon nature's ally) through concentration. As long as you concentrate on...
  9. Marimmar

    Great cleave

    My greataxe wielding half-orc barbarian makes good use of the Feat. When fighting multiple opponents he regularly gets at least one extra attack per combat from Great Cleave. At 1d12+18 base damage while greater raging even high HP opponents tend to drop quite fast and his iterative attacks...
  10. Marimmar

    Advancing monsters

    ...and there's no reason why a huge ooze schouldn't be able to attack with 2 or more pseudopods but do not forget to adjust the CR for those extra attacks. ;) ~Marimmar
  11. Marimmar

    D&D 3E/3.5 3.5 Rogue PC building help

    I almost got lynched by our wizard after I had my way and we converted from 3.0 to 3.5. As a result he remodeled his wizard character from human Monk 1 Wizard 6 to dwarven Wizard 7 and introduced into his next DMed adventure a custom made 'Belt of Evasion and Invisibility' so that his precious...
  12. Marimmar

    D&D 3E/3.5 3.5 Rogue PC building help

    I guess he just means the Improved Feint part to which I agree mostly. If my rogue wouldn't play around with Two Weapon Fighting and had some more Charisma, I'd think otherwise but as it is, it's not really worth it. Combat Expertise all by itself is always interesting to take but that will be...
  13. Marimmar

    Taking 20 on Search vs a symbol

    I'd let the Rogue use his Search skill as normal, after all, he's got trapfinding as a class feature. Forcing the player to describe exactly what he does to find a trap would be like demanding from a wizard player to explain how he casts a spell. Let's just say he knows what to do like maybe...
  14. Marimmar

    D&D 3E/3.5 3.5 Rogue PC building help

    I'm working hard on it, Cha 8 doesn't help alot but Decipher Script and Spellcraft at 5 ranks each do offset it a bit. Emptying a Wand of Ice Storms on a large battlefield was a lot of fun. I hope to get another mass destruction wand again soon. :] ~Marimmar
  15. Marimmar

    D&D 3E/3.5 3.5 Rogue PC building help

    Indeed, I don't like dropping my weapons and wet my pants everytime someone waves a white hen's feather at me. :D ~Marimmar
  16. Marimmar

    Unhallow and Silence question

    The idea was not mine, our last night's DM made us look very flabbergasted, first our summoned nasties couldn't enter that darn tower and when we entered our spellcasters fell silent and couldn't do anything but get out of that unholy site. :D ...and I thought I was nasty when I introduced...
  17. Marimmar

    D&D 3E/3.5 3.5 Rogue PC building help

    Seems like some parts of the game are not about options but necessities. *hrmph* Well I guess Iron Will it is then. Thanx for helping me deciding. :) ~Marimmar
  18. Marimmar

    Unhallow and Silence question

    Unhallow allows the caster to tie another spell to an unhallowed site and the caster may decide who is affected by that spell. So if the BBEG ties a silence spell on an unhallowed site does this mean that only the good guys would be subject to the silence spell? ~Marimmar
  19. Marimmar

    D&D 3E/3.5 3.5 Rogue PC building help

    My PC just hit 12th level and now I have to think about the future again. To be precise, I cannot decide on what Feat to take. I have several options to play with and would like to hear some opinions or suggestions. My PC is a Ranger 1 / Rogue 11, he specializes in Two-Weapon Fighting (he's a...
  20. Marimmar

    O' Death Where is Thy Sting....

    One problem I see with permanent death is that should the party plunder their fallen comrades they add lots of items to the party stash. New characters would have to start out with no items to compensate and thus be a lot more in danger of being killed again or start with magic items and add...
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