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    Adventure: The Power of Knowledge (DM: Fragsie, Judge: TwoHeadsBarking)

    Shane mumbles another litany, and a glowing brand appears on the forehead of one of the threatening guards. Out of reflex, more than anything, Shane jerks back as the bandit that had struck him previously appeared again at his side. Radiant energy lashed out, enveloping him as he collapsed...
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    Adventure: The Power of Knowledge (DM: Fragsie, Judge: TwoHeadsBarking)

    Shane stumbles under the impact of the blow, his eyes glassing over. He whispers a quick prayer to Apoli, and healing energy flows out across the room, rejuvenating his allies and sapping strength from his enemies. I'll leave the question of whether Shane gets hit by all attacks last turn for...
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    To Catch a Crimelord, or Down the Rabbit Hole (garyh judging)

    Grim growls "Looks like this particular dwarf weren't lord of this particular hall of stone. Shame, with as pretty as it is." He draws both blades and looks about for concealment. "Like to be fighting another of those shadow beasts here soon".
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    Adventure: The Power of Knowledge (DM: Fragsie, Judge: TwoHeadsBarking)

    I actually meant M12 to start, but that was my bad. :-S On Shane's first turn, though, he moved back to J15 to flank a guard with Growl. It's mentioned in the ooc block.
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    Adventure: The Power of Knowledge (DM: Fragsie, Judge: TwoHeadsBarking)

    Ouch. If I could read, I would have made better use of my first turn. Also, Shane had moved to J15. I'm not sure if that would have prevented the bandit from attacking him, but I think it would have (he's probably still able to, but might give up an AoO). I'll work up a post for this turn shortly
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    Adventure: The Power of Knowledge (DM: Fragsie, Judge: TwoHeadsBarking)

    OOC: you get another save vs. dazed on your turn. The save on Shane's turn was extra.
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    [Adventure]: Stormcrow Tor (Judge: THB)

    Gruff twists in the Owlbear's claws, grunting almost incoherently. "Not today, you're not! You big beast! You twice-dammed lout!" The dragonshard secreted in the hilt of his kopesh flares, and Gruff brings the pommel down with a bonecracking crunch, breaking free at last. "Let's go, captain!"...
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    Adventure: The Power of Knowledge (DM: Fragsie, Judge: TwoHeadsBarking)

    Shane blinks as Tomas disappears into the darkness, then winces at the sounds coming from the cloud. Turning his attention to the thug in front of him, he calls "And you'll be next!" Radiant fire burns white-hot at the human's throat, and Skalisss feels his spirit lift. Shane takes a few...
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    Adventure: The Power of Knowledge (DM: Fragsie, Judge: TwoHeadsBarking)

    Shane darts forward and left, cursing the thugs as he does so. "What manner of evil is this? You're defiling a shrine!" OOC: (J12)
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    [Adventure]: Stormcrow Tor (Judge: THB)

    Gruff grunts and swings his blade; the edge slices through the owlbear's coat without marking the beast, and Gruff moves into the Tor. "Arkvatas! Into the tower!" Gruff shouts, and glowers at the silent forest. Not on holidays here- I just am not around much on the weekends. Standard: Booming...
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    To Catch a Crimelord, or Down the Rabbit Hole (garyh judging)

    Grim silently curses his leaden tongue and redoubles his efforts to help his companions. "Majesty, you can see that I am more brawn than brain, but I have learned to trust the counsel of these friends of mine. My experience lies in the woods and in stealth, but these" he indicates Kruk and...
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    Adventure: The Power of Knowledge (DM: Fragsie, Judge: TwoHeadsBarking)

    Shane will hang out in the back, as expected. Shane can drop Bane on whoever looks baddest to give us a +4 "to hit" advantage going into the fight. It might be worthwhile to coordinate Bane and action point usage. Otherwise, Shane is going to be handing out temp hp whenever he can and real hp...
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    To Catch a Crimelord, or Down the Rabbit Hole (garyh judging)

    Grim, caught off guard by the sudden change in conversation, trusts the instincts of his allies to carry them through. "Really? Full sacrifice?" Aid Another (1d20=18)
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    Adventure: The Power of Knowledge (DM: Fragsie, Judge: TwoHeadsBarking)

    Shane looks around for a non-threatening street to follow through the Overgrowth. Picking one, he heads off, but soon runs the party into a tough-looking gang of street thugs. Thinking quickly, Shane begins to speak. "Hey there! We want no trouble. There's a few victims of the fever just down...
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    Adventure: The Power of Knowledge (DM: Fragsie, Judge: TwoHeadsBarking)

    Shane focuses his memory, trying to recall half-forgotten shrines he visited with his fellow priests of Apoli. "Down this street? I think? I remember there were older shrines this way, but for the life of me I can't remember their names." Streetwise (1d20+3+2=23)
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    [Adventure]: Stormcrow Tor (Judge: THB)

    "Down the hole, then! Taunt them as you go!" Gruff stands his ground, taking another punishing slash at the owlbear. Gruff regains 12 hp + 3 from Arkvatas's admixture. The Wing Mage and the sneak who hit Gruff take 2 damage (from Evil Eye Fetish, for hitting Gruff with combat advantage)...
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    To Catch a Crimelord, or Down the Rabbit Hole (garyh judging)

    Grim shakes off the reverie brought on by the Dwarven hall. "Droughts and dry mines, eh? Sounds like quite the fall from grace. What's Cihuacoatl demanding of you now?"
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    To Catch a Crimelord, or Down the Rabbit Hole (garyh judging)

    Grim can't stop staring, unable to take in everything he sees. The others seem to relate more easily to the dwarves, so he lets them continue speaking uninterrupted.
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    Adventure: The Power of Knowledge (DM: Fragsie, Judge: TwoHeadsBarking)

    I've just finished up exams, which was the biggest reason I haven't been around much. The holidays are a busy time for me, too, and I tend to be scarce on weekends just as a matter of course. As always, if Shane is holding anything up, feel free to RP him. I don't mind at all.
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    [Adventure]: Stormcrow Tor (Judge: THB)

    Gruff squints his good eye, searching for the kenku harriers, then steps forward, lashing the owlbear with magical energy. "Ruin a good night's sleep, will you?!" Free: Perception (1d20+4=23) Move: Shift to O9 Minor: Aegis owlbear. -3 to attacks that don't include Gruff, teleport as IR, yadda...
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